Fix `layout show` to not show changes when there are no changes (#297)
continuous-integration/drone/push Build is passing Details

fixes #295, partially

Co-authored-by: Alex Auvolat <alex@adnab.me>
Reviewed-on: #297
Co-authored-by: Alex <alex@adnab.me>
Co-committed-by: Alex <alex@adnab.me>
This commit is contained in:
Alex 2022-05-09 11:14:55 +02:00
parent c9ef3e461b
commit 277a20ec44
2 changed files with 22 additions and 5 deletions

View File

@ -43,14 +43,22 @@ pub async fn cmd_assign_role(
resp => return Err(Error::Message(format!("Invalid RPC response: {:?}", resp))),
};
let mut layout = fetch_layout(rpc_cli, rpc_host).await?;
let added_nodes = args
.node_ids
.iter()
.map(|node_id| find_matching_node(status.iter().map(|adv| adv.id), node_id))
.map(|node_id| {
find_matching_node(
status
.iter()
.map(|adv| adv.id)
.chain(layout.node_ids().iter().cloned()),
node_id,
)
})
.collect::<Result<Vec<_>, _>>()?;
let mut layout = fetch_layout(rpc_cli, rpc_host).await?;
let mut roles = layout.roles.clone();
roles.merge(&layout.staging);
@ -323,11 +331,20 @@ pub fn print_cluster_layout(layout: &ClusterLayout) -> bool {
}
pub fn print_staging_role_changes(layout: &ClusterLayout) -> bool {
if !layout.staging.items().is_empty() {
let has_changes = layout
.staging
.items()
.iter()
.any(|(k, _, v)| layout.roles.get(k) != Some(v));
if has_changes {
println!();
println!("==== STAGED ROLE CHANGES ====");
let mut table = vec!["ID\tTags\tZone\tCapacity".to_string()];
for (id, _, role) in layout.staging.items().iter() {
if layout.roles.get(id) == Some(role) {
continue;
}
if let Some(role) = &role.0 {
let tags = role.tags.join(",");
table.push(format!(

View File

@ -208,7 +208,7 @@ pub fn find_matching_node(
) -> Result<Uuid, Error> {
let mut candidates = vec![];
for c in cand {
if hex::encode(&c).starts_with(&pattern) {
if hex::encode(&c).starts_with(&pattern) && !candidates.contains(&c) {
candidates.push(c);
}
}