Notify user of stuff going on in backends (not done for FB Messenger)
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parent
1d54a50c31
commit
aa6c5628e9
5 changed files with 14 additions and 10 deletions
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@ -182,7 +182,7 @@ func LoadDbAccounts(mxid string, key *[32]byte) {
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func (a *Account) ezbrMessagef(format string, args ...interface{}) {
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msg := fmt.Sprintf(format, args...)
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msg = fmt.Sprintf("%s: %s", a.Protocol, msg)
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msg = fmt.Sprintf("%s %s: %s", a.Protocol, a.AccountName, msg)
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ezbrSystemSend(a.MatrixUser, msg)
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}
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@ -231,6 +231,10 @@ func (a *Account) delAutojoin(roomId RoomID) {
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// ---- Begin event handlers ----
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func (a *Account) SystemMessage(msg string) {
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a.ezbrMessagef("%s", msg)
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}
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func (a *Account) SaveConfig(config Configuration) {
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a.Config = config
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if key, ok := userKeys[a.MatrixUser]; ok {
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@ -79,6 +79,9 @@ type Handler interface {
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// Called to save updated configuration parameters
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SaveConfig(config Configuration)
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// Called to notify user of stuff going on
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SystemMessage(message string)
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// Called when a room was joined (automatically or by call to Connector.Join)
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Joined(roomId RoomID)
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@ -270,8 +270,7 @@ func (irc *IRC) connectLoop(c *girc.Client) {
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}
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if err := c.Connect(); err != nil {
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irc.connected = false
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fmt.Printf("IRC failed to connect / disconnected: %s\n", err)
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fmt.Printf("Retrying in %ds\n", irc.timeout)
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irc.handler.SystemMessage(fmt.Sprintf("IRC failed to connect / disconnected (%s), reconnecting in %ds", err, irc.timeout))
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time.Sleep(time.Duration(irc.timeout) * time.Second)
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irc.timeout *= 2
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if irc.timeout > 600 {
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@ -284,7 +283,7 @@ func (irc *IRC) connectLoop(c *girc.Client) {
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}
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func (irc *IRC) ircConnected(c *girc.Client, e girc.Event) {
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fmt.Printf("ircConnected ^^^^\n")
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irc.handler.SystemMessage("Connected to IRC.")
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irc.timeout = 10
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irc.connected = true
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}
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@ -345,7 +345,7 @@ func (mm *Mattermost) Close() {
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}
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func (mm *Mattermost) handleConnected() {
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log.Debugf("(Re-)connected to mattermost: %s@%s ; doing channel sync\n", mm.username, mm.server)
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mm.handler.SystemMessage(fmt.Sprintf("(Re-)connected to mattermost (%s@%s), doing channel sync", mm.username, mm.server))
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// Initial channel sync
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chans := mm.conn.GetChannels()
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@ -124,8 +124,7 @@ func (xm *XMPP) connectLoop(num int) {
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xm.conn, err = options.NewClient()
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if err != nil {
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xm.connected = false
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log.Debugf("XMPP failed to connect / disconnected: %s\n", err)
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log.Debugf("Retrying in %ds\n", xm.timeout)
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xm.handler.SystemMessage(fmt.Sprintf("XMPP failed to connect (%s). Retrying in %ds", err, xm.timeout))
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time.Sleep(time.Duration(xm.timeout) * time.Second)
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xm.timeout *= 2
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if xm.timeout > 600 {
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@ -139,7 +138,7 @@ func (xm *XMPP) connectLoop(num int) {
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if joined {
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_, err := xm.conn.JoinMUCNoHistory(muc, xm.nickname)
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if err != nil {
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log.Warnf("Could not rejoin MUC %s after reconnection: %s", muc, err)
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xm.handler.SystemMessage(fmt.Sprintf("Could not rejoin MUC %s after reconnection: %s", muc, err))
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xm.handler.Left(RoomID(muc))
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delete(xm.joinedMUC, muc)
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}
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@ -149,8 +148,7 @@ func (xm *XMPP) connectLoop(num int) {
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err = xm.handleXMPP()
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xm.connected = false
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log.Debugf("XMPP disconnected: %s\n", err)
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log.Debugf("Reconnecting.\n")
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xm.handler.SystemMessage(fmt.Sprintf("XMPP disconnected (%s), reconnecting)", err))
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}
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}
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}
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