forked from lx/netapp
Add logic to handle ping timeouts and other failures
This commit is contained in:
parent
fa7cdf3747
commit
22eaa0f404
1 changed files with 32 additions and 2 deletions
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@ -9,11 +9,13 @@ use async_trait::async_trait;
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use log::{debug, info, trace, warn};
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use log::{debug, info, trace, warn};
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use serde::{Deserialize, Serialize};
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use serde::{Deserialize, Serialize};
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use tokio::select;
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use tokio::sync::watch;
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use tokio::sync::watch;
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use sodiumoxide::crypto::hash;
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use sodiumoxide::crypto::hash;
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use crate::endpoint::*;
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use crate::endpoint::*;
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use crate::error::*;
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use crate::netapp::*;
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use crate::netapp::*;
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use crate::proto::*;
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use crate::proto::*;
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use crate::NodeID;
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use crate::NodeID;
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@ -22,6 +24,8 @@ const CONN_RETRY_INTERVAL: Duration = Duration::from_secs(30);
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const CONN_MAX_RETRIES: usize = 10;
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const CONN_MAX_RETRIES: usize = 10;
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const PING_INTERVAL: Duration = Duration::from_secs(10);
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const PING_INTERVAL: Duration = Duration::from_secs(10);
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const LOOP_DELAY: Duration = Duration::from_secs(1);
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const LOOP_DELAY: Duration = Duration::from_secs(1);
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const PING_TIMEOUT: Duration = Duration::from_secs(5);
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const FAILED_PING_THRESHOLD: usize = 3;
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// -- Protocol messages --
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// -- Protocol messages --
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@ -52,6 +56,7 @@ struct PeerInfoInternal {
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state: PeerConnState,
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state: PeerConnState,
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last_seen: Option<Instant>,
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last_seen: Option<Instant>,
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ping: VecDeque<Duration>,
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ping: VecDeque<Duration>,
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failed_pings: usize,
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}
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}
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#[derive(Copy, Clone, Debug)]
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#[derive(Copy, Clone, Debug)]
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@ -178,6 +183,7 @@ impl FullMeshPeeringStrategy {
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state: PeerConnState::Waiting(0, Instant::now()),
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state: PeerConnState::Waiting(0, Instant::now()),
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last_seen: None,
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last_seen: None,
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ping: VecDeque::new(),
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ping: VecDeque::new(),
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failed_pings: 0,
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},
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},
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);
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);
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}
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}
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@ -191,6 +197,7 @@ impl FullMeshPeeringStrategy {
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state: PeerConnState::Ourself,
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state: PeerConnState::Ourself,
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last_seen: None,
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last_seen: None,
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ping: VecDeque::new(),
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ping: VecDeque::new(),
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failed_pings: 0,
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},
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},
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);
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);
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}
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}
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@ -347,8 +354,28 @@ impl FullMeshPeeringStrategy {
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hex::encode(&id[..8]),
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hex::encode(&id[..8]),
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ping_time
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ping_time
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);
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);
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match self.ping_endpoint.call(&id, &ping_msg, PRIO_HIGH).await {
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let ping_response = select! {
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Err(e) => warn!("Error pinging {}: {}", hex::encode(&id[..8]), e),
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r = self.ping_endpoint.call(&id, &ping_msg, PRIO_HIGH) => r,
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_ = tokio::time::sleep(PING_TIMEOUT) => Err(Error::Message("Ping timeout".into())),
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};
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match ping_response {
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Err(e) => {
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warn!("Error pinging {}: {}", hex::encode(&id[..8]), e);
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let mut known_hosts = self.known_hosts.write().unwrap();
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if let Some(host) = known_hosts.list.get_mut(&id) {
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host.failed_pings += 1;
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if host.failed_pings > FAILED_PING_THRESHOLD {
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warn!(
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"Too many failed pings from {}, closing connection.",
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hex::encode(&id[..8])
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);
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// this will later update info in known_hosts
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// through the disconnection handler
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self.netapp.disconnect(&id);
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}
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}
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}
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Ok(ping_resp) => {
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Ok(ping_resp) => {
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let resp_time = Instant::now();
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let resp_time = Instant::now();
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debug!(
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debug!(
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@ -359,6 +386,7 @@ impl FullMeshPeeringStrategy {
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{
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{
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let mut known_hosts = self.known_hosts.write().unwrap();
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let mut known_hosts = self.known_hosts.write().unwrap();
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if let Some(host) = known_hosts.list.get_mut(&id) {
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if let Some(host) = known_hosts.list.get_mut(&id) {
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host.failed_pings = 0;
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host.last_seen = Some(resp_time);
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host.last_seen = Some(resp_time);
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host.ping.push_back(resp_time - ping_time);
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host.ping.push_back(resp_time - ping_time);
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while host.ping.len() > 10 {
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while host.ping.len() > 10 {
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@ -455,6 +483,7 @@ impl FullMeshPeeringStrategy {
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addr,
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addr,
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last_seen: None,
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last_seen: None,
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ping: VecDeque::new(),
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ping: VecDeque::new(),
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failed_pings: 0,
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},
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},
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);
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);
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}
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}
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@ -486,6 +515,7 @@ impl FullMeshPeeringStrategy {
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state,
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state,
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last_seen: None,
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last_seen: None,
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ping: VecDeque::new(),
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ping: VecDeque::new(),
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failed_pings: 0,
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}
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}
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}
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}
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}
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}
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