forked from Deuxfleurs/garage
436 lines
12 KiB
Rust
436 lines
12 KiB
Rust
//! Contain structs related to making RPCs
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use std::sync::Arc;
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use std::time::Duration;
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use futures::future::join_all;
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use futures::stream::futures_unordered::FuturesUnordered;
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use futures::stream::StreamExt;
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use tokio::select;
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use tokio::sync::watch;
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use opentelemetry::KeyValue;
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use opentelemetry::{
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trace::{FutureExt as OtelFutureExt, Span, TraceContextExt, Tracer},
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Context,
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};
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pub use netapp::endpoint::{Endpoint, EndpointHandler, StreamingEndpointHandler};
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pub use netapp::message::{
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IntoReq, Message as Rpc, OrderTag, Req, RequestPriority, Resp, PRIO_BACKGROUND, PRIO_HIGH,
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PRIO_NORMAL, PRIO_SECONDARY,
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};
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use netapp::peering::fullmesh::FullMeshPeeringStrategy;
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pub use netapp::{self, NetApp, NodeID};
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use garage_util::data::*;
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use garage_util::error::Error;
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use garage_util::metrics::RecordDuration;
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use crate::layout::LayoutHistory;
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use crate::metrics::RpcMetrics;
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// Default RPC timeout = 5 minutes
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const DEFAULT_TIMEOUT: Duration = Duration::from_secs(300);
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/// Strategy to apply when making RPC
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#[derive(Copy, Clone)]
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pub struct RequestStrategy {
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/// Min number of response to consider the request successful
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pub rs_quorum: Option<usize>,
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/// Should requests be dropped after enough response are received
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pub rs_interrupt_after_quorum: bool,
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/// Request priority
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pub rs_priority: RequestPriority,
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/// Custom timeout for this request
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rs_timeout: Timeout,
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}
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#[derive(Copy, Clone)]
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enum Timeout {
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None,
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Default,
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Custom(Duration),
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}
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impl RequestStrategy {
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/// Create a RequestStrategy with default timeout and not interrupting when quorum reached
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pub fn with_priority(prio: RequestPriority) -> Self {
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RequestStrategy {
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rs_quorum: None,
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rs_interrupt_after_quorum: false,
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rs_priority: prio,
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rs_timeout: Timeout::Default,
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}
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}
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/// Set quorum to be reached for request
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pub fn with_quorum(mut self, quorum: usize) -> Self {
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self.rs_quorum = Some(quorum);
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self
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}
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/// Set if requests can be dropped after quorum has been reached
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/// In general true for read requests, and false for write
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pub fn interrupt_after_quorum(mut self, interrupt: bool) -> Self {
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self.rs_interrupt_after_quorum = interrupt;
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self
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}
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/// Deactivate timeout for this request
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pub fn without_timeout(mut self) -> Self {
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self.rs_timeout = Timeout::None;
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self
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}
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/// Set custom timeout for this request
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pub fn with_custom_timeout(mut self, timeout: Duration) -> Self {
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self.rs_timeout = Timeout::Custom(timeout);
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self
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}
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}
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#[derive(Clone)]
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pub struct RpcHelper(Arc<RpcHelperInner>);
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struct RpcHelperInner {
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our_node_id: Uuid,
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fullmesh: Arc<FullMeshPeeringStrategy>,
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layout_watch: watch::Receiver<Arc<LayoutHistory>>,
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metrics: RpcMetrics,
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rpc_timeout: Duration,
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}
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impl RpcHelper {
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pub(crate) fn new(
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our_node_id: Uuid,
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fullmesh: Arc<FullMeshPeeringStrategy>,
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layout_watch: watch::Receiver<Arc<LayoutHistory>>,
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rpc_timeout: Option<Duration>,
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) -> Self {
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let metrics = RpcMetrics::new();
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Self(Arc::new(RpcHelperInner {
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our_node_id,
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fullmesh,
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layout_watch,
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metrics,
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rpc_timeout: rpc_timeout.unwrap_or(DEFAULT_TIMEOUT),
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}))
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}
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pub fn rpc_timeout(&self) -> Duration {
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self.0.rpc_timeout
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}
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pub async fn call<M, N, H, S>(
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&self,
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endpoint: &Endpoint<M, H>,
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to: Uuid,
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msg: N,
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strat: RequestStrategy,
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) -> Result<S, Error>
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where
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M: Rpc<Response = Result<S, Error>>,
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N: IntoReq<M> + Send,
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H: StreamingEndpointHandler<M>,
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{
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let metric_tags = [
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KeyValue::new("rpc_endpoint", endpoint.path().to_string()),
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KeyValue::new("from", format!("{:?}", self.0.our_node_id)),
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KeyValue::new("to", format!("{:?}", to)),
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];
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self.0.metrics.rpc_counter.add(1, &metric_tags);
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let node_id = to.into();
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let rpc_call = endpoint
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.call_streaming(&node_id, msg, strat.rs_priority)
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.record_duration(&self.0.metrics.rpc_duration, &metric_tags);
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let timeout = async {
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match strat.rs_timeout {
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Timeout::None => futures::future::pending().await,
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Timeout::Default => tokio::time::sleep(self.0.rpc_timeout).await,
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Timeout::Custom(t) => tokio::time::sleep(t).await,
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}
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};
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select! {
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res = rpc_call => {
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if res.is_err() {
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self.0.metrics.rpc_netapp_error_counter.add(1, &metric_tags);
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}
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let res = res?.into_msg();
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if res.is_err() {
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self.0.metrics.rpc_garage_error_counter.add(1, &metric_tags);
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}
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Ok(res?)
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}
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() = timeout => {
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self.0.metrics.rpc_timeout_counter.add(1, &metric_tags);
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Err(Error::Timeout)
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}
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}
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}
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pub async fn call_many<M, N, H, S>(
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&self,
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endpoint: &Endpoint<M, H>,
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to: &[Uuid],
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msg: N,
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strat: RequestStrategy,
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) -> Result<Vec<(Uuid, Result<S, Error>)>, Error>
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where
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M: Rpc<Response = Result<S, Error>>,
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N: IntoReq<M>,
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H: StreamingEndpointHandler<M>,
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{
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let msg = msg.into_req().map_err(netapp::error::Error::from)?;
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let resps = join_all(
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to.iter()
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.map(|to| self.call(endpoint, *to, msg.clone(), strat)),
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)
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.await;
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Ok(to
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.iter()
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.cloned()
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.zip(resps.into_iter())
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.collect::<Vec<_>>())
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}
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pub async fn broadcast<M, N, H, S>(
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&self,
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endpoint: &Endpoint<M, H>,
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msg: N,
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strat: RequestStrategy,
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) -> Result<Vec<(Uuid, Result<S, Error>)>, Error>
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where
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M: Rpc<Response = Result<S, Error>>,
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N: IntoReq<M>,
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H: StreamingEndpointHandler<M>,
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{
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let to = self
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.0
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.fullmesh
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.get_peer_list()
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.iter()
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.map(|p| p.id.into())
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.collect::<Vec<_>>();
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self.call_many(endpoint, &to[..], msg, strat).await
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}
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/// Make a RPC call to multiple servers, returning either a Vec of responses,
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/// or an error if quorum could not be reached due to too many errors
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pub async fn try_call_many<M, N, H, S>(
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&self,
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endpoint: &Arc<Endpoint<M, H>>,
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to: &[Uuid],
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msg: N,
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strategy: RequestStrategy,
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) -> Result<Vec<S>, Error>
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where
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M: Rpc<Response = Result<S, Error>> + 'static,
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N: IntoReq<M>,
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H: StreamingEndpointHandler<M> + 'static,
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S: Send + 'static,
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{
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let quorum = strategy.rs_quorum.unwrap_or(to.len());
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let tracer = opentelemetry::global::tracer("garage");
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let span_name = if strategy.rs_interrupt_after_quorum {
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format!("RPC {} to {} of {}", endpoint.path(), quorum, to.len())
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} else {
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format!(
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"RPC {} to {} (quorum {})",
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endpoint.path(),
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to.len(),
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quorum
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)
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};
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let mut span = tracer.start(span_name);
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span.set_attribute(KeyValue::new("from", format!("{:?}", self.0.our_node_id)));
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span.set_attribute(KeyValue::new("to", format!("{:?}", to)));
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span.set_attribute(KeyValue::new("quorum", quorum as i64));
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span.set_attribute(KeyValue::new(
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"interrupt_after_quorum",
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strategy.rs_interrupt_after_quorum.to_string(),
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));
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self.try_call_many_internal(endpoint, to, msg, strategy, quorum)
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.with_context(Context::current_with_span(span))
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.await
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}
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async fn try_call_many_internal<M, N, H, S>(
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&self,
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endpoint: &Arc<Endpoint<M, H>>,
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to: &[Uuid],
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msg: N,
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strategy: RequestStrategy,
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quorum: usize,
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) -> Result<Vec<S>, Error>
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where
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M: Rpc<Response = Result<S, Error>> + 'static,
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N: IntoReq<M>,
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H: StreamingEndpointHandler<M> + 'static,
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S: Send + 'static,
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{
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let msg = msg.into_req().map_err(netapp::error::Error::from)?;
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// Build future for each request
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// They are not started now: they are added below in a FuturesUnordered
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// object that will take care of polling them (see below)
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let requests = to.iter().cloned().map(|to| {
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let self2 = self.clone();
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let msg = msg.clone();
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let endpoint2 = endpoint.clone();
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(to, async move {
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self2.call(&endpoint2, to, msg, strategy).await
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})
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});
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// Vectors in which success results and errors will be collected
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let mut successes = vec![];
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let mut errors = vec![];
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if strategy.rs_interrupt_after_quorum {
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// Case 1: once quorum is reached, other requests don't matter.
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// What we do here is only send the required number of requests
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// to reach a quorum, priorizing nodes with the lowest latency.
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// When there are errors, we start new requests to compensate.
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// Reorder requests to priorize closeness / low latency
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let request_order = self.request_order(to);
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let mut ord_requests = vec![(); request_order.len()]
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.into_iter()
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.map(|_| None)
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.collect::<Vec<_>>();
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for (to, fut) in requests {
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let i = request_order.iter().position(|x| *x == to).unwrap();
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ord_requests[i] = Some((to, fut));
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}
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// Make an iterator to take requests in their sorted order
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let mut requests = ord_requests.into_iter().map(Option::unwrap);
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// resp_stream will contain all of the requests that are currently in flight.
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// (for the moment none, they will be added in the loop below)
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let mut resp_stream = FuturesUnordered::new();
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// Do some requests and collect results
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'request_loop: while successes.len() < quorum {
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// If the current set of requests that are running is not enough to possibly
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// reach quorum, start some new requests.
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while successes.len() + resp_stream.len() < quorum {
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if let Some((req_to, fut)) = requests.next() {
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let tracer = opentelemetry::global::tracer("garage");
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let span = tracer.start(format!("RPC to {:?}", req_to));
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resp_stream.push(tokio::spawn(
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fut.with_context(Context::current_with_span(span)),
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));
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} else {
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// If we have no request to add, we know that we won't ever
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// reach quorum: bail out now.
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break 'request_loop;
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}
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}
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assert!(!resp_stream.is_empty()); // because of loop invariants
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// Wait for one request to terminate
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match resp_stream.next().await.unwrap().unwrap() {
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Ok(msg) => {
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successes.push(msg);
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}
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Err(e) => {
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errors.push(e);
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}
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}
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}
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} else {
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// Case 2: all of the requests need to be sent in all cases,
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// and need to terminate. (this is the case for writes that
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// must be spread to n nodes)
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// Just start all the requests in parallel and return as soon
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// as the quorum is reached.
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let mut resp_stream = requests
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.map(|(_, fut)| fut)
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.collect::<FuturesUnordered<_>>();
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while let Some(resp) = resp_stream.next().await {
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match resp {
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Ok(msg) => {
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successes.push(msg);
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if successes.len() >= quorum {
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break;
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}
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}
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Err(e) => {
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errors.push(e);
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}
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}
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}
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if !resp_stream.is_empty() {
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// Continue remaining requests in background.
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// Note: these requests can get interrupted on process shutdown,
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// we must not count on them being executed for certain.
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// For all background things that have to happen with certainty,
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// they have to be put in a proper queue that is persisted to disk.
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tokio::spawn(async move {
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resp_stream.collect::<Vec<Result<_, _>>>().await;
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});
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}
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}
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if successes.len() >= quorum {
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Ok(successes)
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} else {
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let errors = errors.iter().map(|e| format!("{}", e)).collect::<Vec<_>>();
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Err(Error::Quorum(quorum, successes.len(), to.len(), errors))
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}
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}
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pub fn request_order(&self, nodes: &[Uuid]) -> Vec<Uuid> {
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// Retrieve some status variables that we will use to sort requests
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let peer_list = self.0.fullmesh.get_peer_list();
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let layout: Arc<LayoutHistory> = self.0.layout_watch.borrow().clone();
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let our_zone = match layout.current().node_role(&self.0.our_node_id) {
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Some(pc) => &pc.zone,
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None => "",
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};
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// Augment requests with some information used to sort them.
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// The tuples are as follows:
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// (is another node?, is another zone?, latency, node ID, request future)
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// We store all of these tuples in a vec that we can sort.
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// By sorting this vec, we priorize ourself, then nodes in the same zone,
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// and within a same zone we priorize nodes with the lowest latency.
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let mut nodes = nodes
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.iter()
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.map(|to| {
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let peer_zone = match layout.current().node_role(to) {
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Some(pc) => &pc.zone,
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None => "",
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};
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let peer_avg_ping = peer_list
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.iter()
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.find(|x| x.id.as_ref() == to.as_slice())
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.and_then(|pi| pi.avg_ping)
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.unwrap_or_else(|| Duration::from_secs(10));
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(
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*to != self.0.our_node_id,
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peer_zone != our_zone,
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peer_avg_ping,
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*to,
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)
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})
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.collect::<Vec<_>>();
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// Sort requests by (priorize ourself, priorize same zone, priorize low latency)
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nodes.sort_by_key(|(diffnode, diffzone, ping, _to)| (*diffnode, *diffzone, *ping));
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nodes
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.into_iter()
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.map(|(_, _, _, to)| to)
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.collect::<Vec<_>>()
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}
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}
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