package koushin import ( "fmt" "html/template" "path/filepath" "github.com/labstack/echo/v4" "github.com/yuin/gopher-lua" "layeh.com/gopher-luar" ) type luaRoute struct { method string path string f *lua.LFunction } type luaPlugin struct { filename string state *lua.LState renderCallbacks map[string]*lua.LFunction filters template.FuncMap routes []luaRoute } func (p *luaPlugin) Name() string { return p.filename } func (p *luaPlugin) onRender(l *lua.LState) int { name := l.CheckString(1) f := l.CheckFunction(2) p.renderCallbacks[name] = f return 0 } func (p *luaPlugin) setFilter(l *lua.LState) int { name := l.CheckString(1) f := l.CheckFunction(2) p.filters[name] = func(args ...interface{}) string { luaArgs := make([]lua.LValue, len(args)) for i, v := range args { luaArgs[i] = luar.New(l, v) } err := l.CallByParam(lua.P{ Fn: f, NRet: 1, Protect: true, }, luaArgs...) if err != nil { panic(err) // TODO: better error handling? } ret := l.CheckString(-1) l.Pop(1) return ret } return 0 } func (p *luaPlugin) setRoute(l *lua.LState) int { method := l.CheckString(1) path := l.CheckString(2) f := l.CheckFunction(3) p.routes = append(p.routes, luaRoute{method, path, f}) return 0 } func (p *luaPlugin) Inject(name string, data interface{}) error { f, ok := p.renderCallbacks[name] if !ok { return nil } err := p.state.CallByParam(lua.P{ Fn: f, NRet: 0, Protect: true, }, luar.New(p.state, data)) if err != nil { return err } return nil } func (p *luaPlugin) LoadTemplate(t *template.Template) error { t.Funcs(p.filters) paths, err := filepath.Glob(filepath.Dir(p.filename) + "/public/*.html") if err != nil { return err } if len(paths) > 0 { if _, err := t.ParseFiles(paths...); err != nil { return err } } return nil } func (p *luaPlugin) SetRoutes(group *echo.Group) { for _, r := range p.routes { group.Match([]string{r.method}, r.path, func(ctx echo.Context) error { err := p.state.CallByParam(lua.P{ Fn: r.f, NRet: 0, Protect: true, }, luar.New(p.state, ctx)) if err != nil { return fmt.Errorf("Lua plugin error: %v", err) } return nil }) } _, name := filepath.Split(filepath.Dir(p.filename)) group.Static("/plugins/"+name+"/assets", filepath.Dir(p.filename)+"/public/assets") } func (p *luaPlugin) Close() error { p.state.Close() return nil } func loadLuaPlugin(filename string) (*luaPlugin, error) { l := lua.NewState() p := &luaPlugin{ filename: filename, state: l, renderCallbacks: make(map[string]*lua.LFunction), filters: make(template.FuncMap), } mt := l.NewTypeMetatable("koushin") l.SetGlobal("koushin", mt) l.SetField(mt, "on_render", l.NewFunction(p.onRender)) l.SetField(mt, "set_filter", l.NewFunction(p.setFilter)) l.SetField(mt, "set_route", l.NewFunction(p.setRoute)) if err := l.DoFile(filename); err != nil { l.Close() return nil, err } return p, nil } func loadAllLuaPlugins(log echo.Logger) ([]Plugin, error) { filenames, err := filepath.Glob(pluginDir + "/*/main.lua") if err != nil { return nil, fmt.Errorf("filepath.Glob failed: %v", err) } plugins := make([]Plugin, 0, len(filenames)) for _, filename := range filenames { log.Printf("Loading Lua plugin '%v'", filename) p, err := loadLuaPlugin(filename) if err != nil { for _, p := range plugins { p.Close() } return nil, fmt.Errorf("failed to load Lua plugin '%v': %v", filename, err) } plugins = append(plugins, p) } return plugins, nil }