640 lines
20 KiB
Go
640 lines
20 KiB
Go
package hello
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import (
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"context"
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"errors"
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"fmt"
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"os"
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"os/exec"
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"path/filepath"
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"regexp"
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"time"
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"github.com/hashicorp/consul-template/signals"
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"github.com/hashicorp/go-hclog"
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"github.com/hashicorp/nomad/drivers/shared/eventer"
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"github.com/hashicorp/nomad/drivers/shared/executor"
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"github.com/hashicorp/nomad/plugins/base"
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"github.com/hashicorp/nomad/plugins/drivers"
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"github.com/hashicorp/nomad/plugins/shared/hclspec"
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"github.com/hashicorp/nomad/plugins/shared/structs"
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)
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const (
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// pluginName is the name of the plugin
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// this is used for logging and (along with the version) for uniquely
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// identifying plugin binaries fingerprinted by the client
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pluginName = "hello-world-example"
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// pluginVersion allows the client to identify and use newer versions of
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// an installed plugin
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pluginVersion = "v0.1.0"
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// fingerprintPeriod is the interval at which the plugin will send
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// fingerprint responses
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fingerprintPeriod = 30 * time.Second
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// taskHandleVersion is the version of task handle which this plugin sets
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// and understands how to decode
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// this is used to allow modification and migration of the task schema
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// used by the plugin
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taskHandleVersion = 1
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)
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var (
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// pluginInfo describes the plugin
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pluginInfo = &base.PluginInfoResponse{
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Type: base.PluginTypeDriver,
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PluginApiVersions: []string{drivers.ApiVersion010},
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PluginVersion: pluginVersion,
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Name: pluginName,
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}
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// configSpec is the specification of the plugin's configuration
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// this is used to validate the configuration specified for the plugin
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// on the client.
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// this is not global, but can be specified on a per-client basis.
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configSpec = hclspec.NewObject(map[string]*hclspec.Spec{
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// TODO: define plugin's agent configuration schema.
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//
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// The schema should be defined using HCL specs and it will be used to
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// validate the agent configuration provided by the user in the
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// `plugin` stanza (https://www.nomadproject.io/docs/configuration/plugin.html).
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//
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// For example, for the schema below a valid configuration would be:
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//
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// plugin "hello-driver-plugin" {
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// config {
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// shell = "fish"
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// }
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// }
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"shell": hclspec.NewDefault(
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hclspec.NewAttr("shell", "string", false),
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hclspec.NewLiteral(`"bash"`),
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),
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})
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// taskConfigSpec is the specification of the plugin's configuration for
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// a task
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// this is used to validated the configuration specified for the plugin
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// when a job is submitted.
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taskConfigSpec = hclspec.NewObject(map[string]*hclspec.Spec{
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// TODO: define plugin's task configuration schema
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//
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// The schema should be defined using HCL specs and it will be used to
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// validate the task configuration provided by the user when they
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// submit a job.
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//
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// For example, for the schema below a valid task would be:
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// job "example" {
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// group "example" {
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// task "say-hi" {
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// driver = "hello-driver-plugin"
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// config {
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// greeting = "Hi"
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// }
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// }
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// }
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// }
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"greeting": hclspec.NewDefault(
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hclspec.NewAttr("greeting", "string", false),
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hclspec.NewLiteral(`"Hello, World!"`),
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),
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})
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// capabilities indicates what optional features this driver supports
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// this should be set according to the target run time.
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capabilities = &drivers.Capabilities{
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// TODO: set plugin's capabilities
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//
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// The plugin's capabilities signal Nomad which extra functionalities
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// are supported. For a list of available options check the docs page:
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// https://godoc.org/github.com/hashicorp/nomad/plugins/drivers#Capabilities
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SendSignals: true,
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Exec: false,
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}
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)
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// Config contains configuration information for the plugin
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type Config struct {
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// TODO: create decoded plugin configuration struct
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//
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// This struct is the decoded version of the schema defined in the
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// configSpec variable above. It's used to convert the HCL configuration
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// passed by the Nomad agent into Go contructs.
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Shell string `codec:"shell"`
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}
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// TaskConfig contains configuration information for a task that runs with
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// this plugin
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type TaskConfig struct {
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// TODO: create decoded plugin task configuration struct
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//
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// This struct is the decoded version of the schema defined in the
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// taskConfigSpec variable above. It's used to convert the string
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// configuration for the task into Go contructs.
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Greeting string `codec:"greeting"`
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}
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// TaskState is the runtime state which is encoded in the handle returned to
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// Nomad client.
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// This information is needed to rebuild the task state and handler during
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// recovery.
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type TaskState struct {
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ReattachConfig *structs.ReattachConfig
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TaskConfig *drivers.TaskConfig
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StartedAt time.Time
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// TODO: add any extra important values that must be persisted in order
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// to restore a task.
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//
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// The plugin keeps track of its running tasks in a in-memory data
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// structure. If the plugin crashes, this data will be lost, so Nomad
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// will respawn a new instance of the plugin and try to restore its
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// in-memory representation of the running tasks using the RecoverTask()
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// method below.
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Pid int
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}
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// HelloDriverPlugin is an example driver plugin. When provisioned in a job,
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// the taks will output a greet specified by the user.
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type HelloDriverPlugin struct {
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// eventer is used to handle multiplexing of TaskEvents calls such that an
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// event can be broadcast to all callers
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eventer *eventer.Eventer
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// config is the plugin configuration set by the SetConfig RPC
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config *Config
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// nomadConfig is the client config from Nomad
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nomadConfig *base.ClientDriverConfig
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// tasks is the in memory datastore mapping taskIDs to driver handles
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tasks *taskStore
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// ctx is the context for the driver. It is passed to other subsystems to
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// coordinate shutdown
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ctx context.Context
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// signalShutdown is called when the driver is shutting down and cancels
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// the ctx passed to any subsystems
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signalShutdown context.CancelFunc
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// logger will log to the Nomad agent
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logger hclog.Logger
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}
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// NewPlugin returns a new example driver plugin
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func NewPlugin(logger hclog.Logger) drivers.DriverPlugin {
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ctx, cancel := context.WithCancel(context.Background())
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logger = logger.Named(pluginName)
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return &HelloDriverPlugin{
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eventer: eventer.NewEventer(ctx, logger),
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config: &Config{},
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tasks: newTaskStore(),
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ctx: ctx,
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signalShutdown: cancel,
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logger: logger,
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}
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}
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// PluginInfo returns information describing the plugin.
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func (d *HelloDriverPlugin) PluginInfo() (*base.PluginInfoResponse, error) {
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return pluginInfo, nil
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}
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// ConfigSchema returns the plugin configuration schema.
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func (d *HelloDriverPlugin) ConfigSchema() (*hclspec.Spec, error) {
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return configSpec, nil
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}
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// SetConfig is called by the client to pass the configuration for the plugin.
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func (d *HelloDriverPlugin) SetConfig(cfg *base.Config) error {
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var config Config
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if len(cfg.PluginConfig) != 0 {
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if err := base.MsgPackDecode(cfg.PluginConfig, &config); err != nil {
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return err
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}
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}
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// Save the configuration to the plugin
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d.config = &config
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// TODO: parse and validated any configuration value if necessary.
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//
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// If your driver agent configuration requires any complex validation
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// (some dependency between attributes) or special data parsing (the
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// string "10s" into a time.Interval) you can do it here and update the
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// value in d.config.
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//
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// In the example below we check if the shell specified by the user is
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// supported by the plugin.
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shell := d.config.Shell
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if shell != "bash" && shell != "fish" {
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return fmt.Errorf("invalid shell %s", d.config.Shell)
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}
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// Save the Nomad agent configuration
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if cfg.AgentConfig != nil {
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d.nomadConfig = cfg.AgentConfig.Driver
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}
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// TODO: initialize any extra requirements if necessary.
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//
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// Here you can use the config values to initialize any resources that are
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// shared by all tasks that use this driver, such as a daemon process.
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return nil
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}
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// TaskConfigSchema returns the HCL schema for the configuration of a task.
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func (d *HelloDriverPlugin) TaskConfigSchema() (*hclspec.Spec, error) {
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return taskConfigSpec, nil
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}
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// Capabilities returns the features supported by the driver.
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func (d *HelloDriverPlugin) Capabilities() (*drivers.Capabilities, error) {
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return capabilities, nil
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}
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// Fingerprint returns a channel that will be used to send health information
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// and other driver specific node attributes.
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func (d *HelloDriverPlugin) Fingerprint(ctx context.Context) (<-chan *drivers.Fingerprint, error) {
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ch := make(chan *drivers.Fingerprint)
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go d.handleFingerprint(ctx, ch)
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return ch, nil
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}
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// handleFingerprint manages the channel and the flow of fingerprint data.
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func (d *HelloDriverPlugin) handleFingerprint(ctx context.Context, ch chan<- *drivers.Fingerprint) {
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defer close(ch)
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// Nomad expects the initial fingerprint to be sent immediately
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ticker := time.NewTimer(0)
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for {
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select {
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case <-ctx.Done():
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return
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case <-d.ctx.Done():
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return
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case <-ticker.C:
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// after the initial fingerprint we can set the proper fingerprint
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// period
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ticker.Reset(fingerprintPeriod)
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ch <- d.buildFingerprint()
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}
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}
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}
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// buildFingerprint returns the driver's fingerprint data
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func (d *HelloDriverPlugin) buildFingerprint() *drivers.Fingerprint {
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fp := &drivers.Fingerprint{
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Attributes: map[string]*structs.Attribute{},
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Health: drivers.HealthStateHealthy,
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HealthDescription: drivers.DriverHealthy,
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}
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// TODO: implement fingerprinting logic to populate health and driver
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// attributes.
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//
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// Fingerprinting is used by the plugin to relay two important information
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// to Nomad: health state and node attributes.
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//
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// If the plugin reports to be unhealthy, or doesn't send any fingerprint
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// data in the expected interval of time, Nomad will restart it.
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//
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// Node attributes can be used to report any relevant information about
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// the node in which the plugin is running (specific library availability,
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// installed versions of a software etc.). These attributes can then be
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// used by an operator to set job constrains.
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//
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// In the example below we check if the shell specified by the user exists
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// in the node.
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shell := d.config.Shell
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cmd := exec.Command("which", shell)
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if err := cmd.Run(); err != nil {
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return &drivers.Fingerprint{
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Health: drivers.HealthStateUndetected,
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HealthDescription: fmt.Sprintf("shell %s not found", shell),
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}
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}
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// We also set the shell and its version as attributes
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cmd = exec.Command(shell, "--version")
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if out, err := cmd.Output(); err != nil {
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d.logger.Warn("failed to find shell version: %v", err)
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} else {
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re := regexp.MustCompile("[0-9]\\.[0-9]\\.[0-9]")
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version := re.FindString(string(out))
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fp.Attributes["driver.hello.shell_version"] = structs.NewStringAttribute(version)
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fp.Attributes["driver.hello.shell"] = structs.NewStringAttribute(shell)
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}
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return fp
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}
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// StartTask returns a task handle and a driver network if necessary.
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func (d *HelloDriverPlugin) StartTask(cfg *drivers.TaskConfig) (*drivers.TaskHandle, *drivers.DriverNetwork, error) {
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if _, ok := d.tasks.Get(cfg.ID); ok {
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return nil, nil, fmt.Errorf("task with ID %q already started", cfg.ID)
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}
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var driverConfig TaskConfig
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if err := cfg.DecodeDriverConfig(&driverConfig); err != nil {
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return nil, nil, fmt.Errorf("failed to decode driver config: %v", err)
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}
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d.logger.Info("starting task", "driver_cfg", hclog.Fmt("%+v", driverConfig))
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handle := drivers.NewTaskHandle(taskHandleVersion)
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handle.Config = cfg
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// TODO: implement driver specific mechanism to start the task.
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//
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// Once the task is started you will need to store any relevant runtime
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// information in a taskHandle and TaskState. The taskHandle will be
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// stored in-memory in the plugin and will be used to interact with the
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// task.
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//
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// The TaskState will be returned to the Nomad client inside a
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// drivers.TaskHandle instance. This TaskHandle will be sent back to plugin
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// if the task ever needs to be recovered, so the TaskState should contain
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// enough information to handle that.
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//
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// In the example below we use an executor to fork a process to run our
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// greeter. The executor is then stored in the handle so we can access it
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// later and the the plugin.Client is used to generate a reattach
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// configuration that can be used to recover communication with the task.
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executorConfig := &executor.ExecutorConfig{
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LogFile: filepath.Join(cfg.TaskDir().Dir, "executor.out"),
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LogLevel: "debug",
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}
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exec, pluginClient, err := executor.CreateExecutor(d.logger, d.nomadConfig, executorConfig)
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if err != nil {
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return nil, nil, fmt.Errorf("failed to create executor: %v", err)
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}
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echoCmd := fmt.Sprintf(`echo "%s"`, driverConfig.Greeting)
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execCmd := &executor.ExecCommand{
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Cmd: d.config.Shell,
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Args: []string{"-c", echoCmd},
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StdoutPath: cfg.StdoutPath,
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StderrPath: cfg.StderrPath,
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}
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ps, err := exec.Launch(execCmd)
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if err != nil {
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pluginClient.Kill()
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return nil, nil, fmt.Errorf("failed to launch command with executor: %v", err)
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}
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h := &taskHandle{
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exec: exec,
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pid: ps.Pid,
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pluginClient: pluginClient,
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taskConfig: cfg,
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procState: drivers.TaskStateRunning,
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startedAt: time.Now().Round(time.Millisecond),
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logger: d.logger,
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}
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driverState := TaskState{
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ReattachConfig: structs.ReattachConfigFromGoPlugin(pluginClient.ReattachConfig()),
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Pid: ps.Pid,
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TaskConfig: cfg,
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StartedAt: h.startedAt,
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}
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if err := handle.SetDriverState(&driverState); err != nil {
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return nil, nil, fmt.Errorf("failed to set driver state: %v", err)
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}
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d.tasks.Set(cfg.ID, h)
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go h.run()
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return handle, nil, nil
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}
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// RecoverTask recreates the in-memory state of a task from a TaskHandle.
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func (d *HelloDriverPlugin) RecoverTask(handle *drivers.TaskHandle) error {
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if handle == nil {
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return errors.New("error: handle cannot be nil")
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}
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if _, ok := d.tasks.Get(handle.Config.ID); ok {
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return nil
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}
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var taskState TaskState
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if err := handle.GetDriverState(&taskState); err != nil {
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return fmt.Errorf("failed to decode task state from handle: %v", err)
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}
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var driverConfig TaskConfig
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if err := taskState.TaskConfig.DecodeDriverConfig(&driverConfig); err != nil {
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return fmt.Errorf("failed to decode driver config: %v", err)
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}
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// TODO: implement driver specific logic to recover a task.
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//
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// Recovering a task involves recreating and storing a taskHandle as if the
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// task was just started.
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//
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// In the example below we use the executor to re-attach to the process
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// that was created when the task first started.
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plugRC, err := structs.ReattachConfigToGoPlugin(taskState.ReattachConfig)
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if err != nil {
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return fmt.Errorf("failed to build ReattachConfig from taskConfig state: %v", err)
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}
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execImpl, pluginClient, err := executor.ReattachToExecutor(plugRC, d.logger)
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if err != nil {
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return fmt.Errorf("failed to reattach to executor: %v", err)
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}
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h := &taskHandle{
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exec: execImpl,
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pid: taskState.Pid,
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pluginClient: pluginClient,
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taskConfig: taskState.TaskConfig,
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procState: drivers.TaskStateRunning,
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startedAt: taskState.StartedAt,
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exitResult: &drivers.ExitResult{},
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}
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d.tasks.Set(taskState.TaskConfig.ID, h)
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go h.run()
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return nil
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}
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// WaitTask returns a channel used to notify Nomad when a task exits.
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func (d *HelloDriverPlugin) WaitTask(ctx context.Context, taskID string) (<-chan *drivers.ExitResult, error) {
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handle, ok := d.tasks.Get(taskID)
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if !ok {
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return nil, drivers.ErrTaskNotFound
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}
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ch := make(chan *drivers.ExitResult)
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go d.handleWait(ctx, handle, ch)
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return ch, nil
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}
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func (d *HelloDriverPlugin) handleWait(ctx context.Context, handle *taskHandle, ch chan *drivers.ExitResult) {
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defer close(ch)
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var result *drivers.ExitResult
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// TODO: implement driver specific logic to notify Nomad the task has been
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// completed and what was the exit result.
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//
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// When a result is sent in the result channel Nomad will stop the task and
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// emit an event that an operator can use to get an insight on why the task
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// stopped.
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//
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// In the example below we block and wait until the executor finishes
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// running, at which point we send the exit code and signal in the result
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// channel.
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ps, err := handle.exec.Wait(ctx)
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if err != nil {
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result = &drivers.ExitResult{
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Err: fmt.Errorf("executor: error waiting on process: %v", err),
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}
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} else {
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result = &drivers.ExitResult{
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ExitCode: ps.ExitCode,
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Signal: ps.Signal,
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}
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}
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for {
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select {
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case <-ctx.Done():
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return
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case <-d.ctx.Done():
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return
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case ch <- result:
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}
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}
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}
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// StopTask stops a running task with the given signal and within the timeout window.
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func (d *HelloDriverPlugin) StopTask(taskID string, timeout time.Duration, signal string) error {
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handle, ok := d.tasks.Get(taskID)
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if !ok {
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return drivers.ErrTaskNotFound
|
|
}
|
|
|
|
// TODO: implement driver specific logic to stop a task.
|
|
//
|
|
// The StopTask function is expected to stop a running task by sending the
|
|
// given signal to it. If the task does not stop during the given timeout,
|
|
// the driver must forcefully kill the task.
|
|
//
|
|
// In the example below we let the executor handle the task shutdown
|
|
// process for us, but you might need to customize this for your own
|
|
// implementation.
|
|
if err := handle.exec.Shutdown(signal, timeout); err != nil {
|
|
if handle.pluginClient.Exited() {
|
|
return nil
|
|
}
|
|
return fmt.Errorf("executor Shutdown failed: %v", err)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// DestroyTask cleans up and removes a task that has terminated.
|
|
func (d *HelloDriverPlugin) DestroyTask(taskID string, force bool) error {
|
|
handle, ok := d.tasks.Get(taskID)
|
|
if !ok {
|
|
return drivers.ErrTaskNotFound
|
|
}
|
|
|
|
if handle.IsRunning() && !force {
|
|
return errors.New("cannot destroy running task")
|
|
}
|
|
|
|
// TODO: implement driver specific logic to destroy a complete task.
|
|
//
|
|
// Destroying a task includes removing any resources used by task and any
|
|
// local references in the plugin. If force is set to true the task should
|
|
// be destroyed even if it's currently running.
|
|
//
|
|
// In the example below we use the executor to force shutdown the task
|
|
// (timeout equals 0).
|
|
if !handle.pluginClient.Exited() {
|
|
if err := handle.exec.Shutdown("", 0); err != nil {
|
|
handle.logger.Error("destroying executor failed", "err", err)
|
|
}
|
|
|
|
handle.pluginClient.Kill()
|
|
}
|
|
|
|
d.tasks.Delete(taskID)
|
|
return nil
|
|
}
|
|
|
|
// InspectTask returns detailed status information for the referenced taskID.
|
|
func (d *HelloDriverPlugin) InspectTask(taskID string) (*drivers.TaskStatus, error) {
|
|
handle, ok := d.tasks.Get(taskID)
|
|
if !ok {
|
|
return nil, drivers.ErrTaskNotFound
|
|
}
|
|
|
|
return handle.TaskStatus(), nil
|
|
}
|
|
|
|
// TaskStats returns a channel which the driver should send stats to at the given interval.
|
|
func (d *HelloDriverPlugin) TaskStats(ctx context.Context, taskID string, interval time.Duration) (<-chan *drivers.TaskResourceUsage, error) {
|
|
handle, ok := d.tasks.Get(taskID)
|
|
if !ok {
|
|
return nil, drivers.ErrTaskNotFound
|
|
}
|
|
|
|
// TODO: implement driver specific logic to send task stats.
|
|
//
|
|
// This function returns a channel that Nomad will use to listen for task
|
|
// stats (e.g., CPU and memory usage) in a given interval. It should send
|
|
// stats until the context is canceled or the task stops running.
|
|
//
|
|
// In the example below we use the Stats function provided by the executor,
|
|
// but you can build a set of functions similar to the fingerprint process.
|
|
return handle.exec.Stats(ctx, interval)
|
|
}
|
|
|
|
// TaskEvents returns a channel that the plugin can use to emit task related events.
|
|
func (d *HelloDriverPlugin) TaskEvents(ctx context.Context) (<-chan *drivers.TaskEvent, error) {
|
|
return d.eventer.TaskEvents(ctx)
|
|
}
|
|
|
|
// SignalTask forwards a signal to a task.
|
|
// This is an optional capability.
|
|
func (d *HelloDriverPlugin) SignalTask(taskID string, signal string) error {
|
|
handle, ok := d.tasks.Get(taskID)
|
|
if !ok {
|
|
return drivers.ErrTaskNotFound
|
|
}
|
|
|
|
// TODO: implement driver specific signal handling logic.
|
|
//
|
|
// The given signal must be forwarded to the target taskID. If this plugin
|
|
// doesn't support receiving signals (capability SendSignals is set to
|
|
// false) you can just return nil.
|
|
sig := os.Interrupt
|
|
if s, ok := signals.SignalLookup[signal]; ok {
|
|
sig = s
|
|
} else {
|
|
d.logger.Warn("unknown signal to send to task, using SIGINT instead", "signal", signal, "task_id", handle.taskConfig.ID)
|
|
|
|
}
|
|
return handle.exec.Signal(sig)
|
|
}
|
|
|
|
// ExecTask returns the result of executing the given command inside a task.
|
|
// This is an optional capability.
|
|
func (d *HelloDriverPlugin) ExecTask(taskID string, cmd []string, timeout time.Duration) (*drivers.ExecTaskResult, error) {
|
|
// TODO: implement driver specific logic to execute commands in a task.
|
|
return nil, errors.New("This driver does not support exec")
|
|
}
|