bottin/ldapserver/client.go

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package ldapserver
import (
"bufio"
"net"
"sync"
"time"
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ldap "github.com/lor00x/goldap/message"
)
type UserState interface{}
type client struct {
Numero int
srv *Server
rwc net.Conn
br *bufio.Reader
bw *bufio.Writer
chanOut chan *ldap.LDAPMessage
wg sync.WaitGroup
closing chan bool
requestList map[int]*Message
mutex sync.Mutex
writeDone chan bool
rawData []byte
userState UserState
}
func (c *client) GetConn() net.Conn {
return c.rwc
}
func (c *client) GetRaw() []byte {
return c.rawData
}
func (c *client) SetConn(conn net.Conn) {
c.rwc = conn
c.br = bufio.NewReader(c.rwc)
c.bw = bufio.NewWriter(c.rwc)
}
func (c *client) GetMessageByID(messageID int) (*Message, bool) {
if requestToAbandon, ok := c.requestList[messageID]; ok {
return requestToAbandon, true
}
return nil, false
}
func (c *client) Addr() net.Addr {
return c.rwc.RemoteAddr()
}
func (c *client) ReadPacket() (*messagePacket, error) {
mP, err := readMessagePacket(c.br)
c.rawData = make([]byte, len(mP.bytes))
copy(c.rawData, mP.bytes)
return mP, err
}
func (c *client) serve() {
defer c.close()
c.closing = make(chan bool)
if onc := c.srv.OnNewConnection; onc != nil {
if err := onc(c.rwc); err != nil {
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Logger.Debugf("Error OnNewConnection: %s", err)
return
}
}
// Create the ldap response queue to be writted to client (buffered to 20)
// buffered to 20 means that If client is slow to handler responses, Server
// Handlers will stop to send more respones
c.chanOut = make(chan *ldap.LDAPMessage)
c.writeDone = make(chan bool)
// for each message in c.chanOut send it to client
go func() {
for msg := range c.chanOut {
c.writeMessage(msg)
}
close(c.writeDone)
}()
// Listen for server signal to shutdown
go func() {
for {
select {
case <-c.srv.chDone: // server signals shutdown process
c.wg.Add(1)
r := NewExtendedResponse(LDAPResultUnwillingToPerform)
r.SetDiagnosticMessage("server is about to stop")
r.SetResponseName(NoticeOfDisconnection)
m := ldap.NewLDAPMessageWithProtocolOp(r)
c.chanOut <- m
c.wg.Done()
c.rwc.SetReadDeadline(time.Now().Add(time.Millisecond))
return
case <-c.closing:
return
}
}
}()
c.requestList = make(map[int]*Message)
for {
if c.srv.ReadTimeout != 0 {
c.rwc.SetReadDeadline(time.Now().Add(c.srv.ReadTimeout))
}
if c.srv.WriteTimeout != 0 {
c.rwc.SetWriteDeadline(time.Now().Add(c.srv.WriteTimeout))
}
//Read client input as a ASN1/BER binary message
messagePacket, err := c.ReadPacket()
if err != nil {
if opErr, ok := err.(*net.OpError); ok && opErr.Timeout() {
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Logger.Debugf("Sorry client %d, i can not wait anymore (reading timeout) ! %s", c.Numero, err)
} else {
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Logger.Debugf("Error readMessagePacket: %s", err)
}
return
}
//Convert ASN1 binaryMessage to a ldap Message
message, err := messagePacket.readMessage()
if err != nil {
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Logger.Debugf("Error reading Message : %s\n\t%x", err.Error(), messagePacket.bytes)
continue
}
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//Logger.Printf("<<< %d - %s - hex=%x", c.Numero, message.ProtocolOpName(), messagePacket)
if br, ok := message.ProtocolOp().(ldap.BindRequest); ok {
Logger.Debugf("<<< [%d] (bind request for %s)", c.Numero, br.Name())
} else {
Logger.Debugf("<<< [%d] %#v", c.Numero, message)
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}
// TODO: Use a implementation to limit runnuning request by client
// solution 1 : when the buffered output channel is full, send a busy
// solution 2 : when 10 client requests (goroutines) are running, send a busy message
// And when the limit is reached THEN send a BusyLdapMessage
// When message is an UnbindRequest, stop serving
if _, ok := message.ProtocolOp().(ldap.UnbindRequest); ok {
return
}
// If client requests a startTls, do not handle it in a
// goroutine, connection has to remain free until TLS is OK
// @see RFC https://tools.ietf.org/html/rfc4511#section-4.14.1
if req, ok := message.ProtocolOp().(ldap.ExtendedRequest); ok {
if req.RequestName() == NoticeOfStartTLS {
c.wg.Add(1)
c.ProcessRequestMessage(&message)
continue
}
}
// TODO: go/non go routine choice should be done in the ProcessRequestMessage
// not in the client.serve func
c.wg.Add(1)
go c.ProcessRequestMessage(&message)
}
}
// close closes client,
// * stop reading from client
// * signals to all currently running request processor to stop
// * wait for all request processor to end
// * close client connection
// * signal to server that client shutdown is ok
func (c *client) close() {
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Logger.Tracef("client %d close()", c.Numero)
close(c.closing)
// stop reading from client
c.rwc.SetReadDeadline(time.Now().Add(time.Millisecond))
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Logger.Tracef("client %d close() - stop reading from client", c.Numero)
// signals to all currently running request processor to stop
c.mutex.Lock()
for messageID, request := range c.requestList {
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Logger.Debugf("Client %d close() - sent abandon signal to request[messageID = %d]", c.Numero, messageID)
go request.Abandon()
}
c.mutex.Unlock()
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Logger.Tracef("client %d close() - Abandon signal sent to processors", c.Numero)
c.wg.Wait() // wait for all current running request processor to end
close(c.chanOut) // No more message will be sent to client, close chanOUT
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Logger.Tracef("client [%d] request processors ended", c.Numero)
<-c.writeDone // Wait for the last message sent to be written
c.rwc.Close() // close client connection
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Logger.Debugf("client [%d] connection closed", c.Numero)
c.srv.wg.Done() // signal to server that client shutdown is ok
}
func (c *client) writeMessage(m *ldap.LDAPMessage) {
data, _ := m.Write()
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//Logger.Printf(">>> %d - %s - hex=%x", c.Numero, m.ProtocolOpName(), data.Bytes())
Logger.Tracef(">>> [%d] %#v", c.Numero, m)
c.bw.Write(data.Bytes())
c.bw.Flush()
}
// ResponseWriter interface is used by an LDAP handler to
// construct an LDAP response.
type ResponseWriter interface {
// Write writes the LDAPResponse to the connection as part of an LDAP reply.
Write(po ldap.ProtocolOp)
}
type responseWriterImpl struct {
chanOut chan *ldap.LDAPMessage
messageID int
}
func (w responseWriterImpl) Write(po ldap.ProtocolOp) {
m := ldap.NewLDAPMessageWithProtocolOp(po)
m.SetMessageID(w.messageID)
w.chanOut <- m
}
func (c *client) ProcessRequestMessage(message *ldap.LDAPMessage) {
defer c.wg.Done()
var m Message
m = Message{
LDAPMessage: message,
Done: make(chan bool, 2),
Client: c,
}
c.registerRequest(&m)
defer c.unregisterRequest(&m)
var w responseWriterImpl
w.chanOut = c.chanOut
w.messageID = m.MessageID().Int()
c.srv.Handler.ServeLDAP(c.userState, w, &m)
}
func (c *client) registerRequest(m *Message) {
c.mutex.Lock()
c.requestList[m.MessageID().Int()] = m
c.mutex.Unlock()
}
func (c *client) unregisterRequest(m *Message) {
c.mutex.Lock()
delete(c.requestList, m.MessageID().Int())
c.mutex.Unlock()
}