// +build windows package cpu import ( "context" "fmt" "unsafe" "github.com/StackExchange/wmi" "github.com/shirou/gopsutil/internal/common" "golang.org/x/sys/windows" ) type Win32_Processor struct { LoadPercentage *uint16 Family uint16 Manufacturer string Name string NumberOfLogicalProcessors uint32 ProcessorID *string Stepping *string MaxClockSpeed uint32 } type win32_PerfRawData_Counters_ProcessorInformation struct { Name string PercentDPCTime uint64 PercentIdleTime uint64 PercentUserTime uint64 PercentProcessorTime uint64 PercentInterruptTime uint64 PercentPriorityTime uint64 PercentPrivilegedTime uint64 InterruptsPerSec uint32 ProcessorFrequency uint32 DPCRate uint32 } // Win32_PerfFormattedData_PerfOS_System struct to have count of processes and processor queue length type Win32_PerfFormattedData_PerfOS_System struct { Processes uint32 ProcessorQueueLength uint32 } const ( win32_TicksPerSecond = 10000000.0 ) // Times returns times stat per cpu and combined for all CPUs func Times(percpu bool) ([]TimesStat, error) { return TimesWithContext(context.Background(), percpu) } func TimesWithContext(ctx context.Context, percpu bool) ([]TimesStat, error) { if percpu { return perCPUTimesWithContext(ctx) } var ret []TimesStat var lpIdleTime common.FILETIME var lpKernelTime common.FILETIME var lpUserTime common.FILETIME r, _, _ := common.ProcGetSystemTimes.Call( uintptr(unsafe.Pointer(&lpIdleTime)), uintptr(unsafe.Pointer(&lpKernelTime)), uintptr(unsafe.Pointer(&lpUserTime))) if r == 0 { return ret, windows.GetLastError() } LOT := float64(0.0000001) HIT := (LOT * 4294967296.0) idle := ((HIT * float64(lpIdleTime.DwHighDateTime)) + (LOT * float64(lpIdleTime.DwLowDateTime))) user := ((HIT * float64(lpUserTime.DwHighDateTime)) + (LOT * float64(lpUserTime.DwLowDateTime))) kernel := ((HIT * float64(lpKernelTime.DwHighDateTime)) + (LOT * float64(lpKernelTime.DwLowDateTime))) system := (kernel - idle) ret = append(ret, TimesStat{ CPU: "cpu-total", Idle: float64(idle), User: float64(user), System: float64(system), }) return ret, nil } func Info() ([]InfoStat, error) { return InfoWithContext(context.Background()) } func InfoWithContext(ctx context.Context) ([]InfoStat, error) { var ret []InfoStat var dst []Win32_Processor q := wmi.CreateQuery(&dst, "") if err := common.WMIQueryWithContext(ctx, q, &dst); err != nil { return ret, err } var procID string for i, l := range dst { procID = "" if l.ProcessorID != nil { procID = *l.ProcessorID } cpu := InfoStat{ CPU: int32(i), Family: fmt.Sprintf("%d", l.Family), VendorID: l.Manufacturer, ModelName: l.Name, Cores: int32(l.NumberOfLogicalProcessors), PhysicalID: procID, Mhz: float64(l.MaxClockSpeed), Flags: []string{}, } ret = append(ret, cpu) } return ret, nil } // PerfInfo returns the performance counter's instance value for ProcessorInformation. // Name property is the key by which overall, per cpu and per core metric is known. func perfInfoWithContext(ctx context.Context) ([]win32_PerfRawData_Counters_ProcessorInformation, error) { var ret []win32_PerfRawData_Counters_ProcessorInformation q := wmi.CreateQuery(&ret, "WHERE NOT Name LIKE '%_Total'") err := common.WMIQueryWithContext(ctx, q, &ret) if err != nil { return []win32_PerfRawData_Counters_ProcessorInformation{}, err } return ret, err } // ProcInfo returns processes count and processor queue length in the system. // There is a single queue for processor even on multiprocessors systems. func ProcInfo() ([]Win32_PerfFormattedData_PerfOS_System, error) { return ProcInfoWithContext(context.Background()) } func ProcInfoWithContext(ctx context.Context) ([]Win32_PerfFormattedData_PerfOS_System, error) { var ret []Win32_PerfFormattedData_PerfOS_System q := wmi.CreateQuery(&ret, "") err := common.WMIQueryWithContext(ctx, q, &ret) if err != nil { return []Win32_PerfFormattedData_PerfOS_System{}, err } return ret, err } // perCPUTimes returns times stat per cpu, per core and overall for all CPUs func perCPUTimesWithContext(ctx context.Context) ([]TimesStat, error) { var ret []TimesStat stats, err := perfInfoWithContext(ctx) if err != nil { return nil, err } for _, v := range stats { c := TimesStat{ CPU: v.Name, User: float64(v.PercentUserTime) / win32_TicksPerSecond, System: float64(v.PercentPrivilegedTime) / win32_TicksPerSecond, Idle: float64(v.PercentIdleTime) / win32_TicksPerSecond, Irq: float64(v.PercentInterruptTime) / win32_TicksPerSecond, } ret = append(ret, c) } return ret, nil }