garage/src/rpc/layout.rs

608 lines
18 KiB
Rust

use std::cmp::Ordering;
use std::collections::{HashMap, HashSet};
use serde::{Deserialize, Serialize};
use garage_util::crdt::{AutoCrdt, Crdt, LwwMap};
use garage_util::data::*;
use crate::ring::*;
/// The layout of the cluster, i.e. the list of roles
/// which are assigned to each cluster node
#[derive(Clone, Debug, Serialize, Deserialize)]
pub struct ClusterLayout {
pub version: u64,
pub replication_factor: usize,
pub roles: LwwMap<Uuid, NodeRoleV>,
/// node_id_vec: a vector of node IDs with a role assigned
/// in the system (this includes gateway nodes).
/// The order here is different than the vec stored by `roles`, because:
/// 1. non-gateway nodes are first so that they have lower numbers
/// 2. nodes that don't have a role are excluded (but they need to
/// stay in the CRDT as tombstones)
pub node_id_vec: Vec<Uuid>,
/// the assignation of data partitions to node, the values
/// are indices in node_id_vec
#[serde(with = "serde_bytes")]
pub ring_assignation_data: Vec<CompactNodeType>,
/// Role changes which are staged for the next version of the layout
pub staging: LwwMap<Uuid, NodeRoleV>,
pub staging_hash: Hash,
}
#[derive(PartialEq, Eq, PartialOrd, Ord, Clone, Debug, Serialize, Deserialize)]
pub struct NodeRoleV(pub Option<NodeRole>);
impl AutoCrdt for NodeRoleV {
const WARN_IF_DIFFERENT: bool = true;
}
/// The user-assigned roles of cluster nodes
#[derive(PartialEq, Eq, PartialOrd, Ord, Clone, Debug, Serialize, Deserialize)]
pub struct NodeRole {
/// Datacenter at which this entry belong. This information might be used to perform a better
/// geodistribution
pub zone: String,
/// The (relative) capacity of the node
/// If this is set to None, the node does not participate in storing data for the system
/// and is only active as an API gateway to other nodes
pub capacity: Option<u32>,
/// A set of tags to recognize the node
pub tags: Vec<String>,
}
impl NodeRole {
pub fn capacity_string(&self) -> String {
match self.capacity {
Some(c) => format!("{}", c),
None => "gateway".to_string(),
}
}
}
impl ClusterLayout {
pub fn new(replication_factor: usize) -> Self {
let empty_lwwmap = LwwMap::new();
let empty_lwwmap_hash = blake2sum(&rmp_to_vec_all_named(&empty_lwwmap).unwrap()[..]);
ClusterLayout {
version: 0,
replication_factor,
roles: LwwMap::new(),
node_id_vec: Vec::new(),
ring_assignation_data: Vec::new(),
staging: empty_lwwmap,
staging_hash: empty_lwwmap_hash,
}
}
pub fn merge(&mut self, other: &ClusterLayout) -> bool {
match other.version.cmp(&self.version) {
Ordering::Greater => {
*self = other.clone();
true
}
Ordering::Equal => {
self.staging.merge(&other.staging);
let new_staging_hash = blake2sum(&rmp_to_vec_all_named(&self.staging).unwrap()[..]);
let changed = new_staging_hash != self.staging_hash;
self.staging_hash = new_staging_hash;
changed
}
Ordering::Less => false,
}
}
/// Returns a list of IDs of nodes that currently have
/// a role in the cluster
pub fn node_ids(&self) -> &[Uuid] {
&self.node_id_vec[..]
}
pub fn num_nodes(&self) -> usize {
self.node_id_vec.len()
}
/// Returns the role of a node in the layout
pub fn node_role(&self, node: &Uuid) -> Option<&NodeRole> {
match self.roles.get(node) {
Some(NodeRoleV(Some(v))) => Some(v),
_ => None,
}
}
/// Check a cluster layout for internal consistency
/// returns true if consistent, false if error
pub fn check(&self) -> bool {
// Check that the hash of the staging data is correct
let staging_hash = blake2sum(&rmp_to_vec_all_named(&self.staging).unwrap()[..]);
if staging_hash != self.staging_hash {
return false;
}
// Check that node_id_vec contains the correct list of nodes
let mut expected_nodes = self
.roles
.items()
.iter()
.filter(|(_, _, v)| v.0.is_some())
.map(|(id, _, _)| *id)
.collect::<Vec<_>>();
expected_nodes.sort();
let mut node_id_vec = self.node_id_vec.clone();
node_id_vec.sort();
if expected_nodes != node_id_vec {
return false;
}
// Check that the assignation data has the correct length
if self.ring_assignation_data.len() != (1 << PARTITION_BITS) * self.replication_factor {
return false;
}
// Check that the assigned nodes are correct identifiers
// of nodes that are assigned a role
// and that role is not the role of a gateway nodes
for x in self.ring_assignation_data.iter() {
if *x as usize >= self.node_id_vec.len() {
return false;
}
let node = self.node_id_vec[*x as usize];
match self.roles.get(&node) {
Some(NodeRoleV(Some(x))) if x.capacity.is_some() => (),
_ => return false,
}
}
true
}
/// Calculate an assignation of partitions to nodes
pub fn calculate_partition_assignation(&mut self) -> bool {
let (configured_nodes, zones) = self.configured_nodes_and_zones();
let n_zones = zones.len();
println!("Calculating updated partition assignation, this may take some time...");
println!();
// Get old partition assignation
let old_partitions = self.parse_assignation_data();
// Start new partition assignation with nodes from old assignation where it is relevant
let mut partitions = old_partitions
.iter()
.map(|old_part| {
let mut new_part = PartitionAss::new();
for node in old_part.nodes.iter() {
if let Some(role) = node.1 {
if role.capacity.is_some() {
new_part.add(None, n_zones, node.0, role);
}
}
}
new_part
})
.collect::<Vec<_>>();
// In various cases, not enough nodes will have been added for all partitions
// in the step above (e.g. due to node removals, or new zones being added).
// Here we add more nodes to make a complete (but sub-optimal) assignation,
// using an initial partition assignation that is calculated using the multi-dc maglev trick
match self.initial_partition_assignation() {
Some(initial_partitions) => {
for (part, ipart) in partitions.iter_mut().zip(initial_partitions.iter()) {
for (id, info) in ipart.nodes.iter() {
if part.nodes.len() < self.replication_factor {
part.add(None, n_zones, id, info.unwrap());
}
}
assert!(part.nodes.len() == self.replication_factor);
}
}
None => {
// Not enough nodes in cluster to build a correct assignation.
// Signal it by returning an error.
return false;
}
}
// Calculate how many partitions each node should ideally store,
// and how many partitions they are storing with the current assignation
// This defines our target for which we will optimize in the following loop.
let total_capacity = configured_nodes
.iter()
.map(|(_, info)| info.capacity.unwrap_or(0))
.sum::<u32>() as usize;
let total_partitions = self.replication_factor * (1 << PARTITION_BITS);
let target_partitions_per_node = configured_nodes
.iter()
.map(|(id, info)| {
(
*id,
info.capacity.unwrap_or(0) as usize * total_partitions / total_capacity,
)
})
.collect::<HashMap<&Uuid, usize>>();
let mut partitions_per_node = self.partitions_per_node(&partitions[..]);
println!("Target number of partitions per node:");
for (node, npart) in target_partitions_per_node.iter() {
println!("{:?}\t{}", node, npart);
}
println!();
// Shuffle partitions between nodes so that nodes will reach (or better approach)
// their target number of stored partitions
loop {
let mut option = None;
for (i, part) in partitions.iter_mut().enumerate() {
for (irm, (idrm, _)) in part.nodes.iter().enumerate() {
let errratio = |node, parts| {
let tgt = *target_partitions_per_node.get(node).unwrap() as f32;
(parts - tgt) / tgt
};
let square = |x| x * x;
let partsrm = partitions_per_node.get(*idrm).cloned().unwrap_or(0) as f32;
for (idadd, infoadd) in configured_nodes.iter() {
// skip replacing a node by itself
// and skip replacing by gateway nodes
if idadd == idrm || infoadd.capacity.is_none() {
continue;
}
// We want to try replacing node idrm by node idadd
// if that brings us close to our goal.
let partsadd = partitions_per_node.get(*idadd).cloned().unwrap_or(0) as f32;
let oldcost = square(errratio(*idrm, partsrm) - errratio(*idadd, partsadd));
let newcost =
square(errratio(*idrm, partsrm - 1.) - errratio(*idadd, partsadd + 1.));
if newcost >= oldcost {
// not closer to our goal
continue;
}
let gain = oldcost - newcost;
let mut newpart = part.clone();
newpart.nodes.remove(irm);
if !newpart.add(None, n_zones, idadd, infoadd) {
continue;
}
assert!(newpart.nodes.len() == self.replication_factor);
if !old_partitions[i]
.is_valid_transition_to(&newpart, self.replication_factor)
{
continue;
}
if option
.as_ref()
.map(|(old_gain, _, _, _, _)| gain > *old_gain)
.unwrap_or(true)
{
option = Some((gain, i, idadd, idrm, newpart));
}
}
}
}
if let Some((_gain, i, idadd, idrm, newpart)) = option {
*partitions_per_node.entry(idadd).or_insert(0) += 1;
*partitions_per_node.get_mut(idrm).unwrap() -= 1;
partitions[i] = newpart;
} else {
break;
}
}
// Check we completed the assignation correctly
// (this is a set of checks for the algorithm's consistency)
assert!(partitions.len() == (1 << PARTITION_BITS));
assert!(partitions
.iter()
.all(|p| p.nodes.len() == self.replication_factor));
let new_partitions_per_node = self.partitions_per_node(&partitions[..]);
assert!(new_partitions_per_node == partitions_per_node);
// Show statistics
println!("New number of partitions per node:");
for (node, npart) in partitions_per_node.iter() {
let tgt = *target_partitions_per_node.get(node).unwrap();
let pct = 100f32 * (*npart as f32) / (tgt as f32);
println!("{:?}\t{}\t({}% of {})", node, npart, pct as i32, tgt);
}
println!();
let mut diffcount = HashMap::new();
for (oldpart, newpart) in old_partitions.iter().zip(partitions.iter()) {
let nminus = oldpart.txtplus(newpart);
let nplus = newpart.txtplus(oldpart);
if nminus != "[...]" || nplus != "[...]" {
let tup = (nminus, nplus);
*diffcount.entry(tup).or_insert(0) += 1;
}
}
if diffcount.is_empty() {
println!("No data will be moved between nodes.");
} else {
let mut diffcount = diffcount.into_iter().collect::<Vec<_>>();
diffcount.sort();
println!("Number of partitions that move:");
for ((nminus, nplus), npart) in diffcount {
println!("\t{}\t{} -> {}", npart, nminus, nplus);
}
}
println!();
// Calculate and save new assignation data
let (nodes, assignation_data) =
self.compute_assignation_data(&configured_nodes[..], &partitions[..]);
self.node_id_vec = nodes;
self.ring_assignation_data = assignation_data;
true
}
fn initial_partition_assignation(&self) -> Option<Vec<PartitionAss<'_>>> {
let (configured_nodes, zones) = self.configured_nodes_and_zones();
let n_zones = zones.len();
// Create a vector of partition indices (0 to 2**PARTITION_BITS-1)
let partitions_idx = (0usize..(1usize << PARTITION_BITS)).collect::<Vec<_>>();
// Prepare ring
let mut partitions: Vec<PartitionAss> = partitions_idx
.iter()
.map(|_i| PartitionAss::new())
.collect::<Vec<_>>();
// Create MagLev priority queues for each node
let mut queues = configured_nodes
.iter()
.filter(|(_id, info)| info.capacity.is_some())
.map(|(node_id, node_info)| {
let mut parts = partitions_idx
.iter()
.map(|i| {
let part_data =
[&u16::to_be_bytes(*i as u16)[..], node_id.as_slice()].concat();
(*i, fasthash(&part_data[..]))
})
.collect::<Vec<_>>();
parts.sort_by_key(|(_i, h)| *h);
let parts_i = parts.iter().map(|(i, _h)| *i).collect::<Vec<_>>();
(node_id, node_info, parts_i, 0)
})
.collect::<Vec<_>>();
let max_capacity = configured_nodes
.iter()
.filter_map(|(_, node_info)| node_info.capacity)
.fold(0, std::cmp::max);
// Fill up ring
for rep in 0..self.replication_factor {
queues.sort_by_key(|(ni, _np, _q, _p)| {
let queue_data = [&u16::to_be_bytes(rep as u16)[..], ni.as_slice()].concat();
fasthash(&queue_data[..])
});
for (_, _, _, pos) in queues.iter_mut() {
*pos = 0;
}
let mut remaining = partitions_idx.len();
while remaining > 0 {
let remaining0 = remaining;
for i_round in 0..max_capacity {
for (node_id, node_info, q, pos) in queues.iter_mut() {
if i_round >= node_info.capacity.unwrap() {
continue;
}
for (pos2, &qv) in q.iter().enumerate().skip(*pos) {
if partitions[qv].add(Some(rep + 1), n_zones, node_id, node_info) {
remaining -= 1;
*pos = pos2 + 1;
break;
}
}
}
}
if remaining == remaining0 {
// No progress made, exit
return None;
}
}
}
Some(partitions)
}
fn configured_nodes_and_zones(&self) -> (Vec<(&Uuid, &NodeRole)>, HashSet<&str>) {
let configured_nodes = self
.roles
.items()
.iter()
.filter(|(_id, _, info)| info.0.is_some())
.map(|(id, _, info)| (id, info.0.as_ref().unwrap()))
.collect::<Vec<(&Uuid, &NodeRole)>>();
let zones = configured_nodes
.iter()
.filter(|(_id, info)| info.capacity.is_some())
.map(|(_id, info)| info.zone.as_str())
.collect::<HashSet<&str>>();
(configured_nodes, zones)
}
fn compute_assignation_data<'a>(
&self,
configured_nodes: &[(&'a Uuid, &'a NodeRole)],
partitions: &[PartitionAss<'a>],
) -> (Vec<Uuid>, Vec<CompactNodeType>) {
assert!(partitions.len() == (1 << PARTITION_BITS));
// Make a canonical order for nodes
let mut nodes = configured_nodes
.iter()
.filter(|(_id, info)| info.capacity.is_some())
.map(|(id, _)| **id)
.collect::<Vec<_>>();
let nodes_rev = nodes
.iter()
.enumerate()
.map(|(i, id)| (*id, i as CompactNodeType))
.collect::<HashMap<Uuid, CompactNodeType>>();
let mut assignation_data = vec![];
for partition in partitions.iter() {
assert!(partition.nodes.len() == self.replication_factor);
for (id, _) in partition.nodes.iter() {
assignation_data.push(*nodes_rev.get(id).unwrap());
}
}
nodes.extend(
configured_nodes
.iter()
.filter(|(_id, info)| info.capacity.is_none())
.map(|(id, _)| **id),
);
(nodes, assignation_data)
}
fn parse_assignation_data(&self) -> Vec<PartitionAss<'_>> {
if self.ring_assignation_data.len() == self.replication_factor * (1 << PARTITION_BITS) {
// If the previous assignation data is correct, use that
let mut partitions = vec![];
for i in 0..(1 << PARTITION_BITS) {
let mut part = PartitionAss::new();
for node_i in self.ring_assignation_data
[i * self.replication_factor..(i + 1) * self.replication_factor]
.iter()
{
let node_id = &self.node_id_vec[*node_i as usize];
if let Some(NodeRoleV(Some(info))) = self.roles.get(node_id) {
part.nodes.push((node_id, Some(info)));
} else {
part.nodes.push((node_id, None));
}
}
partitions.push(part);
}
partitions
} else {
// Otherwise start fresh
(0..(1 << PARTITION_BITS))
.map(|_| PartitionAss::new())
.collect()
}
}
fn partitions_per_node<'a>(&self, partitions: &[PartitionAss<'a>]) -> HashMap<&'a Uuid, usize> {
let mut partitions_per_node = HashMap::<&Uuid, usize>::new();
for p in partitions.iter() {
for (id, _) in p.nodes.iter() {
*partitions_per_node.entry(*id).or_insert(0) += 1;
}
}
partitions_per_node
}
}
// ---- Internal structs for partition assignation in layout ----
#[derive(Clone)]
struct PartitionAss<'a> {
nodes: Vec<(&'a Uuid, Option<&'a NodeRole>)>,
}
impl<'a> PartitionAss<'a> {
fn new() -> Self {
Self { nodes: Vec::new() }
}
fn nplus(&self, other: &PartitionAss<'a>) -> usize {
self.nodes
.iter()
.filter(|x| !other.nodes.contains(x))
.count()
}
fn txtplus(&self, other: &PartitionAss<'a>) -> String {
let mut nodes = self
.nodes
.iter()
.filter(|x| !other.nodes.contains(x))
.map(|x| format!("{:?}", x.0))
.collect::<Vec<_>>();
nodes.sort();
if self.nodes.iter().any(|x| other.nodes.contains(x)) {
nodes.push("...".into());
}
format!("[{}]", nodes.join(" "))
}
fn is_valid_transition_to(&self, other: &PartitionAss<'a>, replication_factor: usize) -> bool {
let min_keep_nodes_per_part = (replication_factor + 1) / 2;
let n_removed = self.nplus(other);
if self.nodes.len() <= min_keep_nodes_per_part {
n_removed == 0
} else {
n_removed <= self.nodes.len() - min_keep_nodes_per_part
}
}
// add is a key function in creating a PartitionAss, i.e. the list of nodes
// to which a partition is assigned. It tries to add a certain node id to the
// assignation, but checks that doing so is compatible with the NECESSARY
// condition that the partition assignation must be dispersed over different
// zones (datacenters) if enough zones exist. This is why it takes a n_zones
// parameter, which is the total number of zones that have existing nodes:
// if nodes in the assignation already cover all n_zones zones, then any node
// that is not yet in the assignation can be added. Otherwise, only nodes
// that are in a new zone can be added.
fn add(
&mut self,
target_len: Option<usize>,
n_zones: usize,
node: &'a Uuid,
role: &'a NodeRole,
) -> bool {
if let Some(tl) = target_len {
if self.nodes.len() != tl - 1 {
return false;
}
}
let p_zns = self
.nodes
.iter()
.map(|(_id, info)| info.unwrap().zone.as_str())
.collect::<HashSet<&str>>();
if (p_zns.len() < n_zones && !p_zns.contains(&role.zone.as_str()))
|| (p_zns.len() == n_zones && !self.nodes.iter().any(|(id, _)| *id == node))
{
self.nodes.push((node, Some(role)));
true
} else {
false
}
}
}