use std::net::SocketAddr; use std::sync::Arc; use arc_swap::ArcSwapOption; use bytes::Bytes; use log::{debug, trace}; use tokio::net::TcpStream; use tokio::select; use tokio::sync::{mpsc, watch}; use tokio_util::compat::*; use futures::io::AsyncReadExt; use async_trait::async_trait; use kuska_handshake::async_std::{handshake_server, BoxStream}; use crate::error::*; use crate::netapp::*; use crate::proto::*; use crate::util::*; // The client and server connection structs (client.rs and server.rs) // build upon the chunking mechanism which is exclusively contained // in proto.rs. // Here, we just care about sending big messages without size limit. // The format of these messages is described below. // Chunking happens independently. // Request message format (client -> server): // - u8 priority // - u8 path length // - [u8; path length] path // - [u8; *] data // Response message format (server -> client): // - u8 response code // - [u8; *] response pub(crate) struct ServerConn { pub(crate) remote_addr: SocketAddr, pub(crate) peer_id: NodeID, netapp: Arc, resp_send: ArcSwapOption)>>, } impl ServerConn { pub(crate) async fn run( netapp: Arc, socket: TcpStream, must_exit: watch::Receiver, ) -> Result<(), Error> { let remote_addr = socket.peer_addr()?; let mut socket = socket.compat(); let handshake = handshake_server( &mut socket, netapp.netid.clone(), netapp.id, netapp.privkey.clone(), ) .await?; let peer_id = handshake.peer_pk; debug!( "Handshake complete (server) with {}@{}", hex::encode(&peer_id), remote_addr ); let (read, write) = socket.split(); let (read, write) = BoxStream::from_handshake(read, write, handshake, 0x8000).split_read_write(); let (resp_send, resp_recv) = mpsc::unbounded_channel(); let conn = Arc::new(ServerConn { netapp: netapp.clone(), remote_addr, peer_id, resp_send: ArcSwapOption::new(Some(Arc::new(resp_send))), }); netapp.connected_as_server(peer_id, conn.clone()); let conn2 = conn.clone(); let recv_future = tokio::spawn(async move { select! { r = conn2.recv_loop(read) => r, _ = await_exit(must_exit) => Ok(()) } }); let send_future = tokio::spawn(conn.clone().send_loop(resp_recv, write)); recv_future.await.log_err("ServerConn recv_loop"); conn.resp_send.store(None); send_future.await.log_err("ServerConn send_loop"); netapp.disconnected_as_server(&peer_id, conn); Ok(()) } async fn recv_handler_aux(self: &Arc, bytes: &[u8]) -> Result, Error> { if bytes.len() < 2 { return Err(Error::Message("Invalid protocol message".into())); } // byte 0 is the request priority, we don't care here let path_length = bytes[1] as usize; if bytes.len() < 2 + path_length { return Err(Error::Message("Invalid protocol message".into())); } let path = &bytes[2..2 + path_length]; let path = String::from_utf8(path.to_vec())?; let data = &bytes[2 + path_length..]; let handler_opt = { let endpoints = self.netapp.endpoints.read().unwrap(); endpoints.get(&path).map(|e| e.clone_endpoint()) }; if let Some(handler) = handler_opt { handler.handle(data, self.peer_id).await } else { Err(Error::NoHandler) } } } impl SendLoop for ServerConn {} #[async_trait] impl RecvLoop for ServerConn { fn recv_handler(self: &Arc, id: RequestID, bytes: Vec) { let resp_send = self.resp_send.load_full().unwrap(); let self2 = self.clone(); tokio::spawn(async move { trace!("ServerConn recv_handler {} ({} bytes)", id, bytes.len()); let bytes: Bytes = bytes.into(); let prio = if !bytes.is_empty() { bytes[0] } else { 0u8 }; let resp = self2.recv_handler_aux(&bytes[..]).await; let mut resp_bytes = vec![]; match resp { Ok(rb) => { resp_bytes.push(0u8); resp_bytes.extend(&rb[..]); } Err(e) => { resp_bytes.push(e.code()); } } trace!("ServerConn sending response to {}: ", id); resp_send .send((id, prio, resp_bytes)) .log_err("ServerConn recv_handler send resp"); }); } }