Avoid logging full node IDs
This commit is contained in:
parent
8858c94289
commit
96d1f14966
4 changed files with 28 additions and 19 deletions
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@ -79,10 +79,11 @@ impl ClientConn {
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read.read_exact(&mut their_version_tag[..]).await?;
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read.read_exact(&mut their_version_tag[..]).await?;
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if their_version_tag != netapp.version_tag {
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if their_version_tag != netapp.version_tag {
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let msg = format!(
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let msg = format!(
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"Different netapp versions: {:?} (theirs) vs. {:?} (ours)",
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"different version tags: {} (theirs) vs. {} (ours)",
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their_version_tag, netapp.version_tag
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hex::encode(their_version_tag),
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hex::encode(netapp.version_tag)
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);
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);
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error!("{}", msg);
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error!("Cannot connect to {}: {}", hex::encode(&peer_id[..8]), msg);
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return Err(Error::VersionMismatch(msg));
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return Err(Error::VersionMismatch(msg));
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}
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}
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@ -114,7 +114,7 @@ where
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match conn {
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match conn {
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None => Err(Error::Message(format!(
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None => Err(Error::Message(format!(
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"Not connected: {}",
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"Not connected: {}",
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hex::encode(target)
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hex::encode(&target[..8])
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))),
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))),
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Some(c) => c.call(req, self.path.as_str(), prio).await,
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Some(c) => c.call(req, self.path.as_str(), prio).await,
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}
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}
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@ -307,7 +307,7 @@ impl NetApp {
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if let Some(c) = conn {
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if let Some(c) = conn {
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debug!(
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debug!(
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"Closing connection to {} ({})",
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"Closing connection to {} ({})",
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hex::encode(c.peer_id),
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hex::encode(&c.peer_id[..8]),
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c.remote_addr
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c.remote_addr
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);
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);
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c.close();
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c.close();
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@ -334,7 +334,11 @@ impl NetApp {
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// has an actual IP address and port we can call them back on.
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// has an actual IP address and port we can call them back on.
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// We will know this when they send a Hello message, which is handled below.
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// We will know this when they send a Hello message, which is handled below.
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pub(crate) fn connected_as_server(&self, id: NodeID, conn: Arc<ServerConn>) {
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pub(crate) fn connected_as_server(&self, id: NodeID, conn: Arc<ServerConn>) {
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info!("Accepted connection from {}", hex::encode(id));
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info!(
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"Accepted connection from {} at {}",
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hex::encode(&id[..8]),
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conn.remote_addr
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);
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self.server_conns.write().unwrap().insert(id, conn);
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self.server_conns.write().unwrap().insert(id, conn);
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}
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}
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@ -349,7 +353,7 @@ impl NetApp {
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// We deregister the connection from server_conns and call the
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// We deregister the connection from server_conns and call the
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// handler registered by on_disconnected
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// handler registered by on_disconnected
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pub(crate) fn disconnected_as_server(&self, id: &NodeID, conn: Arc<ServerConn>) {
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pub(crate) fn disconnected_as_server(&self, id: &NodeID, conn: Arc<ServerConn>) {
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info!("Connection from {} closed", hex::encode(id));
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info!("Connection from {} closed", hex::encode(&id[..8]));
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let mut conn_list = self.server_conns.write().unwrap();
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let mut conn_list = self.server_conns.write().unwrap();
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if let Some(c) = conn_list.get(id) {
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if let Some(c) = conn_list.get(id) {
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@ -372,7 +376,7 @@ impl NetApp {
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// they know on which port to call us back. (TODO: don't do this if we are
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// they know on which port to call us back. (TODO: don't do this if we are
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// just a simple client and not a full p2p node)
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// just a simple client and not a full p2p node)
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pub(crate) fn connected_as_client(&self, id: NodeID, conn: Arc<ClientConn>) {
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pub(crate) fn connected_as_client(&self, id: NodeID, conn: Arc<ClientConn>) {
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info!("Connection established to {}", hex::encode(id));
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info!("Connection established to {}", hex::encode(&id[..8]));
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{
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{
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let old_c_opt = self.client_conns.write().unwrap().insert(id, conn.clone());
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let old_c_opt = self.client_conns.write().unwrap().insert(id, conn.clone());
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@ -409,7 +413,7 @@ impl NetApp {
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// The connection is removed from conn_list, and the on_disconnected handler
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// The connection is removed from conn_list, and the on_disconnected handler
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// is called.
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// is called.
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pub(crate) fn disconnected_as_client(&self, id: &NodeID, conn: Arc<ClientConn>) {
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pub(crate) fn disconnected_as_client(&self, id: &NodeID, conn: Arc<ClientConn>) {
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info!("Connection to {} closed", hex::encode(id));
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info!("Connection to {} closed", hex::encode(&id[..8]));
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let mut conn_list = self.client_conns.write().unwrap();
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let mut conn_list = self.client_conns.write().unwrap();
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if let Some(c) = conn_list.get(id) {
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if let Some(c) = conn_list.get(id) {
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if Arc::ptr_eq(c, &conn) {
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if Arc::ptr_eq(c, &conn) {
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@ -429,7 +433,7 @@ impl NetApp {
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#[async_trait]
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#[async_trait]
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impl EndpointHandler<HelloMessage> for NetApp {
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impl EndpointHandler<HelloMessage> for NetApp {
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async fn handle(self: &Arc<Self>, msg: &HelloMessage, from: NodeID) {
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async fn handle(self: &Arc<Self>, msg: &HelloMessage, from: NodeID) {
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debug!("Hello from {:?}: {:?}", hex::encode(from), msg);
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debug!("Hello from {:?}: {:?}", hex::encode(&from[..8]), msg);
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if let Some(h) = self.on_connected_handler.load().as_ref() {
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if let Some(h) = self.on_connected_handler.load().as_ref() {
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if let Some(c) = self.server_conns.read().unwrap().get(&from) {
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if let Some(c) = self.server_conns.read().unwrap().get(&from) {
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let remote_ip = msg.server_addr.unwrap_or_else(|| c.remote_addr.ip());
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let remote_ip = msg.server_addr.unwrap_or_else(|| c.remote_addr.ip());
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@ -236,7 +236,7 @@ impl FullMeshPeeringStrategy {
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let mut to_ping = vec![];
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let mut to_ping = vec![];
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let mut to_retry = vec![];
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let mut to_retry = vec![];
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for (id, info) in known_hosts.list.iter() {
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for (id, info) in known_hosts.list.iter() {
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trace!("{}, {:?}", hex::encode(id), info);
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trace!("{}, {:?}", hex::encode(&id[..8]), info);
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match info.state {
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match info.state {
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PeerConnState::Connected => {
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PeerConnState::Connected => {
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let must_ping = match info.last_seen {
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let must_ping = match info.last_seen {
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@ -273,7 +273,7 @@ impl FullMeshPeeringStrategy {
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if let PeerConnState::Waiting(i, _) = h.state {
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if let PeerConnState::Waiting(i, _) = h.state {
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info!(
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info!(
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"Retrying connection to {} at {} ({})",
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"Retrying connection to {} at {} ({})",
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hex::encode(&id),
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hex::encode(&id[..8]),
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h.addr,
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h.addr,
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i + 1
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i + 1
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);
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);
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@ -344,16 +344,16 @@ impl FullMeshPeeringStrategy {
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debug!(
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debug!(
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"Sending ping {} to {} at {:?}",
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"Sending ping {} to {} at {:?}",
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ping_id,
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ping_id,
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hex::encode(id),
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hex::encode(&id[..8]),
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ping_time
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ping_time
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);
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);
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match self.ping_endpoint.call(&id, &ping_msg, PRIO_HIGH).await {
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match self.ping_endpoint.call(&id, &ping_msg, PRIO_HIGH).await {
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Err(e) => warn!("Error pinging {}: {}", hex::encode(id), e),
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Err(e) => warn!("Error pinging {}: {}", hex::encode(&id[..8]), e),
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Ok(ping_resp) => {
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Ok(ping_resp) => {
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let resp_time = Instant::now();
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let resp_time = Instant::now();
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debug!(
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debug!(
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"Got ping response from {} at {:?}",
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"Got ping response from {} at {:?}",
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hex::encode(id),
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hex::encode(&id[..8]),
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resp_time
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resp_time
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);
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);
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{
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{
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@ -409,7 +409,7 @@ impl FullMeshPeeringStrategy {
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async fn try_connect(self: Arc<Self>, id: NodeID, addr: SocketAddr) {
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async fn try_connect(self: Arc<Self>, id: NodeID, addr: SocketAddr) {
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let conn_result = self.netapp.clone().try_connect(addr, id).await;
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let conn_result = self.netapp.clone().try_connect(addr, id).await;
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if let Err(e) = conn_result {
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if let Err(e) = conn_result {
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warn!("Error connecting to {}: {}", hex::encode(id), e);
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warn!("Error connecting to {}: {}", hex::encode(&id[..8]), e);
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let mut known_hosts = self.known_hosts.write().unwrap();
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let mut known_hosts = self.known_hosts.write().unwrap();
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if let Some(host) = known_hosts.list.get_mut(&id) {
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if let Some(host) = known_hosts.list.get_mut(&id) {
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host.state = match host.state {
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host.state = match host.state {
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@ -438,7 +438,11 @@ impl FullMeshPeeringStrategy {
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self.update_public_peer_list(&known_hosts);
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self.update_public_peer_list(&known_hosts);
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}
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}
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} else {
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} else {
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info!("Successfully connected to {} at {}", hex::encode(&id), addr);
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info!(
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"Successfully connected to {} at {}",
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hex::encode(&id[..8]),
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addr
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);
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let mut known_hosts = self.known_hosts.write().unwrap();
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let mut known_hosts = self.known_hosts.write().unwrap();
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if let Some(host) = known_hosts.list.get_mut(&id) {
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if let Some(host) = known_hosts.list.get_mut(&id) {
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host.state = PeerConnState::Connected;
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host.state = PeerConnState::Connected;
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@ -461,7 +465,7 @@ impl FullMeshPeeringStrategy {
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fn on_disconnected(self: Arc<Self>, id: NodeID, is_incoming: bool) {
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fn on_disconnected(self: Arc<Self>, id: NodeID, is_incoming: bool) {
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if !is_incoming {
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if !is_incoming {
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info!("Connection to {} was closed", hex::encode(id));
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info!("Connection to {} was closed", hex::encode(&id[..8]));
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let mut known_hosts = self.known_hosts.write().unwrap();
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let mut known_hosts = self.known_hosts.write().unwrap();
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if let Some(host) = known_hosts.list.get_mut(&id) {
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if let Some(host) = known_hosts.list.get_mut(&id) {
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host.state = PeerConnState::Waiting(0, Instant::now());
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host.state = PeerConnState::Waiting(0, Instant::now());
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@ -493,7 +497,7 @@ impl EndpointHandler<PingMessage> for FullMeshPeeringStrategy {
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id: ping.id,
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id: ping.id,
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peer_list_hash: self.known_hosts.read().unwrap().hash,
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peer_list_hash: self.known_hosts.read().unwrap().hash,
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};
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};
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debug!("Ping from {}", hex::encode(&from));
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debug!("Ping from {}", hex::encode(&from[..8]));
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ping_resp
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ping_resp
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}
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}
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}
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}
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