Simplified and more aggressive worker exit logic
This commit is contained in:
parent
d4af27f920
commit
dfc131850a
8 changed files with 32 additions and 71 deletions
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@ -148,7 +148,7 @@ impl Worker for RepairWorker {
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}
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}
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}
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}
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async fn wait_for_work(&mut self, _must_exit: &watch::Receiver<bool>) -> WorkerState {
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async fn wait_for_work(&mut self) -> WorkerState {
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unreachable!()
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unreachable!()
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}
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}
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}
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}
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@ -341,7 +341,7 @@ impl Worker for ScrubWorker {
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}
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}
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}
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}
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async fn wait_for_work(&mut self, _must_exit: &watch::Receiver<bool>) -> WorkerState {
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async fn wait_for_work(&mut self) -> WorkerState {
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let (wait_until, command) = match &self.work {
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let (wait_until, command) = match &self.work {
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ScrubWorkerState::Running(_) => return WorkerState::Busy,
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ScrubWorkerState::Running(_) => return WorkerState::Busy,
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ScrubWorkerState::Paused(_, resume_time) => (*resume_time, ScrubWorkerCommand::Resume),
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ScrubWorkerState::Paused(_, resume_time) => (*resume_time, ScrubWorkerCommand::Resume),
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@ -540,7 +540,7 @@ impl Worker for ResyncWorker {
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}
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}
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}
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}
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async fn wait_for_work(&mut self, _must_exit: &watch::Receiver<bool>) -> WorkerState {
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async fn wait_for_work(&mut self) -> WorkerState {
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while self.index >= self.manager.resync.persisted.load().n_workers {
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while self.index >= self.manager.resync.persisted.load().n_workers {
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self.manager.resync.notify.notified().await
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self.manager.resync.notify.notified().await
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}
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}
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@ -136,7 +136,7 @@ impl Worker for RepairVersionsWorker {
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Ok(WorkerState::Busy)
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Ok(WorkerState::Busy)
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}
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}
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async fn wait_for_work(&mut self, _must_exit: &watch::Receiver<bool>) -> WorkerState {
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async fn wait_for_work(&mut self) -> WorkerState {
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unreachable!()
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unreachable!()
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}
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}
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}
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}
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@ -214,7 +214,7 @@ impl Worker for RepairBlockrefsWorker {
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Ok(WorkerState::Busy)
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Ok(WorkerState::Busy)
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}
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}
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async fn wait_for_work(&mut self, _must_exit: &watch::Receiver<bool>) -> WorkerState {
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async fn wait_for_work(&mut self) -> WorkerState {
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unreachable!()
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unreachable!()
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}
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}
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}
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}
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@ -348,10 +348,7 @@ where
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}
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}
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}
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}
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async fn wait_for_work(&mut self, must_exit: &watch::Receiver<bool>) -> WorkerState {
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async fn wait_for_work(&mut self) -> WorkerState {
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if *must_exit.borrow() {
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return WorkerState::Done;
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}
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tokio::time::sleep(self.wait_delay).await;
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tokio::time::sleep(self.wait_delay).await;
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WorkerState::Busy
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WorkerState::Busy
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}
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}
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@ -340,10 +340,7 @@ where
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.unwrap()
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.unwrap()
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}
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}
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async fn wait_for_work(&mut self, must_exit: &watch::Receiver<bool>) -> WorkerState {
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async fn wait_for_work(&mut self) -> WorkerState {
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if *must_exit.borrow() {
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return WorkerState::Done;
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}
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select! {
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select! {
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_ = tokio::time::sleep(Duration::from_secs(60)) => (),
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_ = tokio::time::sleep(Duration::from_secs(60)) => (),
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_ = self.0.data.merkle_todo_notify.notified() => (),
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_ = self.0.data.merkle_todo_notify.notified() => (),
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@ -71,10 +71,7 @@ where
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Ok(WorkerState::Busy)
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Ok(WorkerState::Busy)
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}
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}
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async fn wait_for_work(&mut self, must_exit: &watch::Receiver<bool>) -> WorkerState {
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async fn wait_for_work(&mut self) -> WorkerState {
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if *must_exit.borrow() {
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return WorkerState::Done;
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}
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select! {
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select! {
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_ = tokio::time::sleep(Duration::from_secs(600)) => (),
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_ = tokio::time::sleep(Duration::from_secs(600)) => (),
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_ = self.0.data.insert_queue_notify.notified() => (),
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_ = self.0.data.insert_queue_notify.notified() => (),
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@ -593,10 +593,7 @@ impl<F: TableSchema + 'static, R: TableReplication + 'static> Worker for SyncWor
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}
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}
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}
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}
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async fn wait_for_work(&mut self, must_exit: &watch::Receiver<bool>) -> WorkerState {
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async fn wait_for_work(&mut self) -> WorkerState {
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if *must_exit.borrow() {
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return WorkerState::Done;
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}
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select! {
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select! {
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s = self.add_full_sync_rx.recv() => {
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s = self.add_full_sync_rx.recv() => {
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if let Some(()) = s {
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if let Some(()) = s {
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@ -1,6 +1,6 @@
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use std::collections::HashMap;
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use std::collections::HashMap;
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use std::sync::Arc;
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use std::sync::Arc;
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use std::time::{Duration, Instant};
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use std::time::Duration;
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use async_trait::async_trait;
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use async_trait::async_trait;
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use futures::future::*;
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use futures::future::*;
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@ -14,6 +14,10 @@ use crate::background::{WorkerInfo, WorkerStatus};
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use crate::error::Error;
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use crate::error::Error;
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use crate::time::now_msec;
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use crate::time::now_msec;
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// All workers that haven't exited for this time after an exit signal was recieved
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// will be interrupted in the middle of whatever they are doing.
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const EXIT_DEADLINE: Duration = Duration::from_secs(8);
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#[derive(PartialEq, Copy, Clone, Serialize, Deserialize, Debug)]
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#[derive(PartialEq, Copy, Clone, Serialize, Deserialize, Debug)]
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pub enum WorkerState {
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pub enum WorkerState {
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Busy,
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Busy,
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@ -50,10 +54,8 @@ pub trait Worker: Send {
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async fn work(&mut self, must_exit: &mut watch::Receiver<bool>) -> Result<WorkerState, Error>;
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async fn work(&mut self, must_exit: &mut watch::Receiver<bool>) -> Result<WorkerState, Error>;
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/// Wait for work: await for some task to become available. This future can be interrupted in
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/// Wait for work: await for some task to become available. This future can be interrupted in
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/// the middle for any reason. This future doesn't have to await on must_exit.changed(), we
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/// the middle for any reason, for example if an interrupt signal was recieved.
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/// are doing it for you. Therefore it only receives a read refernce to must_exit which allows
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async fn wait_for_work(&mut self) -> WorkerState;
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/// it to check if we are exiting.
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async fn wait_for_work(&mut self, must_exit: &watch::Receiver<bool>) -> WorkerState;
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}
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}
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pub(crate) struct WorkerProcessor {
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pub(crate) struct WorkerProcessor {
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@ -93,11 +95,9 @@ impl WorkerProcessor {
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let task_id = next_task_id;
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let task_id = next_task_id;
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next_task_id += 1;
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next_task_id += 1;
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let stop_signal = self.stop_signal.clone();
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let stop_signal = self.stop_signal.clone();
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let stop_signal_worker = self.stop_signal.clone();
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let mut worker = WorkerHandler {
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let mut worker = WorkerHandler {
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task_id,
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task_id,
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stop_signal,
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stop_signal,
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stop_signal_worker,
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worker: new_worker,
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worker: new_worker,
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state: WorkerState::Busy,
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state: WorkerState::Busy,
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errors: 0,
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errors: 0,
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@ -153,26 +153,14 @@ impl WorkerProcessor {
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}
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}
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// We are exiting, drain everything
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// We are exiting, drain everything
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let drain_half_time = Instant::now() + Duration::from_secs(5);
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let drain_everything = async move {
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let drain_everything = async move {
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while let Some(mut worker) = workers.next().await {
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while let Some(worker) = workers.next().await {
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if worker.state == WorkerState::Done {
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info!(
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info!(
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"Worker {} (TID {}) exited",
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"Worker {} (TID {}) exited (last state: {:?})",
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worker.worker.name(),
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worker.worker.name(),
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worker.task_id
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worker.task_id,
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worker.state
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);
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);
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} else if Instant::now() > drain_half_time {
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warn!("Worker {} (TID {}) interrupted between two iterations in state {:?} (this should be fine)", worker.worker.name(), worker.task_id, worker.state);
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} else {
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workers.push(
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async move {
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worker.step().await;
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worker
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}
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.boxed(),
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);
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}
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}
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}
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};
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};
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@ -180,7 +168,7 @@ impl WorkerProcessor {
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_ = drain_everything => {
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_ = drain_everything => {
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info!("All workers exited peacefully \\o/");
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info!("All workers exited peacefully \\o/");
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}
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}
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_ = tokio::time::sleep(Duration::from_secs(9)) => {
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_ = tokio::time::sleep(EXIT_DEADLINE) => {
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error!("Some workers could not exit in time, we are cancelling some things in the middle");
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error!("Some workers could not exit in time, we are cancelling some things in the middle");
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}
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}
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}
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}
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@ -190,7 +178,6 @@ impl WorkerProcessor {
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struct WorkerHandler {
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struct WorkerHandler {
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task_id: usize,
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task_id: usize,
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stop_signal: watch::Receiver<bool>,
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stop_signal: watch::Receiver<bool>,
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stop_signal_worker: watch::Receiver<bool>,
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worker: Box<dyn Worker>,
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worker: Box<dyn Worker>,
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state: WorkerState,
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state: WorkerState,
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errors: usize,
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errors: usize,
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@ -225,33 +212,19 @@ impl WorkerHandler {
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},
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},
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WorkerState::Throttled(delay) => {
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WorkerState::Throttled(delay) => {
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// Sleep for given delay and go back to busy state
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// Sleep for given delay and go back to busy state
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if !*self.stop_signal.borrow() {
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select! {
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select! {
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_ = tokio::time::sleep(Duration::from_secs_f32(delay)) => (),
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_ = tokio::time::sleep(Duration::from_secs_f32(delay)) => {
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self.state = WorkerState::Busy;
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}
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_ = self.stop_signal.changed() => (),
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_ = self.stop_signal.changed() => (),
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}
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}
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}
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}
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self.state = WorkerState::Busy;
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}
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WorkerState::Idle => {
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WorkerState::Idle => {
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if *self.stop_signal.borrow() {
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select! {
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select! {
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new_st = self.worker.wait_for_work(&self.stop_signal_worker) => {
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new_st = self.worker.wait_for_work() => {
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self.state = new_st;
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self.state = new_st;
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}
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}
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_ = tokio::time::sleep(Duration::from_secs(1)) => {
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_ = self.stop_signal.changed() => (),
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// stay in Idle state
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}
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}
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} else {
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select! {
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new_st = self.worker.wait_for_work(&self.stop_signal_worker) => {
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self.state = new_st;
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}
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_ = self.stop_signal.changed() => {
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// stay in Idle state
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}
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}
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}
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}
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}
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}
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WorkerState::Done => unreachable!(),
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WorkerState::Done => unreachable!(),
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