forked from Deuxfleurs/bottin
Correct the function GenerateName
The problem was the encode in `name += string(alphabet[])` It takes only 1 byte but the characters like 'è','@' are encoding on several bytes (1 to 4 bytes). The better solution was to create a slice of string, like this we don't have problem about take only one byte instead of 2,3 or 4 bytes.
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1 changed files with 4 additions and 2 deletions
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@ -32,7 +32,9 @@ func PrintError(LDAPError error) {
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//Generate an unique name, which store in all_names
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func (inst *instance) GenerateName() (name string) {
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alphabet := "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"
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alphabet := []string{"a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v",
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"w", "x", "y", "z", "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y",
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"Z", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "é", "è", "ê", "ë", "à", "@", "â", "ä", "û", "ü", "ù", "$", "£", "%", "ø", "€"}
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length := R.Intn(maxlength_generateName) + minlength_generateName
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//Check if this name not exist already
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@ -41,7 +43,7 @@ func (inst *instance) GenerateName() (name string) {
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for only_one := true; only_one; _, only_one = allNames.cn[name] {
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//Create the name
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for i := 0; i < length; i++ {
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name += string(alphabet[R.Intn(len(alphabet))])
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name += alphabet[R.Intn(len(alphabet))]
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}
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}
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