Rename WorkerStatus to WorkerState
because it's a state in a state machine
This commit is contained in:
parent
0f660b086c
commit
d1cf1a0fa6
12 changed files with 105 additions and 105 deletions
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@ -776,16 +776,16 @@ impl Worker for ResyncWorker {
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async fn work(
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&mut self,
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_must_exit: &mut watch::Receiver<bool>,
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) -> Result<WorkerStatus, Error> {
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) -> Result<WorkerState, Error> {
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self.tranquilizer.reset();
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match self.manager.resync_iter().await {
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Ok(ResyncIterResult::BusyDidSomething) => Ok(self
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.tranquilizer
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.tranquilize_worker(self.manager.background_tranquility)),
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Ok(ResyncIterResult::BusyDidNothing) => Ok(WorkerStatus::Busy),
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Ok(ResyncIterResult::BusyDidNothing) => Ok(WorkerState::Busy),
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Ok(ResyncIterResult::IdleFor(delay)) => {
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self.next_delay = delay;
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Ok(WorkerStatus::Idle)
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Ok(WorkerState::Idle)
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}
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Err(e) => {
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// The errors that we have here are only Sled errors
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@ -799,12 +799,12 @@ impl Worker for ResyncWorker {
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}
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}
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async fn wait_for_work(&mut self, _must_exit: &watch::Receiver<bool>) -> WorkerStatus {
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async fn wait_for_work(&mut self, _must_exit: &watch::Receiver<bool>) -> WorkerState {
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select! {
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_ = tokio::time::sleep(self.next_delay) => (),
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_ = self.manager.resync_notify.notified() => (),
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};
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WorkerStatus::Busy
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WorkerState::Busy
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}
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}
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@ -65,7 +65,7 @@ impl Worker for RepairWorker {
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async fn work(
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&mut self,
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_must_exit: &mut watch::Receiver<bool>,
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) -> Result<WorkerStatus, Error> {
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) -> Result<WorkerState, Error> {
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match self.block_iter.as_mut() {
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None => {
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// Phase 1: Repair blocks from RC table.
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@ -101,7 +101,7 @@ impl Worker for RepairWorker {
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if batch_of_hashes.is_empty() {
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// move on to phase 2
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self.block_iter = Some(BlockStoreIterator::new(&self.manager));
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return Ok(WorkerStatus::Busy);
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return Ok(WorkerState::Busy);
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}
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for hash in batch_of_hashes.into_iter() {
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@ -109,7 +109,7 @@ impl Worker for RepairWorker {
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self.next_start = Some(hash)
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}
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Ok(WorkerStatus::Busy)
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Ok(WorkerState::Busy)
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}
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Some(bi) => {
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// Phase 2: Repair blocks actually on disk
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@ -118,15 +118,15 @@ impl Worker for RepairWorker {
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// so that we can offload them if necessary and then delete them locally.
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if let Some(hash) = bi.next().await? {
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self.manager.put_to_resync(&hash, Duration::from_secs(0))?;
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Ok(WorkerStatus::Busy)
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Ok(WorkerState::Busy)
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} else {
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Ok(WorkerStatus::Done)
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Ok(WorkerState::Done)
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}
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}
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}
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}
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async fn wait_for_work(&mut self, _must_exit: &watch::Receiver<bool>) -> WorkerStatus {
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async fn wait_for_work(&mut self, _must_exit: &watch::Receiver<bool>) -> WorkerState {
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unreachable!()
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}
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}
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@ -282,10 +282,10 @@ impl Worker for ScrubWorker {
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async fn work(
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&mut self,
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_must_exit: &mut watch::Receiver<bool>,
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) -> Result<WorkerStatus, Error> {
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) -> Result<WorkerState, Error> {
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match self.rx_cmd.try_recv() {
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Ok(cmd) => self.handle_cmd(cmd).await,
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Err(mpsc::error::TryRecvError::Disconnected) => return Ok(WorkerStatus::Done),
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Err(mpsc::error::TryRecvError::Disconnected) => return Ok(WorkerState::Done),
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Err(mpsc::error::TryRecvError::Empty) => (),
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};
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@ -310,16 +310,16 @@ impl Worker for ScrubWorker {
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self.persister.save_async(&self.persisted).await?;
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self.work = ScrubWorkerState::Finished;
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self.tranquilizer.clear();
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Ok(WorkerStatus::Idle)
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Ok(WorkerState::Idle)
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}
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}
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_ => Ok(WorkerStatus::Idle),
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_ => Ok(WorkerState::Idle),
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}
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}
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async fn wait_for_work(&mut self, _must_exit: &watch::Receiver<bool>) -> WorkerStatus {
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async fn wait_for_work(&mut self, _must_exit: &watch::Receiver<bool>) -> WorkerState {
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let (wait_until, command) = match &self.work {
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ScrubWorkerState::Running(_) => return WorkerStatus::Busy,
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ScrubWorkerState::Running(_) => return WorkerState::Busy,
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ScrubWorkerState::Paused(_, resume_time) => (*resume_time, ScrubWorkerCommand::Resume),
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ScrubWorkerState::Finished => (
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self.persisted.time_last_complete_scrub + SCRUB_INTERVAL.as_millis() as u64,
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@ -330,7 +330,7 @@ impl Worker for ScrubWorker {
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let now = now_msec();
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if now >= wait_until {
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self.handle_cmd(command).await;
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return WorkerStatus::Busy;
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return WorkerState::Busy;
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}
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let delay = Duration::from_millis(wait_until - now);
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select! {
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@ -338,13 +338,13 @@ impl Worker for ScrubWorker {
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cmd = self.rx_cmd.recv() => if let Some(cmd) = cmd {
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self.handle_cmd(cmd).await;
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} else {
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return WorkerStatus::Done;
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return WorkerState::Done;
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}
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}
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match &self.work {
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ScrubWorkerState::Running(_) => WorkerStatus::Busy,
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_ => WorkerStatus::Idle,
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ScrubWorkerState::Running(_) => WorkerState::Busy,
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_ => WorkerState::Idle,
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}
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}
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}
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@ -245,10 +245,10 @@ pub fn print_worker_info(wi: HashMap<usize, WorkerInfo>, wlo: WorkerListOpt) {
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let mut wi = wi.into_iter().collect::<Vec<_>>();
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wi.sort_by_key(|(tid, info)| {
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(
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match info.status {
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WorkerStatus::Busy | WorkerStatus::Throttled(_) => 0,
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WorkerStatus::Idle => 1,
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WorkerStatus::Done => 2,
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match info.state {
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WorkerState::Busy | WorkerState::Throttled(_) => 0,
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WorkerState::Idle => 1,
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WorkerState::Done => 2,
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},
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*tid,
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)
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@ -256,14 +256,14 @@ pub fn print_worker_info(wi: HashMap<usize, WorkerInfo>, wlo: WorkerListOpt) {
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let mut table = vec![];
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for (tid, info) in wi.iter() {
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if wlo.busy && !matches!(info.status, WorkerStatus::Busy | WorkerStatus::Throttled(_)) {
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if wlo.busy && !matches!(info.state, WorkerState::Busy | WorkerState::Throttled(_)) {
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continue;
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}
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if wlo.errors && info.errors == 0 {
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continue;
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}
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table.push(format!("{}\t{}\t{}", tid, info.status, info.name));
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table.push(format!("{}\t{}\t{}", tid, info.state, info.name));
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if let Some(i) = &info.info {
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table.push(format!("\t\t {}", i));
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}
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@ -92,7 +92,7 @@ impl Worker for RepairVersionsWorker {
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async fn work(
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&mut self,
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_must_exit: &mut watch::Receiver<bool>,
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) -> Result<WorkerStatus, Error> {
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) -> Result<WorkerState, Error> {
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let item_bytes = match self.garage.version_table.data.store.get_gt(&self.pos)? {
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Some((k, v)) => {
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self.pos = k;
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@ -100,7 +100,7 @@ impl Worker for RepairVersionsWorker {
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}
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None => {
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info!("repair_versions: finished, done {}", self.counter);
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return Ok(WorkerStatus::Done);
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return Ok(WorkerState::Done);
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}
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};
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@ -134,10 +134,10 @@ impl Worker for RepairVersionsWorker {
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}
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}
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Ok(WorkerStatus::Busy)
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Ok(WorkerState::Busy)
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}
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async fn wait_for_work(&mut self, _must_exit: &watch::Receiver<bool>) -> WorkerStatus {
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async fn wait_for_work(&mut self, _must_exit: &watch::Receiver<bool>) -> WorkerState {
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unreachable!()
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}
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}
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@ -173,7 +173,7 @@ impl Worker for RepairBlockrefsWorker {
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async fn work(
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&mut self,
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_must_exit: &mut watch::Receiver<bool>,
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) -> Result<WorkerStatus, Error> {
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) -> Result<WorkerState, Error> {
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let item_bytes = match self.garage.block_ref_table.data.store.get_gt(&self.pos)? {
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Some((k, v)) => {
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self.pos = k;
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@ -181,7 +181,7 @@ impl Worker for RepairBlockrefsWorker {
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}
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None => {
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info!("repair_block_ref: finished, done {}", self.counter);
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return Ok(WorkerStatus::Done);
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return Ok(WorkerState::Done);
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}
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};
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@ -212,10 +212,10 @@ impl Worker for RepairBlockrefsWorker {
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}
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}
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Ok(WorkerStatus::Busy)
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Ok(WorkerState::Busy)
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}
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async fn wait_for_work(&mut self, _must_exit: &watch::Receiver<bool>) -> WorkerStatus {
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async fn wait_for_work(&mut self, _must_exit: &watch::Receiver<bool>) -> WorkerState {
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unreachable!()
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}
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}
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@ -415,7 +415,7 @@ impl<T: CountedItem> Worker for IndexPropagatorWorker<T> {
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}
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}
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async fn work(&mut self, must_exit: &mut watch::Receiver<bool>) -> Result<WorkerStatus, Error> {
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async fn work(&mut self, must_exit: &mut watch::Receiver<bool>) -> Result<WorkerState, Error> {
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// This loop batches updates to counters to be sent all at once.
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// They are sent once the propagate_rx channel has been emptied (or is closed).
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let closed = loop {
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@ -435,7 +435,7 @@ impl<T: CountedItem> Worker for IndexPropagatorWorker<T> {
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self.errors += 1;
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if self.errors >= 2 && *must_exit.borrow() {
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error!("({}) Could not propagate {} counter values: {}, these counters will not be updated correctly.", T::COUNTER_TABLE_NAME, self.buf.len(), e);
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return Ok(WorkerStatus::Done);
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return Ok(WorkerState::Done);
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}
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// Propagate error up to worker manager, it will log it, increment a counter,
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// and sleep for a certain delay (with exponential backoff), waiting for
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@ -448,23 +448,23 @@ impl<T: CountedItem> Worker for IndexPropagatorWorker<T> {
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self.errors = 0;
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}
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return Ok(WorkerStatus::Busy);
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return Ok(WorkerState::Busy);
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} else if closed {
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return Ok(WorkerStatus::Done);
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return Ok(WorkerState::Done);
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} else {
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return Ok(WorkerStatus::Idle);
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return Ok(WorkerState::Idle);
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}
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}
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async fn wait_for_work(&mut self, _must_exit: &watch::Receiver<bool>) -> WorkerStatus {
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async fn wait_for_work(&mut self, _must_exit: &watch::Receiver<bool>) -> WorkerState {
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match self.propagate_rx.recv().await {
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Some((pk, sk, counters)) => {
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self.add_ent(pk, sk, counters);
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WorkerStatus::Busy
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WorkerState::Busy
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}
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None => match self.buf.is_empty() {
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false => WorkerStatus::Busy,
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true => WorkerStatus::Done,
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false => WorkerState::Busy,
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true => WorkerState::Done,
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},
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}
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}
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@ -347,22 +347,22 @@ where
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async fn work(
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&mut self,
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_must_exit: &mut watch::Receiver<bool>,
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) -> Result<WorkerStatus, Error> {
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) -> Result<WorkerState, Error> {
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match self.gc.gc_loop_iter().await? {
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None => Ok(WorkerStatus::Busy),
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None => Ok(WorkerState::Busy),
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Some(delay) => {
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self.wait_delay = delay;
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Ok(WorkerStatus::Idle)
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Ok(WorkerState::Idle)
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}
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}
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}
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async fn wait_for_work(&mut self, must_exit: &watch::Receiver<bool>) -> WorkerStatus {
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async fn wait_for_work(&mut self, must_exit: &watch::Receiver<bool>) -> WorkerState {
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if *must_exit.borrow() {
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return WorkerStatus::Done;
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return WorkerState::Done;
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}
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tokio::time::sleep(self.wait_delay).await;
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WorkerStatus::Busy
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WorkerState::Busy
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}
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}
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@ -82,12 +82,12 @@ where
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ret
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}
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fn updater_loop_iter(&self) -> Result<WorkerStatus, Error> {
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fn updater_loop_iter(&self) -> Result<WorkerState, Error> {
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if let Some((key, valhash)) = self.data.merkle_todo.first()? {
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self.update_item(&key, &valhash)?;
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Ok(WorkerStatus::Busy)
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Ok(WorkerState::Busy)
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} else {
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Ok(WorkerStatus::Idle)
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Ok(WorkerState::Idle)
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}
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}
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@ -325,27 +325,27 @@ where
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async fn work(
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&mut self,
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_must_exit: &mut watch::Receiver<bool>,
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) -> Result<WorkerStatus, Error> {
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) -> Result<WorkerState, Error> {
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let updater = self.0.clone();
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tokio::task::spawn_blocking(move || {
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for _i in 0..100 {
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let s = updater.updater_loop_iter();
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if !matches!(s, Ok(WorkerStatus::Busy)) {
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if !matches!(s, Ok(WorkerState::Busy)) {
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return s;
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}
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}
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Ok(WorkerStatus::Busy)
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Ok(WorkerState::Busy)
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})
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.await
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.unwrap()
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}
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async fn wait_for_work(&mut self, must_exit: &watch::Receiver<bool>) -> WorkerStatus {
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async fn wait_for_work(&mut self, must_exit: &watch::Receiver<bool>) -> WorkerState {
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if *must_exit.borrow() {
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return WorkerStatus::Done;
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return WorkerState::Done;
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}
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tokio::time::sleep(Duration::from_secs(10)).await;
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WorkerStatus::Busy
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WorkerState::Busy
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}
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}
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@ -586,18 +586,18 @@ impl<F: TableSchema + 'static, R: TableReplication + 'static> Worker for SyncWor
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}
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}
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async fn work(&mut self, must_exit: &mut watch::Receiver<bool>) -> Result<WorkerStatus, Error> {
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async fn work(&mut self, must_exit: &mut watch::Receiver<bool>) -> Result<WorkerState, Error> {
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if let Some(partition) = self.pop_task() {
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self.syncer.sync_partition(&partition, must_exit).await?;
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Ok(WorkerStatus::Busy)
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Ok(WorkerState::Busy)
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} else {
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Ok(WorkerStatus::Idle)
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Ok(WorkerState::Idle)
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}
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}
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async fn wait_for_work(&mut self, must_exit: &watch::Receiver<bool>) -> WorkerStatus {
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async fn wait_for_work(&mut self, must_exit: &watch::Receiver<bool>) -> WorkerState {
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if *must_exit.borrow() {
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return WorkerStatus::Done;
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return WorkerState::Done;
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}
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select! {
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s = self.add_full_sync_rx.recv() => {
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@ -619,8 +619,8 @@ impl<F: TableSchema + 'static, R: TableReplication + 'static> Worker for SyncWor
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}
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}
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match self.todo.is_empty() {
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false => WorkerStatus::Busy,
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true => WorkerStatus::Idle,
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false => WorkerState::Busy,
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true => WorkerState::Idle,
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}
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}
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}
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@ -24,17 +24,17 @@ impl Worker for JobWorker {
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async fn work(
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&mut self,
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_must_exit: &mut watch::Receiver<bool>,
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) -> Result<WorkerStatus, Error> {
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) -> Result<WorkerState, Error> {
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match self.next_job.take() {
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None => return Ok(WorkerStatus::Idle),
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None => return Ok(WorkerState::Idle),
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Some(job) => {
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job.await?;
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Ok(WorkerStatus::Busy)
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Ok(WorkerState::Busy)
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}
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}
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}
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async fn wait_for_work(&mut self, must_exit: &watch::Receiver<bool>) -> WorkerStatus {
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async fn wait_for_work(&mut self, must_exit: &watch::Receiver<bool>) -> WorkerState {
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loop {
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match self.job_chan.lock().await.recv().await {
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Some((job, cancellable)) => {
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@ -42,9 +42,9 @@ impl Worker for JobWorker {
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continue;
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}
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self.next_job = Some(job);
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return WorkerStatus::Busy;
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return WorkerState::Busy;
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}
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None => return WorkerStatus::Done,
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None => return WorkerState::Done,
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}
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}
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}
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@ -14,7 +14,7 @@ use tokio::sync::{mpsc, watch, Mutex};
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use crate::error::Error;
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use worker::WorkerProcessor;
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pub use worker::{Worker, WorkerStatus};
|
||||
pub use worker::{Worker, WorkerState};
|
||||
|
||||
pub(crate) type JobOutput = Result<(), Error>;
|
||||
pub(crate) type Job = Pin<Box<dyn Future<Output = JobOutput> + Send>>;
|
||||
|
@ -30,7 +30,7 @@ pub struct BackgroundRunner {
|
|||
pub struct WorkerInfo {
|
||||
pub name: String,
|
||||
pub info: Option<String>,
|
||||
pub status: WorkerStatus,
|
||||
pub state: WorkerState,
|
||||
pub errors: usize,
|
||||
pub consecutive_errors: usize,
|
||||
pub last_error: Option<(String, u64)>,
|
||||
|
|
|
@ -16,20 +16,20 @@ use crate::error::Error;
|
|||
use crate::time::now_msec;
|
||||
|
||||
#[derive(PartialEq, Copy, Clone, Serialize, Deserialize, Debug)]
|
||||
pub enum WorkerStatus {
|
||||
pub enum WorkerState {
|
||||
Busy,
|
||||
Throttled(f32),
|
||||
Idle,
|
||||
Done,
|
||||
}
|
||||
|
||||
impl std::fmt::Display for WorkerStatus {
|
||||
impl std::fmt::Display for WorkerState {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
match self {
|
||||
WorkerStatus::Busy => write!(f, "Busy"),
|
||||
WorkerStatus::Throttled(t) => write!(f, "Thr:{:.3}", t),
|
||||
WorkerStatus::Idle => write!(f, "Idle"),
|
||||
WorkerStatus::Done => write!(f, "Done"),
|
||||
WorkerState::Busy => write!(f, "Busy"),
|
||||
WorkerState::Throttled(t) => write!(f, "Thr:{:.3}", t),
|
||||
WorkerState::Idle => write!(f, "Idle"),
|
||||
WorkerState::Done => write!(f, "Done"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -43,18 +43,18 @@ pub trait Worker: Send {
|
|||
}
|
||||
|
||||
/// Work: do a basic unit of work, if one is available (otherwise, should return
|
||||
/// WorkerStatus::Idle immediately). We will do our best to not interrupt this future in the
|
||||
/// WorkerState::Idle immediately). We will do our best to not interrupt this future in the
|
||||
/// middle of processing, it will only be interrupted at the last minute when Garage is trying
|
||||
/// to exit and this hasn't returned yet. This function may return an error to indicate that
|
||||
/// its unit of work could not be processed due to an error: the error will be logged and
|
||||
/// .work() will be called again after a short delay.
|
||||
async fn work(&mut self, must_exit: &mut watch::Receiver<bool>) -> Result<WorkerStatus, Error>;
|
||||
async fn work(&mut self, must_exit: &mut watch::Receiver<bool>) -> Result<WorkerState, Error>;
|
||||
|
||||
/// Wait for work: await for some task to become available. This future can be interrupted in
|
||||
/// the middle for any reason. This future doesn't have to await on must_exit.changed(), we
|
||||
/// are doing it for you. Therefore it only receives a read refernce to must_exit which allows
|
||||
/// it to check if we are exiting.
|
||||
async fn wait_for_work(&mut self, must_exit: &watch::Receiver<bool>) -> WorkerStatus;
|
||||
async fn wait_for_work(&mut self, must_exit: &watch::Receiver<bool>) -> WorkerState;
|
||||
}
|
||||
|
||||
pub(crate) struct WorkerProcessor {
|
||||
|
@ -100,7 +100,7 @@ impl WorkerProcessor {
|
|||
stop_signal,
|
||||
stop_signal_worker,
|
||||
worker: new_worker,
|
||||
status: WorkerStatus::Busy,
|
||||
state: WorkerState::Busy,
|
||||
errors: 0,
|
||||
consecutive_errors: 0,
|
||||
last_error: None,
|
||||
|
@ -113,13 +113,13 @@ impl WorkerProcessor {
|
|||
}
|
||||
worker = await_next_worker => {
|
||||
if let Some(mut worker) = worker {
|
||||
trace!("{} (TID {}): {:?}", worker.worker.name(), worker.task_id, worker.status);
|
||||
trace!("{} (TID {}): {:?}", worker.worker.name(), worker.task_id, worker.state);
|
||||
|
||||
// Save worker info
|
||||
let mut wi = self.worker_info.lock().unwrap();
|
||||
match wi.get_mut(&worker.task_id) {
|
||||
Some(i) => {
|
||||
i.status = worker.status;
|
||||
i.state = worker.state;
|
||||
i.info = worker.worker.info();
|
||||
i.errors = worker.errors;
|
||||
i.consecutive_errors = worker.consecutive_errors;
|
||||
|
@ -130,7 +130,7 @@ impl WorkerProcessor {
|
|||
None => {
|
||||
wi.insert(worker.task_id, WorkerInfo {
|
||||
name: worker.worker.name(),
|
||||
status: worker.status,
|
||||
state: worker.state,
|
||||
info: worker.worker.info(),
|
||||
errors: worker.errors,
|
||||
consecutive_errors: worker.consecutive_errors,
|
||||
|
@ -139,7 +139,7 @@ impl WorkerProcessor {
|
|||
}
|
||||
}
|
||||
|
||||
if worker.status == WorkerStatus::Done {
|
||||
if worker.state == WorkerState::Done {
|
||||
info!("Worker {} (TID {}) exited", worker.worker.name(), worker.task_id);
|
||||
} else {
|
||||
workers.push(async move {
|
||||
|
@ -157,14 +157,14 @@ impl WorkerProcessor {
|
|||
let drain_half_time = Instant::now() + Duration::from_secs(5);
|
||||
let drain_everything = async move {
|
||||
while let Some(mut worker) = workers.next().await {
|
||||
if worker.status == WorkerStatus::Done {
|
||||
if worker.state == WorkerState::Done {
|
||||
info!(
|
||||
"Worker {} (TID {}) exited",
|
||||
worker.worker.name(),
|
||||
worker.task_id
|
||||
);
|
||||
} else if Instant::now() > drain_half_time {
|
||||
warn!("Worker {} (TID {}) interrupted between two iterations in state {:?} (this should be fine)", worker.worker.name(), worker.task_id, worker.status);
|
||||
warn!("Worker {} (TID {}) interrupted between two iterations in state {:?} (this should be fine)", worker.worker.name(), worker.task_id, worker.state);
|
||||
} else {
|
||||
workers.push(
|
||||
async move {
|
||||
|
@ -193,7 +193,7 @@ struct WorkerHandler {
|
|||
stop_signal: watch::Receiver<bool>,
|
||||
stop_signal_worker: watch::Receiver<bool>,
|
||||
worker: Box<dyn Worker>,
|
||||
status: WorkerStatus,
|
||||
state: WorkerState,
|
||||
errors: usize,
|
||||
consecutive_errors: usize,
|
||||
last_error: Option<(String, u64)>,
|
||||
|
@ -201,10 +201,10 @@ struct WorkerHandler {
|
|||
|
||||
impl WorkerHandler {
|
||||
async fn step(&mut self) {
|
||||
match self.status {
|
||||
WorkerStatus::Busy => match self.worker.work(&mut self.stop_signal).await {
|
||||
match self.state {
|
||||
WorkerState::Busy => match self.worker.work(&mut self.stop_signal).await {
|
||||
Ok(s) => {
|
||||
self.status = s;
|
||||
self.state = s;
|
||||
self.consecutive_errors = 0;
|
||||
}
|
||||
Err(e) => {
|
||||
|
@ -219,12 +219,12 @@ impl WorkerHandler {
|
|||
self.last_error = Some((format!("{}", e), now_msec()));
|
||||
// Sleep a bit so that error won't repeat immediately, exponential backoff
|
||||
// strategy (min 1sec, max ~60sec)
|
||||
self.status = WorkerStatus::Throttled(
|
||||
self.state = WorkerState::Throttled(
|
||||
(1.5f32).powf(std::cmp::min(10, self.consecutive_errors - 1) as f32),
|
||||
);
|
||||
}
|
||||
},
|
||||
WorkerStatus::Throttled(delay) => {
|
||||
WorkerState::Throttled(delay) => {
|
||||
// Sleep for given delay and go back to busy state
|
||||
if !*self.stop_signal.borrow() {
|
||||
select! {
|
||||
|
@ -232,13 +232,13 @@ impl WorkerHandler {
|
|||
_ = self.stop_signal.changed() => (),
|
||||
}
|
||||
}
|
||||
self.status = WorkerStatus::Busy;
|
||||
self.state = WorkerState::Busy;
|
||||
}
|
||||
WorkerStatus::Idle => {
|
||||
WorkerState::Idle => {
|
||||
if *self.stop_signal.borrow() {
|
||||
select! {
|
||||
new_st = self.worker.wait_for_work(&self.stop_signal_worker) => {
|
||||
self.status = new_st;
|
||||
self.state = new_st;
|
||||
}
|
||||
_ = tokio::time::sleep(Duration::from_secs(1)) => {
|
||||
// stay in Idle state
|
||||
|
@ -247,7 +247,7 @@ impl WorkerHandler {
|
|||
} else {
|
||||
select! {
|
||||
new_st = self.worker.wait_for_work(&self.stop_signal_worker) => {
|
||||
self.status = new_st;
|
||||
self.state = new_st;
|
||||
}
|
||||
_ = self.stop_signal.changed() => {
|
||||
// stay in Idle state
|
||||
|
@ -255,7 +255,7 @@ impl WorkerHandler {
|
|||
}
|
||||
}
|
||||
}
|
||||
WorkerStatus::Done => unreachable!(),
|
||||
WorkerState::Done => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -3,7 +3,7 @@ use std::time::{Duration, Instant};
|
|||
|
||||
use tokio::time::sleep;
|
||||
|
||||
use crate::background::WorkerStatus;
|
||||
use crate::background::WorkerState;
|
||||
|
||||
/// A tranquilizer is a helper object that is used to make
|
||||
/// background operations not take up too much time.
|
||||
|
@ -61,10 +61,10 @@ impl Tranquilizer {
|
|||
}
|
||||
|
||||
#[must_use]
|
||||
pub fn tranquilize_worker(&mut self, tranquility: u32) -> WorkerStatus {
|
||||
pub fn tranquilize_worker(&mut self, tranquility: u32) -> WorkerState {
|
||||
match self.tranquilize_internal(tranquility) {
|
||||
Some(delay) => WorkerStatus::Throttled(delay.as_secs_f32()),
|
||||
None => WorkerStatus::Busy,
|
||||
Some(delay) => WorkerState::Throttled(delay.as_secs_f32()),
|
||||
None => WorkerState::Busy,
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue