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NG_2023_Stanislav_Mykhailenko/Lesson_4/Task_2/Classes/WaterMagic.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Open_Closed.Interfaces;
namespace Open_Closed.Classes
{
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public class WaterMagic : Magic, IMagic
{
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public override int MagicValue { get { return 50000000; } }
public override string MagicType { get { return "water"; } }
}
}