hugo-wasm/resources/image.go
Bjørn Erik Pedersen f9978ed164
Image resource refactor
This commit pulls most of the image related logic into its own package, to make it easier to reason about and extend.

This is also a rewrite of the transformation logic used in Hugo Pipes, mostly to allow constructs like the one below:

    {{ ($myimg | fingerprint ).Width }}

Fixes #5903
Fixes #6234
Fixes #6266
2019-08-26 15:00:44 +02:00

250 lines
7 KiB
Go

// Copyright 2019 The Hugo Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package resources
import (
"fmt"
"image"
"image/color"
"image/draw"
_ "image/gif"
_ "image/png"
"os"
"strings"
"github.com/gohugoio/hugo/resources/resource"
_errors "github.com/pkg/errors"
"github.com/disintegration/imaging"
"github.com/gohugoio/hugo/helpers"
"github.com/gohugoio/hugo/resources/images"
// Blind import for image.Decode
// Blind import for image.Decode
_ "golang.org/x/image/webp"
)
var (
_ resource.Image = (*imageResource)(nil)
_ resource.Source = (*imageResource)(nil)
_ resource.Cloner = (*imageResource)(nil)
)
// ImageResource represents an image resource.
type imageResource struct {
*images.Image
baseResource
}
func (i *imageResource) Clone() resource.Resource {
gr := i.baseResource.Clone().(baseResource)
return &imageResource{
Image: i.WithSpec(gr),
baseResource: gr,
}
}
func (i *imageResource) cloneWithUpdates(u *transformationUpdate) (baseResource, error) {
base, err := i.baseResource.cloneWithUpdates(u)
if err != nil {
return nil, err
}
var img *images.Image
if u.isContenChanged() {
img = i.WithSpec(base)
} else {
img = i.Image
}
return &imageResource{
Image: img,
baseResource: base,
}, nil
}
// Resize resizes the image to the specified width and height using the specified resampling
// filter and returns the transformed image. If one of width or height is 0, the image aspect
// ratio is preserved.
func (i *imageResource) Resize(spec string) (resource.Image, error) {
return i.doWithImageConfig("resize", spec, func(src image.Image, conf images.ImageConfig) (image.Image, error) {
return i.Proc.Resize(src, conf)
})
}
// Fit scales down the image using the specified resample filter to fit the specified
// maximum width and height.
func (i *imageResource) Fit(spec string) (resource.Image, error) {
return i.doWithImageConfig("fit", spec, func(src image.Image, conf images.ImageConfig) (image.Image, error) {
return i.Proc.Fit(src, conf)
})
}
// Fill scales the image to the smallest possible size that will cover the specified dimensions,
// crops the resized image to the specified dimensions using the given anchor point.
// Space delimited config: 200x300 TopLeft
func (i *imageResource) Fill(spec string) (resource.Image, error) {
return i.doWithImageConfig("fill", spec, func(src image.Image, conf images.ImageConfig) (image.Image, error) {
return i.Proc.Fill(src, conf)
})
}
func (i *imageResource) isJPEG() bool {
name := strings.ToLower(i.getResourcePaths().relTargetDirFile.file)
return strings.HasSuffix(name, ".jpg") || strings.HasSuffix(name, ".jpeg")
}
// Serialize image processing. The imaging library spins up its own set of Go routines,
// so there is not much to gain from adding more load to the mix. That
// can even have negative effect in low resource scenarios.
// Note that this only effects the non-cached scenario. Once the processed
// image is written to disk, everything is fast, fast fast.
const imageProcWorkers = 1
var imageProcSem = make(chan bool, imageProcWorkers)
func (i *imageResource) doWithImageConfig(action, spec string, f func(src image.Image, conf images.ImageConfig) (image.Image, error)) (resource.Image, error) {
conf, err := i.decodeImageConfig(action, spec)
if err != nil {
return nil, err
}
return i.getSpec().imageCache.getOrCreate(i, conf, func() (*imageResource, image.Image, error) {
imageProcSem <- true
defer func() {
<-imageProcSem
}()
errOp := action
errPath := i.getSourceFilename()
src, err := i.decodeSource()
if err != nil {
return nil, nil, &os.PathError{Op: errOp, Path: errPath, Err: err}
}
if conf.Rotate != 0 {
// Rotate it before any scaling to get the dimensions correct.
src = imaging.Rotate(src, float64(conf.Rotate), color.Transparent)
}
converted, err := f(src, conf)
if err != nil {
return nil, nil, &os.PathError{Op: errOp, Path: errPath, Err: err}
}
if i.Format == imaging.PNG {
// Apply the colour palette from the source
if paletted, ok := src.(*image.Paletted); ok {
tmp := image.NewPaletted(converted.Bounds(), paletted.Palette)
draw.FloydSteinberg.Draw(tmp, tmp.Bounds(), converted, converted.Bounds().Min)
converted = tmp
}
}
ci := i.clone(converted)
ci.setBasePath(conf)
return ci, converted, nil
})
}
func (i *imageResource) decodeImageConfig(action, spec string) (images.ImageConfig, error) {
conf, err := images.DecodeImageConfig(action, spec, i.Proc.Cfg)
if err != nil {
return conf, err
}
iconf := i.Proc.Cfg
if conf.Quality <= 0 && i.isJPEG() {
// We need a quality setting for all JPEGs
conf.Quality = iconf.Quality
}
return conf, nil
}
func (i *imageResource) decodeSource() (image.Image, error) {
f, err := i.ReadSeekCloser()
if err != nil {
return nil, _errors.Wrap(err, "failed to open image for decode")
}
defer f.Close()
img, _, err := image.Decode(f)
return img, err
}
func (i *imageResource) clone(img image.Image) *imageResource {
spec := i.baseResource.Clone().(baseResource)
var image *images.Image
if img != nil {
image = i.WithImage(img)
} else {
image = i.WithSpec(spec)
}
return &imageResource{
Image: image,
baseResource: spec,
}
}
func (i *imageResource) setBasePath(conf images.ImageConfig) {
i.getResourcePaths().relTargetDirFile = i.relTargetPathFromConfig(conf)
}
func (i *imageResource) relTargetPathFromConfig(conf images.ImageConfig) dirFile {
p1, p2 := helpers.FileAndExt(i.getResourcePaths().relTargetDirFile.file)
if conf.Action == "trace" {
p2 = ".svg"
}
h, _ := i.hash()
idStr := fmt.Sprintf("_hu%s_%d", h, i.size())
// Do not change for no good reason.
const md5Threshold = 100
key := conf.Key(i.Format)
// It is useful to have the key in clear text, but when nesting transforms, it
// can easily be too long to read, and maybe even too long
// for the different OSes to handle.
if len(p1)+len(idStr)+len(p2) > md5Threshold {
key = helpers.MD5String(p1 + key + p2)
huIdx := strings.Index(p1, "_hu")
if huIdx != -1 {
p1 = p1[:huIdx]
} else {
// This started out as a very long file name. Making it even longer
// could melt ice in the Arctic.
p1 = ""
}
} else if strings.Contains(p1, idStr) {
// On scaling an already scaled image, we get the file info from the original.
// Repeating the same info in the filename makes it stuttery for no good reason.
idStr = ""
}
return dirFile{
dir: i.getResourcePaths().relTargetDirFile.dir,
file: fmt.Sprintf("%s%s_%s%s", p1, idStr, key, p2),
}
}