using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Open_Closed.Interfaces;
namespace Open_Closed.Classes
{
public class FireMagic : Magic, IMagic
public override int MagicValue { get { return 150; } }
public override string MagicType { get { return "fire"; } }
}