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Alex 2021-10-14 11:35:05 +02:00
parent baa714538d
commit 01a2737bd8
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4 changed files with 141 additions and 62 deletions

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@ -12,13 +12,15 @@ use crate::proto::*;
use crate::util::*;
/// This trait should be implemented by all messages your application
/// wants to handle (click to read more).
/// wants to handle
pub trait Message: Serialize + for<'de> Deserialize<'de> + Send + Sync {
type Response: Serialize + for<'de> Deserialize<'de> + Send + Sync;
}
pub(crate) type DynEndpoint = Box<dyn GenericEndpoint + Send + Sync>;
/// This trait should be implemented by an object of your application
/// that can handle a message of type `M`.
///
/// The handler object should be in an Arc, see `Endpoint::set_handler`
#[async_trait]
pub trait EndpointHandler<M>: Send + Sync
where
@ -27,6 +29,27 @@ where
async fn handle(self: &Arc<Self>, m: M, from: NodeID) -> M::Response;
}
/// If one simply wants to use an endpoint in a client fashion,
/// without locally serving requests to that endpoint,
/// use the unit type `()` as the handler type:
/// it will panic if it is ever made to handle request.
#[async_trait]
impl<M: Message + 'static> EndpointHandler<M> for () {
async fn handle(self: &Arc<()>, _m: M, _from: NodeID) -> M::Response {
panic!("This endpoint should not have a local handler.");
}
}
/// This struct represents an endpoint for message of type `M`.
///
/// Creating a new endpoint is done by calling `NetApp::endpoint`.
/// An endpoint is identified primarily by its path, which is specified
/// at creation time.
///
/// An `Endpoint` is used both to send requests to remote nodes,
/// and to specify the handler for such requests on the local node.
/// The type `H` represents the type of the handler object for
/// endpoint messages (see `EndpointHandler`).
pub struct Endpoint<M, H>
where
M: Message,
@ -51,9 +74,15 @@ where
handler: ArcSwapOption::from(None),
}
}
/// Set the object that is responsible of handling requests to
/// this endpoint on the local node.
pub fn set_handler(&self, h: Arc<H>) {
self.handler.swap(Some(h));
}
/// Call this endpoint on a remote node (or on the local node,
/// for that matter)
pub async fn call(
&self,
target: &NodeID,
@ -84,6 +113,10 @@ where
}
}
// ---- Internal stuff ----
pub(crate) type DynEndpoint = Box<dyn GenericEndpoint + Send + Sync>;
#[async_trait]
pub(crate) trait GenericEndpoint {
async fn handle(&self, buf: &[u8], from: NodeID) -> Result<Vec<u8>, Error>;

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@ -125,21 +125,30 @@ impl NetApp {
.store(Some(Arc::new(Box::new(handler))));
}
pub fn endpoint<M, H>(self: &Arc<Self>, name: String) -> Arc<Endpoint<M, H>>
/// Create a new endpoint with path `path`,
/// that handles messages of type `M`.
/// `H` is the type of the object that should handle requests
/// to this endpoint on the local node. If you don't want
/// to handle request on the local node (e.g. if this node
/// is only a client in the network), define the type `H`
/// to be `()`.
/// This function will panic if the endpoint has already been
/// created.
pub fn endpoint<M, H>(self: &Arc<Self>, path: String) -> Arc<Endpoint<M, H>>
where
M: Message + 'static,
H: EndpointHandler<M> + 'static,
{
let endpoint = Arc::new(Endpoint::<M, H>::new(self.clone(), name.clone()));
let endpoint = Arc::new(Endpoint::<M, H>::new(self.clone(), path.clone()));
let endpoint_arc = EndpointArc(endpoint.clone());
if self
.endpoints
.write()
.unwrap()
.insert(name.clone(), Box::new(endpoint_arc))
.insert(path.clone(), Box::new(endpoint_arc))
.is_some()
{
panic!("Redefining endpoint: {}", name);
panic!("Redefining endpoint: {}", path);
};
endpoint
}

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@ -4,6 +4,7 @@ use std::sync::atomic::{self, AtomicU64};
use std::sync::{Arc, RwLock};
use std::time::{Duration, Instant};
use arc_swap::ArcSwap;
use async_trait::async_trait;
use log::{debug, info, trace, warn};
use serde::{Deserialize, Serialize};
@ -46,7 +47,7 @@ impl Message for PeerListMessage {
// -- Algorithm data structures --
#[derive(Debug)]
struct PeerInfo {
struct PeerInfoInternal {
addr: SocketAddr,
state: PeerConnState,
last_seen: Option<Instant>,
@ -54,40 +55,49 @@ struct PeerInfo {
}
#[derive(Copy, Clone, Debug)]
pub struct PeerInfoPub {
pub struct PeerInfo {
/// The node's identifier (its public key)
pub id: NodeID,
/// The node's network address
pub addr: SocketAddr,
/// The current status of our connection to this node
pub state: PeerConnState,
/// The last time at which the node was seen
pub last_seen: Option<Instant>,
/// The average ping to this node on recent observations (if at least one ping value is known)
pub avg_ping: Option<Duration>,
/// The maximum observed ping to this node on recent observations (if at least one
/// ping value is known)
pub max_ping: Option<Duration>,
/// The median ping to this node on recent observations (if at least one ping value
/// is known)
pub med_ping: Option<Duration>,
}
// PeerConnState: possible states for our tentative connections to given peer
// This module is only interested in recording connection info for outgoing
// TCP connections
/// PeerConnState: possible states for our tentative connections to given peer
/// This structure is only interested in recording connection info for outgoing
/// TCP connections
#[derive(Copy, Clone, Debug, PartialEq)]
pub enum PeerConnState {
// This entry represents ourself
/// This entry represents ourself (the local node)
Ourself,
// We currently have a connection to this peer
/// We currently have a connection to this peer
Connected,
// Our next connection tentative (the nth, where n is the first value)
// will be at given Instant
/// Our next connection tentative (the nth, where n is the first value of the tuple)
/// will be at given Instant
Waiting(usize, Instant),
// A connection tentative is in progress
/// A connection tentative is in progress (the nth, where n is the value stored)
Trying(usize),
// We abandonned trying to connect to this peer (too many failed attempts)
/// We abandonned trying to connect to this peer (too many failed attempts)
Abandonned,
}
struct KnownHosts {
list: HashMap<NodeID, PeerInfo>,
list: HashMap<NodeID, PeerInfoInternal>,
hash: hash::Digest,
}
@ -100,7 +110,7 @@ impl KnownHosts {
fn update_hash(&mut self) {
self.hash = Self::calculate_hash(&self.list);
}
fn map_into_vec(input: &HashMap<NodeID, PeerInfo>) -> Vec<(NodeID, SocketAddr)> {
fn map_into_vec(input: &HashMap<NodeID, PeerInfoInternal>) -> Vec<(NodeID, SocketAddr)> {
let mut list = Vec::with_capacity(input.len());
for (id, peer) in input.iter() {
if peer.state == PeerConnState::Connected || peer.state == PeerConnState::Ourself {
@ -109,35 +119,43 @@ impl KnownHosts {
}
list
}
fn calculate_hash(input: &HashMap<NodeID, PeerInfo>) -> hash::Digest {
fn calculate_hash(input: &HashMap<NodeID, PeerInfoInternal>) -> hash::Digest {
let mut list = Self::map_into_vec(input);
list.sort();
let mut hash_state = hash::State::new();
for (id, addr) in list {
hash_state.update(&id[..]);
hash_state.update(&format!("{}", addr).into_bytes()[..]);
hash_state.update(&format!("{}\n", addr).into_bytes()[..]);
}
hash_state.finalize()
}
}
/// A "Full Mesh" peering strategy is a peering strategy that tries
/// to establish and maintain a direct connection with all of the
/// known nodes in the network.
pub struct FullMeshPeeringStrategy {
netapp: Arc<NetApp>,
known_hosts: RwLock<KnownHosts>,
next_ping_id: AtomicU64,
public_peer_list: ArcSwap<Vec<PeerInfo>>,
next_ping_id: AtomicU64,
ping_endpoint: Arc<Endpoint<PingMessage, Self>>,
peer_list_endpoint: Arc<Endpoint<PeerListMessage, Self>>,
}
impl FullMeshPeeringStrategy {
/// Create a new Full Mesh peering strategy.
/// The strategy will not be run until `.run()` is called and awaited.
/// Once that happens, the peering strategy will try to connect
/// to all of the nodes specified in the bootstrap list.
pub fn new(netapp: Arc<NetApp>, bootstrap_list: Vec<(NodeID, SocketAddr)>) -> Arc<Self> {
let mut known_hosts = KnownHosts::new();
for (id, addr) in bootstrap_list {
if id != netapp.id {
known_hosts.list.insert(
id,
PeerInfo {
PeerInfoInternal {
addr,
state: PeerConnState::Waiting(0, Instant::now()),
last_seen: None,
@ -150,6 +168,7 @@ impl FullMeshPeeringStrategy {
let strat = Arc::new(Self {
netapp: netapp.clone(),
known_hosts: RwLock::new(known_hosts),
public_peer_list: ArcSwap::new(Arc::new(Vec::new())),
next_ping_id: AtomicU64::new(42),
ping_endpoint: netapp.endpoint("__netapp/peering/fullmesh.rs/Ping".into()),
peer_list_endpoint: netapp.endpoint("__netapp/peering/fullmesh.rs/PeerList".into()),
@ -173,6 +192,8 @@ impl FullMeshPeeringStrategy {
strat
}
/// Run the full mesh peering strategy.
/// This future exits when the `must_exit` watch becomes true.
pub async fn run(self: Arc<Self>, must_exit: watch::Receiver<bool>) {
while !*must_exit.borrow() {
// 1. Read current state: get list of connected peers (ping them)
@ -229,6 +250,7 @@ impl FullMeshPeeringStrategy {
}
}
}
self.update_public_peer_list(&known_hosts);
}
// 4. Sleep before next loop iteration
@ -236,6 +258,48 @@ impl FullMeshPeeringStrategy {
}
}
/// Returns a list of currently known peers in the network.
pub fn get_peer_list(&self) -> Arc<Vec<PeerInfo>> {
self.public_peer_list.load_full()
}
// -- internal stuff --
fn update_public_peer_list(&self, known_hosts: &KnownHosts) {
let mut pub_peer_list = Vec::with_capacity(known_hosts.list.len());
for (id, info) in known_hosts.list.iter() {
let mut pings = info.ping.iter().cloned().collect::<Vec<_>>();
pings.sort();
if !pings.is_empty() {
pub_peer_list.push(PeerInfo {
id: *id,
addr: info.addr,
state: info.state,
last_seen: info.last_seen,
avg_ping: Some(
pings
.iter()
.fold(Duration::from_secs(0), |x, y| x + *y)
.div_f64(pings.len() as f64),
),
max_ping: pings.last().cloned(),
med_ping: Some(pings[pings.len() / 2]),
});
} else {
pub_peer_list.push(PeerInfo {
id: *id,
addr: info.addr,
state: info.state,
last_seen: info.last_seen,
avg_ping: None,
max_ping: None,
med_ping: None,
});
}
}
self.public_peer_list.store(Arc::new(pub_peer_list));
}
async fn ping(self: Arc<Self>, id: NodeID) {
let peer_list_hash = self.known_hosts.read().unwrap().hash;
let ping_id = self.next_ping_id.fetch_add(1u64, atomic::Ordering::Relaxed);
@ -268,6 +332,7 @@ impl FullMeshPeeringStrategy {
while host.ping.len() > 10 {
host.ping.pop_front();
}
self.update_public_peer_list(&known_hosts);
}
}
if ping_resp.peer_list_hash != peer_list_hash {
@ -299,6 +364,7 @@ impl FullMeshPeeringStrategy {
known_hosts.list.insert(*id, self.new_peer(id, *addr));
}
}
self.update_public_peer_list(&known_hosts);
}
async fn try_connect(self: Arc<Self>, id: NodeID, addr: SocketAddr) {
@ -317,6 +383,7 @@ impl FullMeshPeeringStrategy {
}
_ => PeerConnState::Waiting(0, Instant::now() + CONN_RETRY_INTERVAL),
};
self.update_public_peer_list(&known_hosts);
}
}
}
@ -336,6 +403,7 @@ impl FullMeshPeeringStrategy {
if let Some(host) = known_hosts.list.get_mut(&id) {
host.state = PeerConnState::Connected;
known_hosts.update_hash();
self.update_public_peer_list(&known_hosts);
}
}
}
@ -347,53 +415,18 @@ impl FullMeshPeeringStrategy {
if let Some(host) = known_hosts.list.get_mut(&id) {
host.state = PeerConnState::Waiting(0, Instant::now());
known_hosts.update_hash();
self.update_public_peer_list(&known_hosts);
}
}
}
pub fn get_peer_list(&self) -> Vec<PeerInfoPub> {
let known_hosts = self.known_hosts.read().unwrap();
let mut ret = Vec::with_capacity(known_hosts.list.len());
for (id, info) in known_hosts.list.iter() {
let mut pings = info.ping.iter().cloned().collect::<Vec<_>>();
pings.sort();
if !pings.is_empty() {
ret.push(PeerInfoPub {
id: *id,
addr: info.addr,
state: info.state,
last_seen: info.last_seen,
avg_ping: Some(
pings
.iter()
.fold(Duration::from_secs(0), |x, y| x + *y)
.div_f64(pings.len() as f64),
),
max_ping: pings.last().cloned(),
med_ping: Some(pings[pings.len() / 2]),
});
} else {
ret.push(PeerInfoPub {
id: *id,
addr: info.addr,
state: info.state,
last_seen: info.last_seen,
avg_ping: None,
max_ping: None,
med_ping: None,
});
}
}
ret
}
fn new_peer(&self, id: &NodeID, addr: SocketAddr) -> PeerInfo {
fn new_peer(&self, id: &NodeID, addr: SocketAddr) -> PeerInfoInternal {
let state = if *id == self.netapp.id {
PeerConnState::Ourself
} else {
PeerConnState::Waiting(0, Instant::now())
};
PeerInfo {
PeerInfoInternal {
addr,
state,
last_seen: None,

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@ -4,6 +4,7 @@ use log::info;
use tokio::sync::watch;
/// A node's identifier, which is also its public cryptographic key
pub type NodeID = sodiumoxide::crypto::sign::ed25519::PublicKey;
/// Utility function: encodes any serializable value in MessagePack binary format
@ -25,6 +26,7 @@ where
/// This async function returns only when a true signal was received
/// from a watcher that tells us when to exit.
///
/// Usefull in a select statement to interrupt another
/// future:
/// ```ignore
@ -41,6 +43,8 @@ pub async fn await_exit(mut must_exit: watch::Receiver<bool>) {
}
}
/// Creates a watch that contains `false`, and that changes
/// to `true` when a Ctrl+C signal is received.
pub fn watch_ctrl_c() -> watch::Receiver<bool> {
let (send_cancel, watch_cancel) = watch::channel(false);
tokio::spawn(async move {