garage-admin-sdk-golang/utils.go

329 lines
6.6 KiB
Go

/*
Garage Administration API v0+garage-v0.9.0
Administrate your Garage cluster programatically, including status, layout, keys, buckets, and maintainance tasks. *Disclaimer: The API is not stable yet, hence its v0 tag. The API can change at any time, and changes can include breaking backward compatibility. Read the changelog and upgrade your scripts before upgrading. Additionnaly, this specification is very early stage and can contain bugs, especially on error return codes/types that are not tested yet. Do not expect a well finished and polished product!*
API version: v0.9.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package garage
import (
"encoding/json"
"time"
)
// PtrBool is a helper routine that returns a pointer to given boolean value.
func PtrBool(v bool) *bool { return &v }
// PtrInt is a helper routine that returns a pointer to given integer value.
func PtrInt(v int) *int { return &v }
// PtrInt32 is a helper routine that returns a pointer to given integer value.
func PtrInt32(v int32) *int32 { return &v }
// PtrInt64 is a helper routine that returns a pointer to given integer value.
func PtrInt64(v int64) *int64 { return &v }
// PtrFloat32 is a helper routine that returns a pointer to given float value.
func PtrFloat32(v float32) *float32 { return &v }
// PtrFloat64 is a helper routine that returns a pointer to given float value.
func PtrFloat64(v float64) *float64 { return &v }
// PtrString is a helper routine that returns a pointer to given string value.
func PtrString(v string) *string { return &v }
// PtrTime is helper routine that returns a pointer to given Time value.
func PtrTime(v time.Time) *time.Time { return &v }
type NullableBool struct {
value *bool
isSet bool
}
func (v NullableBool) Get() *bool {
return v.value
}
func (v *NullableBool) Set(val *bool) {
v.value = val
v.isSet = true
}
func (v NullableBool) IsSet() bool {
return v.isSet
}
func (v *NullableBool) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableBool(val *bool) *NullableBool {
return &NullableBool{value: val, isSet: true}
}
func (v NullableBool) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableBool) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
type NullableInt struct {
value *int
isSet bool
}
func (v NullableInt) Get() *int {
return v.value
}
func (v *NullableInt) Set(val *int) {
v.value = val
v.isSet = true
}
func (v NullableInt) IsSet() bool {
return v.isSet
}
func (v *NullableInt) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableInt(val *int) *NullableInt {
return &NullableInt{value: val, isSet: true}
}
func (v NullableInt) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableInt) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
type NullableInt32 struct {
value *int32
isSet bool
}
func (v NullableInt32) Get() *int32 {
return v.value
}
func (v *NullableInt32) Set(val *int32) {
v.value = val
v.isSet = true
}
func (v NullableInt32) IsSet() bool {
return v.isSet
}
func (v *NullableInt32) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableInt32(val *int32) *NullableInt32 {
return &NullableInt32{value: val, isSet: true}
}
func (v NullableInt32) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableInt32) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
type NullableInt64 struct {
value *int64
isSet bool
}
func (v NullableInt64) Get() *int64 {
return v.value
}
func (v *NullableInt64) Set(val *int64) {
v.value = val
v.isSet = true
}
func (v NullableInt64) IsSet() bool {
return v.isSet
}
func (v *NullableInt64) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableInt64(val *int64) *NullableInt64 {
return &NullableInt64{value: val, isSet: true}
}
func (v NullableInt64) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableInt64) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
type NullableFloat32 struct {
value *float32
isSet bool
}
func (v NullableFloat32) Get() *float32 {
return v.value
}
func (v *NullableFloat32) Set(val *float32) {
v.value = val
v.isSet = true
}
func (v NullableFloat32) IsSet() bool {
return v.isSet
}
func (v *NullableFloat32) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableFloat32(val *float32) *NullableFloat32 {
return &NullableFloat32{value: val, isSet: true}
}
func (v NullableFloat32) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableFloat32) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
type NullableFloat64 struct {
value *float64
isSet bool
}
func (v NullableFloat64) Get() *float64 {
return v.value
}
func (v *NullableFloat64) Set(val *float64) {
v.value = val
v.isSet = true
}
func (v NullableFloat64) IsSet() bool {
return v.isSet
}
func (v *NullableFloat64) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableFloat64(val *float64) *NullableFloat64 {
return &NullableFloat64{value: val, isSet: true}
}
func (v NullableFloat64) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableFloat64) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
type NullableString struct {
value *string
isSet bool
}
func (v NullableString) Get() *string {
return v.value
}
func (v *NullableString) Set(val *string) {
v.value = val
v.isSet = true
}
func (v NullableString) IsSet() bool {
return v.isSet
}
func (v *NullableString) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableString(val *string) *NullableString {
return &NullableString{value: val, isSet: true}
}
func (v NullableString) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableString) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
type NullableTime struct {
value *time.Time
isSet bool
}
func (v NullableTime) Get() *time.Time {
return v.value
}
func (v *NullableTime) Set(val *time.Time) {
v.value = val
v.isSet = true
}
func (v NullableTime) IsSet() bool {
return v.isSet
}
func (v *NullableTime) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableTime(val *time.Time) *NullableTime {
return &NullableTime{value: val, isSet: true}
}
func (v NullableTime) MarshalJSON() ([]byte, error) {
return v.value.MarshalJSON()
}
func (v *NullableTime) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}