document rpc crate
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6 changed files with 100 additions and 10 deletions
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@ -80,7 +80,7 @@ pub struct ConfigureNodeOpt {
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#[structopt(short = "c", long = "capacity")]
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#[structopt(short = "c", long = "capacity")]
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capacity: Option<u32>,
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capacity: Option<u32>,
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/// Optionnal node tag
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/// Optional node tag
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#[structopt(short = "t", long = "tag")]
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#[structopt(short = "t", long = "tag")]
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tag: Option<String>,
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tag: Option<String>,
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@ -1,7 +1,10 @@
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#![deny(missing_crate_level_docs, missing_docs)]
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//! Crate containing rpc related functions and types used in Garage
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#[macro_use]
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#[macro_use]
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extern crate log;
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extern crate log;
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pub mod consul;
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mod consul;
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pub(crate) mod tls_util;
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pub(crate) mod tls_util;
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pub mod membership;
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pub mod membership;
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@ -1,3 +1,4 @@
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/// Module containing structs related to membership management
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use std::collections::HashMap;
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use std::collections::HashMap;
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use std::fmt::Write as FmtWrite;
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use std::fmt::Write as FmtWrite;
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use std::io::{Read, Write};
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use std::io::{Read, Write};
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@ -30,20 +31,29 @@ const DISCOVERY_INTERVAL: Duration = Duration::from_secs(60);
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const PING_TIMEOUT: Duration = Duration::from_secs(2);
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const PING_TIMEOUT: Duration = Duration::from_secs(2);
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const MAX_FAILURES_BEFORE_CONSIDERED_DOWN: usize = 5;
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const MAX_FAILURES_BEFORE_CONSIDERED_DOWN: usize = 5;
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/// RPC endpoint used for calls related to membership
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pub const MEMBERSHIP_RPC_PATH: &str = "_membership";
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pub const MEMBERSHIP_RPC_PATH: &str = "_membership";
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/// RPC messages related to membership
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#[derive(Debug, Serialize, Deserialize)]
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#[derive(Debug, Serialize, Deserialize)]
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pub enum Message {
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pub enum Message {
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/// Response to successfull advertisements
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Ok,
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Ok,
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/// Message sent to detect other nodes status
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Ping(PingMessage),
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Ping(PingMessage),
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/// Ask other node for the nodes it knows. Answered with AdvertiseNodesUp
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PullStatus,
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PullStatus,
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/// Ask other node its config. Answered with AdvertiseConfig
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PullConfig,
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PullConfig,
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/// Advertisement of nodes the host knows up. Sent spontanously or in response to PullStatus
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AdvertiseNodesUp(Vec<AdvertisedNode>),
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AdvertiseNodesUp(Vec<AdvertisedNode>),
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/// Advertisement of nodes config. Sent spontanously or in response to PullConfig
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AdvertiseConfig(NetworkConfig),
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AdvertiseConfig(NetworkConfig),
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}
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}
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impl RpcMessage for Message {}
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impl RpcMessage for Message {}
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/// A ping, containing informations about status and config
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#[derive(Debug, Serialize, Deserialize)]
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#[derive(Debug, Serialize, Deserialize)]
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pub struct PingMessage {
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pub struct PingMessage {
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id: UUID,
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id: UUID,
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@ -55,18 +65,25 @@ pub struct PingMessage {
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state_info: StateInfo,
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state_info: StateInfo,
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}
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}
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/// A node advertisement
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#[derive(Clone, Debug, Serialize, Deserialize)]
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#[derive(Clone, Debug, Serialize, Deserialize)]
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pub struct AdvertisedNode {
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pub struct AdvertisedNode {
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/// Id of the node this advertisement relates to
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pub id: UUID,
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pub id: UUID,
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/// IP and port of the node
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pub addr: SocketAddr,
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pub addr: SocketAddr,
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/// Is the node considered up
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pub is_up: bool,
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pub is_up: bool,
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/// When was the node last seen up, in milliseconds since UNIX epoch
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pub last_seen: u64,
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pub last_seen: u64,
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pub state_info: StateInfo,
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pub state_info: StateInfo,
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}
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}
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/// This node's membership manager
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pub struct System {
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pub struct System {
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/// The id of this node
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pub id: UUID,
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pub id: UUID,
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persist_config: Persister<NetworkConfig>,
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persist_config: Persister<NetworkConfig>,
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@ -79,10 +96,12 @@ pub struct System {
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rpc_client: Arc<RpcClient<Message>>,
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rpc_client: Arc<RpcClient<Message>>,
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pub(crate) status: watch::Receiver<Arc<Status>>,
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pub(crate) status: watch::Receiver<Arc<Status>>,
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/// The ring, viewed by this node
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pub ring: watch::Receiver<Arc<Ring>>,
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pub ring: watch::Receiver<Arc<Ring>>,
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update_lock: Mutex<Updaters>,
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update_lock: Mutex<Updaters>,
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/// The job runner of this node
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pub background: Arc<BackgroundRunner>,
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pub background: Arc<BackgroundRunner>,
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}
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}
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@ -91,21 +110,30 @@ struct Updaters {
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update_ring: watch::Sender<Arc<Ring>>,
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update_ring: watch::Sender<Arc<Ring>>,
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}
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}
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/// The status of each nodes, viewed by this node
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#[derive(Debug, Clone)]
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#[derive(Debug, Clone)]
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pub struct Status {
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pub struct Status {
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/// Mapping of each node id to its known status
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// considering its sorted regularly, maybe it should be a btreeset?
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pub nodes: HashMap<UUID, Arc<StatusEntry>>,
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pub nodes: HashMap<UUID, Arc<StatusEntry>>,
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/// Hash of this entry
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pub hash: Hash,
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pub hash: Hash,
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}
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}
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/// The status of a single node
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#[derive(Debug)]
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#[derive(Debug)]
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pub struct StatusEntry {
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pub struct StatusEntry {
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/// The IP and port used to connect to this node
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pub addr: SocketAddr,
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pub addr: SocketAddr,
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/// Last time this node was seen
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pub last_seen: u64,
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pub last_seen: u64,
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/// Number of consecutive pings sent without reply to this node
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pub num_failures: AtomicUsize,
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pub num_failures: AtomicUsize,
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pub state_info: StateInfo,
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pub state_info: StateInfo,
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}
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}
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impl StatusEntry {
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impl StatusEntry {
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/// is the node associated to this entry considered up
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pub fn is_up(&self) -> bool {
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pub fn is_up(&self) -> bool {
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self.num_failures.load(Ordering::SeqCst) < MAX_FAILURES_BEFORE_CONSIDERED_DOWN
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self.num_failures.load(Ordering::SeqCst) < MAX_FAILURES_BEFORE_CONSIDERED_DOWN
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}
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}
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@ -195,6 +223,7 @@ fn gen_node_id(metadata_dir: &PathBuf) -> Result<UUID, Error> {
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}
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}
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impl System {
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impl System {
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/// Create this node's membership manager
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pub fn new(
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pub fn new(
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metadata_dir: PathBuf,
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metadata_dir: PathBuf,
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rpc_http_client: Arc<RpcHttpClient>,
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rpc_http_client: Arc<RpcHttpClient>,
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@ -279,6 +308,7 @@ impl System {
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});
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});
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}
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}
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/// Get an RPC client
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pub fn rpc_client<M: RpcMessage + 'static>(self: &Arc<Self>, path: &str) -> Arc<RpcClient<M>> {
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pub fn rpc_client<M: RpcMessage + 'static>(self: &Arc<Self>, path: &str) -> Arc<RpcClient<M>> {
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RpcClient::new(
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RpcClient::new(
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RpcAddrClient::new(self.rpc_http_client.clone(), path.to_string()),
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RpcAddrClient::new(self.rpc_http_client.clone(), path.to_string()),
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@ -287,6 +317,7 @@ impl System {
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)
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)
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}
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}
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/// Save network configuration to disc
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async fn save_network_config(self: Arc<Self>) -> Result<(), Error> {
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async fn save_network_config(self: Arc<Self>) -> Result<(), Error> {
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let ring = self.ring.borrow().clone();
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let ring = self.ring.borrow().clone();
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self.persist_config
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self.persist_config
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@ -319,6 +350,7 @@ impl System {
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self.rpc_client.call_many(&to[..], msg, timeout).await;
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self.rpc_client.call_many(&to[..], msg, timeout).await;
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}
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}
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/// Perform bootstraping, starting the ping loop
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pub async fn bootstrap(
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pub async fn bootstrap(
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self: Arc<Self>,
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self: Arc<Self>,
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peers: Vec<SocketAddr>,
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peers: Vec<SocketAddr>,
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@ -348,7 +380,7 @@ impl System {
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id_option,
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id_option,
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addr,
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addr,
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sys.rpc_client
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sys.rpc_client
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.by_addr()
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.get_addr()
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.call(&addr, ping_msg_ref, PING_TIMEOUT)
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.call(&addr, ping_msg_ref, PING_TIMEOUT)
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.await,
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.await,
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)
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)
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@ -1,3 +1,4 @@
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//! Module containing types related to computing nodes which should receive a copy of data blocks
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use std::collections::{HashMap, HashSet};
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use std::collections::{HashMap, HashSet};
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use std::convert::TryInto;
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use std::convert::TryInto;
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@ -8,23 +9,30 @@ use garage_util::data::*;
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// A partition number is encoded on 16 bits,
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// A partition number is encoded on 16 bits,
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// i.e. we have up to 2**16 partitions.
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// i.e. we have up to 2**16 partitions.
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// (in practice we have exactly 2**PARTITION_BITS partitions)
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// (in practice we have exactly 2**PARTITION_BITS partitions)
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/// A partition id, stored on 16 bits
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pub type Partition = u16;
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pub type Partition = u16;
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// TODO: make this constant parametrizable in the config file
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// TODO: make this constant parametrizable in the config file
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// For deployments with many nodes it might make sense to bump
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// For deployments with many nodes it might make sense to bump
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// it up to 10.
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// it up to 10.
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// Maximum value : 16
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// Maximum value : 16
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/// How many bits from the hash are used to make partitions. Higher numbers means more fairness in
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/// presence of numerous nodes, but exponentially bigger ring. Max 16
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pub const PARTITION_BITS: usize = 8;
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pub const PARTITION_BITS: usize = 8;
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const PARTITION_MASK_U16: u16 = ((1 << PARTITION_BITS) - 1) << (16 - PARTITION_BITS);
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const PARTITION_MASK_U16: u16 = ((1 << PARTITION_BITS) - 1) << (16 - PARTITION_BITS);
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// TODO: make this constant paraetrizable in the config file
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// TODO: make this constant paraetrizable in the config file
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// (most deployments use a replication factor of 3, so...)
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// (most deployments use a replication factor of 3, so...)
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/// The maximum number of time an object might get replicated
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pub const MAX_REPLICATION: usize = 3;
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pub const MAX_REPLICATION: usize = 3;
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/// The versionned configurations of all nodes known in the network
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#[derive(Clone, Debug, Serialize, Deserialize)]
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#[derive(Clone, Debug, Serialize, Deserialize)]
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pub struct NetworkConfig {
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pub struct NetworkConfig {
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/// Map of each node's id to it's configuration
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pub members: HashMap<UUID, NetworkConfigEntry>,
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pub members: HashMap<UUID, NetworkConfigEntry>,
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/// Version of this config
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pub version: u64,
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pub version: u64,
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}
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}
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@ -37,26 +45,40 @@ impl NetworkConfig {
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}
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}
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}
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}
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/// The overall configuration of one (possibly remote) node
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#[derive(Clone, Debug, Serialize, Deserialize)]
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#[derive(Clone, Debug, Serialize, Deserialize)]
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pub struct NetworkConfigEntry {
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pub struct NetworkConfigEntry {
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/// Datacenter at which this entry belong. This infromation might be used to perform a better
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/// geodistribution
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pub datacenter: String,
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pub datacenter: String,
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/// The (relative) capacity of the node
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pub capacity: u32,
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pub capacity: u32,
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/// A tag to recognize the entry, not used for other things than display
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pub tag: String,
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pub tag: String,
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}
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}
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/// A ring distributing fairly objects to nodes
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#[derive(Clone)]
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#[derive(Clone)]
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pub struct Ring {
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pub struct Ring {
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/// The network configuration used to generate this ring
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pub config: NetworkConfig,
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pub config: NetworkConfig,
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/// The list of entries in the ring
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pub ring: Vec<RingEntry>,
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pub ring: Vec<RingEntry>,
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}
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}
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/// An entry in the ring
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#[derive(Clone, Debug)]
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#[derive(Clone, Debug)]
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pub struct RingEntry {
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pub struct RingEntry {
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/// The prefix of the Hash of object which should use this entry
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pub location: Hash,
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pub location: Hash,
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/// The nodes in which a matching object should get stored
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pub nodes: [UUID; MAX_REPLICATION],
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pub nodes: [UUID; MAX_REPLICATION],
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}
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}
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impl Ring {
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impl Ring {
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// TODO this function MUST be refactored, it's 100 lines long, with a 50 lines loop, going up to 6
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// levels of imbrication. It is basically impossible to test, maintain, or understand for an
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// outsider.
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pub(crate) fn new(config: NetworkConfig) -> Self {
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pub(crate) fn new(config: NetworkConfig) -> Self {
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// Create a vector of partition indices (0 to 2**PARTITION_BITS-1)
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// Create a vector of partition indices (0 to 2**PARTITION_BITS-1)
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let partitions_idx = (0usize..(1usize << PARTITION_BITS)).collect::<Vec<_>>();
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let partitions_idx = (0usize..(1usize << PARTITION_BITS)).collect::<Vec<_>>();
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@ -166,20 +188,16 @@ impl Ring {
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})
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})
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.collect::<Vec<_>>();
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.collect::<Vec<_>>();
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// eprintln!("RING: --");
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// for e in ring.iter() {
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// eprintln!("{:?}", e);
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// }
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// eprintln!("END --");
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Self { config, ring }
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Self { config, ring }
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}
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}
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/// Get the partition in which data would fall on
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pub fn partition_of(&self, from: &Hash) -> Partition {
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pub fn partition_of(&self, from: &Hash) -> Partition {
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let top = u16::from_be_bytes(from.as_slice()[0..2].try_into().unwrap());
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let top = u16::from_be_bytes(from.as_slice()[0..2].try_into().unwrap());
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top >> (16 - PARTITION_BITS)
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top >> (16 - PARTITION_BITS)
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}
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}
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/// Get the list of partitions and
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pub fn partitions(&self) -> Vec<(Partition, Hash)> {
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pub fn partitions(&self) -> Vec<(Partition, Hash)> {
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let mut ret = vec![];
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let mut ret = vec![];
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ret
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ret
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}
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}
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/// Walk the ring to find the n servers in which data should be replicated
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pub fn walk_ring(&self, from: &Hash, n: usize) -> Vec<UUID> {
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pub fn walk_ring(&self, from: &Hash, n: usize) -> Vec<UUID> {
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if self.ring.len() != 1 << PARTITION_BITS {
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if self.ring.len() != 1 << PARTITION_BITS {
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warn!("Ring not yet ready, read/writes will be lost!");
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warn!("Ring not yet ready, read/writes will be lost!");
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@ -201,12 +220,15 @@ impl Ring {
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let top = u16::from_be_bytes(from.as_slice()[0..2].try_into().unwrap());
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let top = u16::from_be_bytes(from.as_slice()[0..2].try_into().unwrap());
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let partition_idx = (top >> (16 - PARTITION_BITS)) as usize;
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let partition_idx = (top >> (16 - PARTITION_BITS)) as usize;
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// TODO why computing two time in the same way and asserting?
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assert_eq!(partition_idx, self.partition_of(from) as usize);
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assert_eq!(partition_idx, self.partition_of(from) as usize);
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let partition = &self.ring[partition_idx];
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let partition = &self.ring[partition_idx];
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let partition_top =
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let partition_top =
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u16::from_be_bytes(partition.location.as_slice()[0..2].try_into().unwrap());
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u16::from_be_bytes(partition.location.as_slice()[0..2].try_into().unwrap());
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// TODO is this an assertion on the validity of PARTITION_MASK_U16? If so, it should
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// probably be a test more than a runtime assertion
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assert_eq!(partition_top & PARTITION_MASK_U16, top & PARTITION_MASK_U16);
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assert_eq!(partition_top & PARTITION_MASK_U16, top & PARTITION_MASK_U16);
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assert!(n <= partition.nodes.len());
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assert!(n <= partition.nodes.len());
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@ -1,3 +1,4 @@
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//! Contain structs related to making RPCs
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use std::borrow::Borrow;
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use std::borrow::Borrow;
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use std::marker::PhantomData;
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use std::marker::PhantomData;
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use std::net::SocketAddr;
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use std::net::SocketAddr;
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@ -26,14 +27,19 @@ use crate::tls_util;
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const DEFAULT_TIMEOUT: Duration = Duration::from_secs(10);
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const DEFAULT_TIMEOUT: Duration = Duration::from_secs(10);
|
||||||
|
|
||||||
|
/// Strategy to apply when making RPC
|
||||||
#[derive(Copy, Clone)]
|
#[derive(Copy, Clone)]
|
||||||
pub struct RequestStrategy {
|
pub struct RequestStrategy {
|
||||||
|
/// Max time to wait for reponse
|
||||||
pub rs_timeout: Duration,
|
pub rs_timeout: Duration,
|
||||||
|
/// Min number of response to consider the request successful
|
||||||
pub rs_quorum: usize,
|
pub rs_quorum: usize,
|
||||||
|
/// Should requests be dropped after enough response are received
|
||||||
pub rs_interrupt_after_quorum: bool,
|
pub rs_interrupt_after_quorum: bool,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl RequestStrategy {
|
impl RequestStrategy {
|
||||||
|
/// Create a RequestStrategy with default timeout and not interrupting when quorum reached
|
||||||
pub fn with_quorum(quorum: usize) -> Self {
|
pub fn with_quorum(quorum: usize) -> Self {
|
||||||
RequestStrategy {
|
RequestStrategy {
|
||||||
rs_timeout: DEFAULT_TIMEOUT,
|
rs_timeout: DEFAULT_TIMEOUT,
|
||||||
|
@ -41,19 +47,24 @@ impl RequestStrategy {
|
||||||
rs_interrupt_after_quorum: false,
|
rs_interrupt_after_quorum: false,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
/// Set timeout of the strategy
|
||||||
pub fn with_timeout(mut self, timeout: Duration) -> Self {
|
pub fn with_timeout(mut self, timeout: Duration) -> Self {
|
||||||
self.rs_timeout = timeout;
|
self.rs_timeout = timeout;
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
|
/// Set if requests can be dropped after quorum has been reached
|
||||||
pub fn interrupt_after_quorum(mut self, interrupt: bool) -> Self {
|
pub fn interrupt_after_quorum(mut self, interrupt: bool) -> Self {
|
||||||
self.rs_interrupt_after_quorum = interrupt;
|
self.rs_interrupt_after_quorum = interrupt;
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Shortcut for a boxed async function taking a message, and resolving to another message or an
|
||||||
|
/// error
|
||||||
pub type LocalHandlerFn<M> =
|
pub type LocalHandlerFn<M> =
|
||||||
Box<dyn Fn(Arc<M>) -> Pin<Box<dyn Future<Output = Result<M, Error>> + Send>> + Send + Sync>;
|
Box<dyn Fn(Arc<M>) -> Pin<Box<dyn Future<Output = Result<M, Error>> + Send>> + Send + Sync>;
|
||||||
|
|
||||||
|
/// Client used to send RPC
|
||||||
pub struct RpcClient<M: RpcMessage> {
|
pub struct RpcClient<M: RpcMessage> {
|
||||||
status: watch::Receiver<Arc<Status>>,
|
status: watch::Receiver<Arc<Status>>,
|
||||||
background: Arc<BackgroundRunner>,
|
background: Arc<BackgroundRunner>,
|
||||||
|
@ -64,6 +75,7 @@ pub struct RpcClient<M: RpcMessage> {
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<M: RpcMessage + 'static> RpcClient<M> {
|
impl<M: RpcMessage + 'static> RpcClient<M> {
|
||||||
|
/// Create a new RpcClient from an address, a job runner, and the status of all RPC servers
|
||||||
pub fn new(
|
pub fn new(
|
||||||
rac: RpcAddrClient<M>,
|
rac: RpcAddrClient<M>,
|
||||||
background: Arc<BackgroundRunner>,
|
background: Arc<BackgroundRunner>,
|
||||||
|
@ -77,6 +89,7 @@ impl<M: RpcMessage + 'static> RpcClient<M> {
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Set the local handler, to process RPC to this node without network usage
|
||||||
pub fn set_local_handler<F, Fut>(&self, my_id: UUID, handler: F)
|
pub fn set_local_handler<F, Fut>(&self, my_id: UUID, handler: F)
|
||||||
where
|
where
|
||||||
F: Fn(Arc<M>) -> Fut + Send + Sync + 'static,
|
F: Fn(Arc<M>) -> Fut + Send + Sync + 'static,
|
||||||
|
@ -90,14 +103,17 @@ impl<M: RpcMessage + 'static> RpcClient<M> {
|
||||||
self.local_handler.swap(Some(Arc::new((my_id, handler))));
|
self.local_handler.swap(Some(Arc::new((my_id, handler))));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn by_addr(&self) -> &RpcAddrClient<M> {
|
/// Get the server address this client connect to
|
||||||
|
pub fn get_addr(&self) -> &RpcAddrClient<M> {
|
||||||
&self.rpc_addr_client
|
&self.rpc_addr_client
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Make a RPC call
|
||||||
pub async fn call(&self, to: UUID, msg: M, timeout: Duration) -> Result<M, Error> {
|
pub async fn call(&self, to: UUID, msg: M, timeout: Duration) -> Result<M, Error> {
|
||||||
self.call_arc(to, Arc::new(msg), timeout).await
|
self.call_arc(to, Arc::new(msg), timeout).await
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Make a RPC call from a message stored in an Arc
|
||||||
pub async fn call_arc(&self, to: UUID, msg: Arc<M>, timeout: Duration) -> Result<M, Error> {
|
pub async fn call_arc(&self, to: UUID, msg: Arc<M>, timeout: Duration) -> Result<M, Error> {
|
||||||
if let Some(lh) = self.local_handler.load_full() {
|
if let Some(lh) = self.local_handler.load_full() {
|
||||||
let (my_id, local_handler) = lh.as_ref();
|
let (my_id, local_handler) = lh.as_ref();
|
||||||
|
@ -135,6 +151,7 @@ impl<M: RpcMessage + 'static> RpcClient<M> {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Make a RPC call to multiple servers, returning a Vec containing each result
|
||||||
pub async fn call_many(&self, to: &[UUID], msg: M, timeout: Duration) -> Vec<Result<M, Error>> {
|
pub async fn call_many(&self, to: &[UUID], msg: M, timeout: Duration) -> Vec<Result<M, Error>> {
|
||||||
let msg = Arc::new(msg);
|
let msg = Arc::new(msg);
|
||||||
let mut resp_stream = to
|
let mut resp_stream = to
|
||||||
|
@ -149,6 +166,8 @@ impl<M: RpcMessage + 'static> RpcClient<M> {
|
||||||
results
|
results
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Make a RPC call to multiple servers, returning either a Vec of responses, or an error if
|
||||||
|
/// strategy could not be respected due to to many errors
|
||||||
pub async fn try_call_many(
|
pub async fn try_call_many(
|
||||||
self: &Arc<Self>,
|
self: &Arc<Self>,
|
||||||
to: &[UUID],
|
to: &[UUID],
|
||||||
|
@ -208,6 +227,7 @@ impl<M: RpcMessage + 'static> RpcClient<M> {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Endpoint to which send RPC
|
||||||
pub struct RpcAddrClient<M: RpcMessage> {
|
pub struct RpcAddrClient<M: RpcMessage> {
|
||||||
phantom: PhantomData<M>,
|
phantom: PhantomData<M>,
|
||||||
|
|
||||||
|
@ -216,6 +236,7 @@ pub struct RpcAddrClient<M: RpcMessage> {
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<M: RpcMessage> RpcAddrClient<M> {
|
impl<M: RpcMessage> RpcAddrClient<M> {
|
||||||
|
/// Create an RpcAddrClient from an HTTP client and the endpoint to reach for RPCs
|
||||||
pub fn new(http_client: Arc<RpcHttpClient>, path: String) -> Self {
|
pub fn new(http_client: Arc<RpcHttpClient>, path: String) -> Self {
|
||||||
Self {
|
Self {
|
||||||
phantom: PhantomData::default(),
|
phantom: PhantomData::default(),
|
||||||
|
@ -224,6 +245,7 @@ impl<M: RpcMessage> RpcAddrClient<M> {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Make a RPC
|
||||||
pub async fn call<MB>(
|
pub async fn call<MB>(
|
||||||
&self,
|
&self,
|
||||||
to_addr: &SocketAddr,
|
to_addr: &SocketAddr,
|
||||||
|
@ -239,6 +261,7 @@ impl<M: RpcMessage> RpcAddrClient<M> {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// HTTP client used to make RPCs
|
||||||
pub struct RpcHttpClient {
|
pub struct RpcHttpClient {
|
||||||
request_limiter: Semaphore,
|
request_limiter: Semaphore,
|
||||||
method: ClientMethod,
|
method: ClientMethod,
|
||||||
|
@ -250,6 +273,7 @@ enum ClientMethod {
|
||||||
}
|
}
|
||||||
|
|
||||||
impl RpcHttpClient {
|
impl RpcHttpClient {
|
||||||
|
/// Create a new RpcHttpClient
|
||||||
pub fn new(
|
pub fn new(
|
||||||
max_concurrent_requests: usize,
|
max_concurrent_requests: usize,
|
||||||
tls_config: &Option<TlsConfig>,
|
tls_config: &Option<TlsConfig>,
|
||||||
|
@ -280,6 +304,7 @@ impl RpcHttpClient {
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Make a RPC
|
||||||
async fn call<M, MB>(
|
async fn call<M, MB>(
|
||||||
&self,
|
&self,
|
||||||
path: &str,
|
path: &str,
|
||||||
|
|
|
@ -1,3 +1,4 @@
|
||||||
|
//! Contains structs related to receiving RPCs
|
||||||
use std::collections::HashMap;
|
use std::collections::HashMap;
|
||||||
use std::net::SocketAddr;
|
use std::net::SocketAddr;
|
||||||
use std::pin::Pin;
|
use std::pin::Pin;
|
||||||
|
@ -22,13 +23,17 @@ use garage_util::error::Error;
|
||||||
|
|
||||||
use crate::tls_util;
|
use crate::tls_util;
|
||||||
|
|
||||||
|
/// Trait for messages that can be sent as RPC
|
||||||
pub trait RpcMessage: Serialize + for<'de> Deserialize<'de> + Send + Sync {}
|
pub trait RpcMessage: Serialize + for<'de> Deserialize<'de> + Send + Sync {}
|
||||||
|
|
||||||
type ResponseFuture = Pin<Box<dyn Future<Output = Result<Response<Body>, Error>> + Send>>;
|
type ResponseFuture = Pin<Box<dyn Future<Output = Result<Response<Body>, Error>> + Send>>;
|
||||||
type Handler = Box<dyn Fn(Request<Body>, SocketAddr) -> ResponseFuture + Send + Sync>;
|
type Handler = Box<dyn Fn(Request<Body>, SocketAddr) -> ResponseFuture + Send + Sync>;
|
||||||
|
|
||||||
|
/// Structure handling RPCs
|
||||||
pub struct RpcServer {
|
pub struct RpcServer {
|
||||||
|
/// The address the RpcServer will bind
|
||||||
pub bind_addr: SocketAddr,
|
pub bind_addr: SocketAddr,
|
||||||
|
/// The tls configuration used for RPC
|
||||||
pub tls_config: Option<TlsConfig>,
|
pub tls_config: Option<TlsConfig>,
|
||||||
|
|
||||||
handlers: HashMap<String, Handler>,
|
handlers: HashMap<String, Handler>,
|
||||||
|
@ -87,6 +92,7 @@ where
|
||||||
}
|
}
|
||||||
|
|
||||||
impl RpcServer {
|
impl RpcServer {
|
||||||
|
/// Create a new RpcServer
|
||||||
pub fn new(bind_addr: SocketAddr, tls_config: Option<TlsConfig>) -> Self {
|
pub fn new(bind_addr: SocketAddr, tls_config: Option<TlsConfig>) -> Self {
|
||||||
Self {
|
Self {
|
||||||
bind_addr,
|
bind_addr,
|
||||||
|
@ -95,6 +101,7 @@ impl RpcServer {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Add handler handling request made to `name`
|
||||||
pub fn add_handler<M, F, Fut>(&mut self, name: String, handler: F)
|
pub fn add_handler<M, F, Fut>(&mut self, name: String, handler: F)
|
||||||
where
|
where
|
||||||
M: RpcMessage + 'static,
|
M: RpcMessage + 'static,
|
||||||
|
@ -156,6 +163,7 @@ impl RpcServer {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Run the RpcServer
|
||||||
pub async fn run(
|
pub async fn run(
|
||||||
self: Arc<Self>,
|
self: Arc<Self>,
|
||||||
shutdown_signal: impl Future<Output = ()>,
|
shutdown_signal: impl Future<Output = ()>,
|
||||||
|
|
Loading…
Reference in a new issue