328 lines
6.6 KiB
Go
328 lines
6.6 KiB
Go
/*
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Garage Administration API v0+garage-v0.9.0
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Administrate your Garage cluster programatically, including status, layout, keys, buckets, and maintainance tasks. *Disclaimer: The API is not stable yet, hence its v0 tag. The API can change at any time, and changes can include breaking backward compatibility. Read the changelog and upgrade your scripts before upgrading. Additionnaly, this specification is very early stage and can contain bugs, especially on error return codes/types that are not tested yet. Do not expect a well finished and polished product!*
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API version: v0.9.0
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package garage
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import (
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"encoding/json"
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"time"
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)
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// PtrBool is a helper routine that returns a pointer to given boolean value.
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func PtrBool(v bool) *bool { return &v }
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// PtrInt is a helper routine that returns a pointer to given integer value.
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func PtrInt(v int) *int { return &v }
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// PtrInt32 is a helper routine that returns a pointer to given integer value.
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func PtrInt32(v int32) *int32 { return &v }
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// PtrInt64 is a helper routine that returns a pointer to given integer value.
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func PtrInt64(v int64) *int64 { return &v }
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// PtrFloat32 is a helper routine that returns a pointer to given float value.
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func PtrFloat32(v float32) *float32 { return &v }
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// PtrFloat64 is a helper routine that returns a pointer to given float value.
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func PtrFloat64(v float64) *float64 { return &v }
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// PtrString is a helper routine that returns a pointer to given string value.
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func PtrString(v string) *string { return &v }
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// PtrTime is helper routine that returns a pointer to given Time value.
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func PtrTime(v time.Time) *time.Time { return &v }
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type NullableBool struct {
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value *bool
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isSet bool
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}
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func (v NullableBool) Get() *bool {
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return v.value
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}
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func (v *NullableBool) Set(val *bool) {
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v.value = val
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v.isSet = true
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}
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func (v NullableBool) IsSet() bool {
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return v.isSet
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}
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func (v *NullableBool) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableBool(val *bool) *NullableBool {
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return &NullableBool{value: val, isSet: true}
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}
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func (v NullableBool) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableBool) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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type NullableInt struct {
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value *int
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isSet bool
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}
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func (v NullableInt) Get() *int {
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return v.value
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}
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func (v *NullableInt) Set(val *int) {
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v.value = val
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v.isSet = true
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}
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func (v NullableInt) IsSet() bool {
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return v.isSet
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}
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func (v *NullableInt) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableInt(val *int) *NullableInt {
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return &NullableInt{value: val, isSet: true}
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}
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func (v NullableInt) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableInt) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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type NullableInt32 struct {
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value *int32
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isSet bool
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}
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func (v NullableInt32) Get() *int32 {
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return v.value
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}
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func (v *NullableInt32) Set(val *int32) {
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v.value = val
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v.isSet = true
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}
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func (v NullableInt32) IsSet() bool {
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return v.isSet
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}
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func (v *NullableInt32) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableInt32(val *int32) *NullableInt32 {
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return &NullableInt32{value: val, isSet: true}
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}
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func (v NullableInt32) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableInt32) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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type NullableInt64 struct {
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value *int64
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isSet bool
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}
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func (v NullableInt64) Get() *int64 {
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return v.value
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}
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func (v *NullableInt64) Set(val *int64) {
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v.value = val
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v.isSet = true
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}
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func (v NullableInt64) IsSet() bool {
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return v.isSet
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}
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func (v *NullableInt64) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableInt64(val *int64) *NullableInt64 {
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return &NullableInt64{value: val, isSet: true}
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}
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func (v NullableInt64) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableInt64) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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type NullableFloat32 struct {
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value *float32
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isSet bool
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}
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func (v NullableFloat32) Get() *float32 {
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return v.value
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}
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func (v *NullableFloat32) Set(val *float32) {
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v.value = val
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v.isSet = true
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}
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func (v NullableFloat32) IsSet() bool {
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return v.isSet
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}
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func (v *NullableFloat32) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableFloat32(val *float32) *NullableFloat32 {
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return &NullableFloat32{value: val, isSet: true}
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}
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func (v NullableFloat32) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableFloat32) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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type NullableFloat64 struct {
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value *float64
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isSet bool
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}
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func (v NullableFloat64) Get() *float64 {
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return v.value
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}
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func (v *NullableFloat64) Set(val *float64) {
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v.value = val
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v.isSet = true
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}
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func (v NullableFloat64) IsSet() bool {
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return v.isSet
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}
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func (v *NullableFloat64) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableFloat64(val *float64) *NullableFloat64 {
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return &NullableFloat64{value: val, isSet: true}
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}
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func (v NullableFloat64) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableFloat64) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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type NullableString struct {
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value *string
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isSet bool
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}
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func (v NullableString) Get() *string {
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return v.value
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}
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func (v *NullableString) Set(val *string) {
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v.value = val
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v.isSet = true
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}
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func (v NullableString) IsSet() bool {
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return v.isSet
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}
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func (v *NullableString) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableString(val *string) *NullableString {
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return &NullableString{value: val, isSet: true}
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}
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func (v NullableString) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableString) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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type NullableTime struct {
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value *time.Time
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isSet bool
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}
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func (v NullableTime) Get() *time.Time {
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return v.value
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}
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func (v *NullableTime) Set(val *time.Time) {
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v.value = val
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v.isSet = true
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}
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func (v NullableTime) IsSet() bool {
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return v.isSet
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}
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func (v *NullableTime) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableTime(val *time.Time) *NullableTime {
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return &NullableTime{value: val, isSet: true}
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}
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func (v NullableTime) MarshalJSON() ([]byte, error) {
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return v.value.MarshalJSON()
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}
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func (v *NullableTime) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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