206 lines
5.9 KiB
Rust
206 lines
5.9 KiB
Rust
use std::collections::{HashMap, VecDeque};
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use std::sync::Arc;
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use log::trace;
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use futures::{AsyncReadExt, AsyncWriteExt};
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use tokio::sync::mpsc;
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use async_trait::async_trait;
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use crate::error::*;
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/// Priority of a request (click to read more about priorities).
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///
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/// This priority value is used to priorize messages
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/// in the send queue of the client, and their responses in the send queue of the
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/// server. Lower values mean higher priority.
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///
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/// This mechanism is usefull for messages bigger than the maximum chunk size
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/// (set at `0x4000` bytes), such as large file transfers.
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/// In such case, all of the messages in the send queue with the highest priority
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/// will take turns to send individual chunks, in a round-robin fashion.
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/// Once all highest priority messages are sent successfully, the messages with
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/// the next highest priority will begin being sent in the same way.
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///
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/// The same priority value is given to a request and to its associated response.
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pub type RequestPriority = u8;
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/// Priority class: high
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pub const PRIO_HIGH: RequestPriority = 0x20;
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/// Priority class: normal
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pub const PRIO_NORMAL: RequestPriority = 0x40;
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/// Priority class: background
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pub const PRIO_BACKGROUND: RequestPriority = 0x80;
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/// Priority: primary among given class
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pub const PRIO_PRIMARY: RequestPriority = 0x00;
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/// Priority: secondary among given class (ex: `PRIO_HIGH | PRIO_SECONDARY`)
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pub const PRIO_SECONDARY: RequestPriority = 0x01;
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// Messages are sent by chunks
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// Chunk format:
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// - u32 BE: request id (same for request and response)
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// - u16 BE: chunk length, possibly with CHUNK_HAS_CONTINUATION flag
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// when this is not the last chunk of the message
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// - [u8; chunk_length] chunk data
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pub(crate) type RequestID = u32;
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type ChunkLength = u16;
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const MAX_CHUNK_LENGTH: ChunkLength = 0x4000;
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const CHUNK_HAS_CONTINUATION: ChunkLength = 0x8000;
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struct SendQueueItem {
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id: RequestID,
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prio: RequestPriority,
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data: Vec<u8>,
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cursor: usize,
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}
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struct SendQueue {
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items: VecDeque<(u8, VecDeque<SendQueueItem>)>,
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}
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impl SendQueue {
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fn new() -> Self {
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Self {
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items: VecDeque::with_capacity(64),
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}
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}
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fn push(&mut self, item: SendQueueItem) {
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let prio = item.prio;
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let pos_prio = match self.items.binary_search_by(|(p, _)| p.cmp(&prio)) {
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Ok(i) => i,
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Err(i) => {
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self.items.insert(i, (prio, VecDeque::new()));
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i
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}
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};
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self.items[pos_prio].1.push_back(item);
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}
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fn pop(&mut self) -> Option<SendQueueItem> {
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match self.items.pop_front() {
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None => None,
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Some((prio, mut items_at_prio)) => {
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let ret = items_at_prio.pop_front();
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if !items_at_prio.is_empty() {
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self.items.push_front((prio, items_at_prio));
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}
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ret.or_else(|| self.pop())
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}
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}
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}
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fn is_empty(&self) -> bool {
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self.items.iter().all(|(_k, v)| v.is_empty())
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}
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}
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#[async_trait]
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pub(crate) trait SendLoop: Sync {
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async fn send_loop<W>(
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self: Arc<Self>,
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mut msg_recv: mpsc::UnboundedReceiver<(RequestID, RequestPriority, Vec<u8>)>,
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mut write: W,
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) -> Result<(), Error>
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where
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W: AsyncWriteExt + Unpin + Send + Sync,
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{
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let mut sending = SendQueue::new();
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let mut should_exit = false;
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while !should_exit || !sending.is_empty() {
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if let Ok((id, prio, data)) = msg_recv.try_recv() {
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trace!("send_loop: got {}, {} bytes", id, data.len());
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sending.push(SendQueueItem {
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id,
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prio,
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data,
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cursor: 0,
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});
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} else if let Some(mut item) = sending.pop() {
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trace!(
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"send_loop: sending bytes for {} ({} bytes, {} already sent)",
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item.id,
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item.data.len(),
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item.cursor
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);
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let header_id = RequestID::to_be_bytes(item.id);
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write.write_all(&header_id[..]).await?;
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if item.data.len() - item.cursor > MAX_CHUNK_LENGTH as usize {
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let header_size =
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ChunkLength::to_be_bytes(MAX_CHUNK_LENGTH | CHUNK_HAS_CONTINUATION);
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write.write_all(&header_size[..]).await?;
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let new_cursor = item.cursor + MAX_CHUNK_LENGTH as usize;
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write.write_all(&item.data[item.cursor..new_cursor]).await?;
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item.cursor = new_cursor;
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sending.push(item);
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} else {
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let send_len = (item.data.len() - item.cursor) as ChunkLength;
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let header_size = ChunkLength::to_be_bytes(send_len);
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write.write_all(&header_size[..]).await?;
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write.write_all(&item.data[item.cursor..]).await?;
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}
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write.flush().await?;
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} else {
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let sth = msg_recv.recv().await;
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if let Some((id, prio, data)) = sth {
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trace!("send_loop: got {}, {} bytes", id, data.len());
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sending.push(SendQueueItem {
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id,
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prio,
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data,
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cursor: 0,
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});
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} else {
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should_exit = true;
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}
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}
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}
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Ok(())
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}
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}
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#[async_trait]
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pub(crate) trait RecvLoop: Sync + 'static {
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// Returns true if we should stop receiving after this
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fn recv_handler(self: &Arc<Self>, id: RequestID, msg: Vec<u8>);
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async fn recv_loop<R>(self: Arc<Self>, mut read: R) -> Result<(), Error>
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where
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R: AsyncReadExt + Unpin + Send + Sync,
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{
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let mut receiving = HashMap::new();
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loop {
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trace!("recv_loop: reading packet");
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let mut header_id = [0u8; RequestID::BITS as usize / 8];
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read.read_exact(&mut header_id[..]).await?;
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let id = RequestID::from_be_bytes(header_id);
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trace!("recv_loop: got header id: {:04x}", id);
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let mut header_size = [0u8; ChunkLength::BITS as usize / 8];
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read.read_exact(&mut header_size[..]).await?;
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let size = ChunkLength::from_be_bytes(header_size);
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trace!("recv_loop: got header size: {:04x}", size);
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let has_cont = (size & CHUNK_HAS_CONTINUATION) != 0;
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let size = size & !CHUNK_HAS_CONTINUATION;
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let mut next_slice = vec![0; size as usize];
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read.read_exact(&mut next_slice[..]).await?;
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trace!("recv_loop: read {} bytes", next_slice.len());
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let mut msg_bytes: Vec<_> = receiving.remove(&id).unwrap_or_default();
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msg_bytes.extend_from_slice(&next_slice[..]);
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if has_cont {
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receiving.insert(id, msg_bytes);
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} else {
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self.recv_handler(id, msg_bytes);
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}
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}
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}
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}
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