forked from lx/netapp
285 lines
7.7 KiB
Rust
285 lines
7.7 KiB
Rust
use bytes::Bytes;
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use serde::{Deserialize, Serialize};
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use futures::stream::{Stream, StreamExt};
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use crate::error::*;
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use crate::util::*;
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/// Priority of a request (click to read more about priorities).
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///
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/// This priority value is used to priorize messages
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/// in the send queue of the client, and their responses in the send queue of the
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/// server. Lower values mean higher priority.
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///
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/// This mechanism is usefull for messages bigger than the maximum chunk size
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/// (set at `0x4000` bytes), such as large file transfers.
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/// In such case, all of the messages in the send queue with the highest priority
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/// will take turns to send individual chunks, in a round-robin fashion.
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/// Once all highest priority messages are sent successfully, the messages with
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/// the next highest priority will begin being sent in the same way.
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///
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/// The same priority value is given to a request and to its associated response.
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pub type RequestPriority = u8;
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/// Priority class: high
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pub const PRIO_HIGH: RequestPriority = 0x20;
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/// Priority class: normal
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pub const PRIO_NORMAL: RequestPriority = 0x40;
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/// Priority class: background
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pub const PRIO_BACKGROUND: RequestPriority = 0x80;
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/// Priority: primary among given class
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pub const PRIO_PRIMARY: RequestPriority = 0x00;
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/// Priority: secondary among given class (ex: `PRIO_HIGH | PRIO_SECONDARY`)
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pub const PRIO_SECONDARY: RequestPriority = 0x01;
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// ----
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/// This trait should be implemented by all messages your application
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/// wants to handle
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pub trait Message: SerializeMessage + Send + Sync {
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type Response: SerializeMessage + Send + Sync;
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}
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/// A trait for de/serializing messages, with possible associated stream.
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/// This is default-implemented by anything that can already be serialized
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/// and deserialized. Adapters are provided that implement this for
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/// adding a body, either from a fixed Bytes buffer (which allows the thing
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/// to be Clone), or from a streaming byte stream.
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pub trait SerializeMessage: Sized {
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type SerializableSelf: Serialize + for<'de> Deserialize<'de> + Send;
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fn into_parts(self) -> (Self::SerializableSelf, Option<ByteStream>);
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fn from_parts(ser_self: Self::SerializableSelf, stream: ByteStream) -> Self;
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}
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// ----
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impl<T> SerializeMessage for T
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where
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T: Serialize + for<'de> Deserialize<'de> + Send,
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{
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type SerializableSelf = Self;
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fn into_parts(self) -> (Self::SerializableSelf, Option<ByteStream>) {
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(self, None)
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}
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fn from_parts(ser_self: Self::SerializableSelf, _stream: ByteStream) -> Self {
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// TODO verify no stream
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ser_self
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}
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}
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// ----
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/// An adapter that adds a body from a fixed Bytes buffer to a serializable message,
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/// implementing the SerializeMessage trait. This allows for the SerializeMessage object
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/// to be cloned, which is usefull for requests that must be sent to multiple servers.
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/// Note that cloning the body is cheap thanks to Bytes; make sure that your serializable
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/// part is also easily clonable (e.g. by wrapping it in an Arc).
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/// Note that this CANNOT be used for a response type, as it cannot be reconstructed
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/// from a remote stream.
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#[derive(Clone)]
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pub struct WithFixedBody<T: Serialize + for<'de> Deserialize<'de> + Clone + Send + 'static>(
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pub T,
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pub Bytes,
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);
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impl<T> SerializeMessage for WithFixedBody<T>
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where
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T: Serialize + for<'de> Deserialize<'de> + Clone + Send + 'static,
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{
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type SerializableSelf = T;
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fn into_parts(self) -> (Self::SerializableSelf, Option<ByteStream>) {
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let body = self.1;
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(
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self.0,
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Some(Box::pin(futures::stream::once(async move { Ok(body) }))),
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)
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}
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fn from_parts(_ser_self: Self::SerializableSelf, _stream: ByteStream) -> Self {
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panic!("Cannot use a WithFixedBody as a response type");
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}
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}
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/// An adapter that adds a body from a ByteStream. This is usefull for receiving
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/// responses to requests that contain attached byte streams. This type is
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/// not clonable.
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pub struct WithStreamingBody<T: Serialize + for<'de> Deserialize<'de> + Send>(
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pub T,
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pub ByteStream,
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);
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impl<T> SerializeMessage for WithStreamingBody<T>
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where
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T: Serialize + for<'de> Deserialize<'de> + Send,
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{
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type SerializableSelf = T;
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fn into_parts(self) -> (Self::SerializableSelf, Option<ByteStream>) {
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(self.0, Some(self.1))
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}
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fn from_parts(ser_self: Self::SerializableSelf, stream: ByteStream) -> Self {
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WithStreamingBody(ser_self, stream)
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}
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}
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// ---- ----
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pub(crate) struct QueryMessage<'a> {
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pub(crate) prio: RequestPriority,
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pub(crate) path: &'a [u8],
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pub(crate) telemetry_id: Option<Vec<u8>>,
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pub(crate) body: &'a [u8],
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}
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/// QueryMessage encoding:
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/// - priority: u8
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/// - path length: u8
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/// - path: [u8; path length]
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/// - telemetry id length: u8
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/// - telemetry id: [u8; telemetry id length]
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/// - body [u8; ..]
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impl<'a> QueryMessage<'a> {
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pub(crate) fn encode(self) -> Vec<u8> {
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let tel_len = match &self.telemetry_id {
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Some(t) => t.len(),
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None => 0,
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};
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let mut ret = Vec::with_capacity(10 + self.path.len() + tel_len + self.body.len());
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ret.push(self.prio);
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ret.push(self.path.len() as u8);
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ret.extend_from_slice(self.path);
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if let Some(t) = self.telemetry_id {
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ret.push(t.len() as u8);
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ret.extend(t);
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} else {
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ret.push(0u8);
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}
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ret.extend_from_slice(self.body);
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ret
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}
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pub(crate) fn decode(bytes: &'a [u8]) -> Result<Self, Error> {
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if bytes.len() < 3 {
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return Err(Error::Message("Invalid protocol message".into()));
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}
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let path_length = bytes[1] as usize;
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if bytes.len() < 3 + path_length {
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return Err(Error::Message("Invalid protocol message".into()));
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}
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let telemetry_id_len = bytes[2 + path_length] as usize;
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if bytes.len() < 3 + path_length + telemetry_id_len {
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return Err(Error::Message("Invalid protocol message".into()));
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}
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let path = &bytes[2..2 + path_length];
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let telemetry_id = if telemetry_id_len > 0 {
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Some(bytes[3 + path_length..3 + path_length + telemetry_id_len].to_vec())
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} else {
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None
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};
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let body = &bytes[3 + path_length + telemetry_id_len..];
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Ok(Self {
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prio: bytes[0],
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path,
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telemetry_id,
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body,
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})
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}
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}
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// ---- ----
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pub(crate) struct Framing {
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direct: Vec<u8>,
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stream: Option<ByteStream>,
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}
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impl Framing {
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pub fn new(direct: Vec<u8>, stream: Option<ByteStream>) -> Self {
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assert!(direct.len() <= u32::MAX as usize);
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Framing { direct, stream }
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}
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pub fn into_stream(self) -> ByteStream {
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use futures::stream;
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let len = self.direct.len() as u32;
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// required because otherwise the borrow-checker complains
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let Framing { direct, stream } = self;
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let res = stream::once(async move { Ok(u32::to_be_bytes(len).to_vec().into()) })
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.chain(stream::once(async move { Ok(direct.into()) }));
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if let Some(stream) = stream {
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Box::pin(res.chain(stream))
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} else {
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Box::pin(res)
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}
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}
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pub async fn from_stream<S: Stream<Item = Packet> + Unpin + Send + 'static>(
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mut stream: S,
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) -> Result<Self, Error> {
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let mut packet = stream
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.next()
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.await
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.ok_or(Error::Framing)?
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.map_err(|_| Error::Framing)?;
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if packet.len() < 4 {
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return Err(Error::Framing);
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}
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let mut len = [0; 4];
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len.copy_from_slice(&packet[..4]);
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let len = u32::from_be_bytes(len);
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packet = packet.slice(4..);
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let mut buffer = Vec::new();
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let len = len as usize;
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loop {
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let max_cp = std::cmp::min(len - buffer.len(), packet.len());
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buffer.extend_from_slice(&packet[..max_cp]);
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if buffer.len() == len {
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packet = packet.slice(max_cp..);
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break;
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}
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packet = stream
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.next()
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.await
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.ok_or(Error::Framing)?
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.map_err(|_| Error::Framing)?;
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}
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let stream: ByteStream = if packet.is_empty() {
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Box::pin(stream)
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} else {
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Box::pin(futures::stream::once(async move { Ok(packet) }).chain(stream))
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};
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Ok(Framing {
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direct: buffer,
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stream: Some(stream),
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})
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}
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pub fn into_parts(self) -> (Vec<u8>, ByteStream) {
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let Framing { direct, stream } = self;
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(direct, stream.unwrap_or(Box::pin(futures::stream::empty())))
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}
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}
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