Move out things from conn.rs into two separate files
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Alex 2021-10-12 18:13:07 +02:00
parent f87dbe73dc
commit d9bd1182f7
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7 changed files with 190 additions and 154 deletions

2
Cargo.lock generated
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@ -403,7 +403,7 @@ dependencies = [
[[package]]
name = "netapp"
version = "0.2.0"
version = "0.3.0"
dependencies = [
"arc-swap",
"async-trait",

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@ -1,5 +1,5 @@
all:
cargo build
cargo build --example fullmesh
#RUST_LOG=netapp=debug cargo run --example fullmesh -- -n 3242ce79e05e8b6a0e43441fbd140a906e13f335f298ae3a52f29784abbab500 -p 6c304114a0e1018bbe60502a34d33f4f439f370856c3333dda2726da01eb93a4894b7ef7249a71f11d342b69702f1beb7c93ec95fbcf122ad1eca583bb0629e7
RUST_LOG=netapp=debug cargo run --example fullmesh -- -n 3242ce79e05e8b6a0e43441fbd140a906e13f335f298ae3a52f29784abbab500 -p 6c304114a0e1018bbe60502a34d33f4f439f370856c3333dda2726da01eb93a4894b7ef7249a71f11d342b69702f1beb7c93ec95fbcf122ad1eca583bb0629e7

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@ -3,7 +3,6 @@ use std::net::SocketAddr;
use std::sync::atomic::{self, AtomicBool, AtomicU32};
use std::sync::{Arc, Mutex};
use bytes::Bytes;
use log::{debug, error, trace};
use tokio::net::TcpStream;
@ -14,7 +13,7 @@ use futures::io::AsyncReadExt;
use async_trait::async_trait;
use kuska_handshake::async_std::{handshake_client, handshake_server, BoxStream};
use kuska_handshake::async_std::{handshake_client, BoxStream};
use crate::endpoint::*;
use crate::error::*;
@ -22,149 +21,7 @@ use crate::netapp::*;
use crate::proto::*;
use crate::util::*;
// Request message format (client -> server):
// - u8 priority
// - u8 path length
// - [u8; path length] path
// - [u8; *] data
// Response message format (server -> client):
// - u8 response code
// - [u8; *] response
pub(crate) struct ServerConn {
pub(crate) remote_addr: SocketAddr,
pub(crate) peer_id: NodeID,
netapp: Arc<NetApp>,
resp_send: mpsc::UnboundedSender<Option<(RequestID, RequestPriority, Vec<u8>)>>,
close_send: watch::Sender<bool>,
}
impl ServerConn {
pub(crate) async fn run(netapp: Arc<NetApp>, socket: TcpStream) -> Result<(), Error> {
let remote_addr = socket.peer_addr()?;
let mut socket = socket.compat();
let handshake = handshake_server(
&mut socket,
netapp.netid.clone(),
netapp.id,
netapp.privkey.clone(),
)
.await?;
let peer_id = handshake.peer_pk;
debug!(
"Handshake complete (server) with {}@{}",
hex::encode(&peer_id),
remote_addr
);
let (read, write) = socket.split();
let (read, write) =
BoxStream::from_handshake(read, write, handshake, 0x8000).split_read_write();
let (resp_send, resp_recv) = mpsc::unbounded_channel();
let (close_send, close_recv) = watch::channel(false);
let conn = Arc::new(ServerConn {
netapp: netapp.clone(),
remote_addr,
peer_id,
resp_send,
close_send,
});
netapp.connected_as_server(peer_id, conn.clone());
let conn2 = conn.clone();
let conn3 = conn.clone();
let close_recv2 = close_recv.clone();
tokio::try_join!(
async move {
tokio::select!(
r = conn2.recv_loop(read) => r,
_ = await_exit(close_recv) => Ok(()),
)
},
async move {
tokio::select!(
r = conn3.send_loop(resp_recv, write) => r,
_ = await_exit(close_recv2) => Ok(()),
)
},
)
.map(|_| ())
.log_err("ServerConn recv_loop/send_loop");
netapp.disconnected_as_server(&peer_id, conn);
Ok(())
}
pub fn close(&self) {
self.close_send.send(true).unwrap();
}
async fn recv_handler_aux(self: &Arc<Self>, bytes: &[u8]) -> Result<Vec<u8>, Error> {
if bytes.len() < 2 {
return Err(Error::Message("Invalid protocol message".into()));
}
// byte 0 is the request priority, we don't care here
let path_length = bytes[1] as usize;
if bytes.len() < 2 + path_length {
return Err(Error::Message("Invalid protocol message".into()));
}
let path = &bytes[2..2 + path_length];
let path = String::from_utf8(path.to_vec())?;
let data = &bytes[2 + path_length..];
let handler_opt = {
let endpoints = self.netapp.endpoints.read().unwrap();
endpoints.get(&path).map(|e| e.clone_endpoint())
};
if let Some(handler) = handler_opt {
handler.handle(data, self.peer_id).await
} else {
Err(Error::NoHandler)
}
}
}
impl SendLoop for ServerConn {}
#[async_trait]
impl RecvLoop for ServerConn {
async fn recv_handler(self: Arc<Self>, id: RequestID, bytes: Vec<u8>) {
trace!("ServerConn recv_handler {} ({} bytes)", id, bytes.len());
let bytes: Bytes = bytes.into();
let resp = self.recv_handler_aux(&bytes[..]).await;
let prio = bytes[0];
let mut resp_bytes = vec![];
match resp {
Ok(rb) => {
resp_bytes.push(0u8);
resp_bytes.extend(&rb[..]);
}
Err(e) => {
resp_bytes.push(e.code());
}
}
self.resp_send
.send(Some((id, prio, resp_bytes)))
.log_err("ServerConn recv_handler send resp");
}
}
pub(crate) struct ClientConn {
pub(crate) remote_addr: SocketAddr,
pub(crate) peer_id: NodeID,
@ -264,6 +121,7 @@ impl ClientConn {
let id = self
.next_query_number
.fetch_add(1, atomic::Ordering::Relaxed);
let mut bytes = vec![prio, path.as_bytes().len() as u8];
bytes.extend_from_slice(path.as_bytes());
bytes.extend_from_slice(&rmp_to_vec_all_named(&rq)?[..]);
@ -283,6 +141,9 @@ impl ClientConn {
self.query_send.send(Some((id, prio, bytes)))?;
let resp = resp_recv.await?;
if resp.len() == 0 {
return Err(Error::Message("Response is 0 bytes, either a collision or a protocol error".into()));
}
let code = resp[0];
if code == 0 {

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@ -21,7 +21,8 @@ pub mod util;
pub mod endpoint;
pub mod proto;
mod conn;
mod server;
mod client;
pub mod netapp;
pub mod peering;

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@ -12,7 +12,8 @@ use sodiumoxide::crypto::auth;
use sodiumoxide::crypto::sign::ed25519;
use tokio::net::{TcpListener, TcpStream};
use crate::conn::*;
use crate::client::*;
use crate::server::*;
use crate::endpoint::*;
use crate::error::*;
use crate::proto::*;

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@ -38,11 +38,19 @@ pub const PRIO_PRIMARY: RequestPriority = 0x00;
/// Priority: secondary among given class (ex: `PRIO_HIGH | PRIO_SECONDARY`)
pub const PRIO_SECONDARY: RequestPriority = 0x01;
// Messages are sent by chunks
// Chunk format:
// - u32 BE: request id (same for request and response)
// - u16 BE: chunk length, possibly with CHUNK_HAS_CONTINUATION flag
// when this is not the last chunk of the message
// - [u8; chunk_length] chunk data
pub(crate) type RequestID = u32;
type ChunkLength = u16;
const MAX_CHUNK_LENGTH: ChunkLength = 0x4000;
const CHUNK_HAS_CONTINUATION: ChunkLength = 0x8000;
struct SendQueueItem {
id: RequestID,
prio: RequestPriority,
@ -86,12 +94,6 @@ impl SendQueue {
}
}
// Messages are sent by chunks
// Chunk format:
// - u32 BE: request id (same for request and response)
// - u16 BE: chunk length
// - [u8; chunk_length] chunk data
#[async_trait]
pub(crate) trait SendLoop: Sync {
async fn send_loop<W>(

171
src/server.rs Normal file
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@ -0,0 +1,171 @@
use std::net::SocketAddr;
use std::sync::{Arc};
use bytes::Bytes;
use log::{debug, trace};
use tokio::net::TcpStream;
use tokio::sync::{mpsc, watch};
use tokio_util::compat::*;
use futures::io::AsyncReadExt;
use async_trait::async_trait;
use kuska_handshake::async_std::{handshake_server, BoxStream};
use crate::error::*;
use crate::netapp::*;
use crate::proto::*;
use crate::util::*;
// The client and server connection structs (client.rs and server.rs)
// build upon the chunking mechanism which is exclusively contained
// in proto.rs.
// Here, we just care about sending big messages without size limit.
// The format of these messages is described below.
// Chunking happens independently.
// Request message format (client -> server):
// - u8 priority
// - u8 path length
// - [u8; path length] path
// - [u8; *] data
// Response message format (server -> client):
// - u8 response code
// - [u8; *] response
pub(crate) struct ServerConn {
pub(crate) remote_addr: SocketAddr,
pub(crate) peer_id: NodeID,
netapp: Arc<NetApp>,
resp_send: mpsc::UnboundedSender<Option<(RequestID, RequestPriority, Vec<u8>)>>,
close_send: watch::Sender<bool>,
}
impl ServerConn {
pub(crate) async fn run(netapp: Arc<NetApp>, socket: TcpStream) -> Result<(), Error> {
let remote_addr = socket.peer_addr()?;
let mut socket = socket.compat();
let handshake = handshake_server(
&mut socket,
netapp.netid.clone(),
netapp.id,
netapp.privkey.clone(),
)
.await?;
let peer_id = handshake.peer_pk;
debug!(
"Handshake complete (server) with {}@{}",
hex::encode(&peer_id),
remote_addr
);
let (read, write) = socket.split();
let (read, write) =
BoxStream::from_handshake(read, write, handshake, 0x8000).split_read_write();
let (resp_send, resp_recv) = mpsc::unbounded_channel();
let (close_send, close_recv) = watch::channel(false);
let conn = Arc::new(ServerConn {
netapp: netapp.clone(),
remote_addr,
peer_id,
resp_send,
close_send,
});
netapp.connected_as_server(peer_id, conn.clone());
let conn2 = conn.clone();
let conn3 = conn.clone();
let close_recv2 = close_recv.clone();
tokio::try_join!(
async move {
tokio::select!(
r = conn2.recv_loop(read) => r,
_ = await_exit(close_recv) => Ok(()),
)
},
async move {
tokio::select!(
r = conn3.send_loop(resp_recv, write) => r,
_ = await_exit(close_recv2) => Ok(()),
)
},
)
.map(|_| ())
.log_err("ServerConn recv_loop/send_loop");
netapp.disconnected_as_server(&peer_id, conn);
Ok(())
}
pub fn close(&self) {
self.close_send.send(true).unwrap();
}
async fn recv_handler_aux(self: &Arc<Self>, bytes: &[u8]) -> Result<Vec<u8>, Error> {
if bytes.len() < 2 {
return Err(Error::Message("Invalid protocol message".into()));
}
// byte 0 is the request priority, we don't care here
let path_length = bytes[1] as usize;
if bytes.len() < 2 + path_length {
return Err(Error::Message("Invalid protocol message".into()));
}
let path = &bytes[2..2 + path_length];
let path = String::from_utf8(path.to_vec())?;
let data = &bytes[2 + path_length..];
let handler_opt = {
let endpoints = self.netapp.endpoints.read().unwrap();
endpoints.get(&path).map(|e| e.clone_endpoint())
};
if let Some(handler) = handler_opt {
handler.handle(data, self.peer_id).await
} else {
Err(Error::NoHandler)
}
}
}
impl SendLoop for ServerConn {}
#[async_trait]
impl RecvLoop for ServerConn {
async fn recv_handler(self: Arc<Self>, id: RequestID, bytes: Vec<u8>) {
trace!("ServerConn recv_handler {} ({} bytes)", id, bytes.len());
let bytes: Bytes = bytes.into();
let resp = self.recv_handler_aux(&bytes[..]).await;
let prio = bytes[0];
let mut resp_bytes = vec![];
match resp {
Ok(rb) => {
resp_bytes.push(0u8);
resp_bytes.extend(&rb[..]);
}
Err(e) => {
resp_bytes.push(e.code());
}
}
self.resp_send
.send(Some((id, prio, resp_bytes)))
.log_err("ServerConn recv_handler send resp");
}
}