windows and mac builds #536
Labels
No labels
action
check-aws
action
discussion-needed
action
for-external-contributors
action
for-newcomers
action
more-info-needed
action
need-funding
action
triage-required
kind
correctness
kind
ideas
kind
improvement
kind
performance
kind
testing
kind
usability
kind
wrong-behavior
prio
critical
prio
low
scope
admin-api
scope
background-healing
scope
build
scope
documentation
scope
k8s
scope
layout
scope
metadata
scope
ops
scope
rpc
scope
s3-api
scope
security
scope
telemetry
No milestone
No project
No assignees
3 participants
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference: Deuxfleurs/garage#536
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
I am looking using Garage for Open Science project and the users tend to run windows or mac.
I have an Intel Mac, and soon a Windows 10 intel. So am happy to help with any testing.
I am a golang coder and not rust.
You shouldn't be running garage on either of these platforms. Instead, you should be deploying it onto a fleet of Linux servers and then using a client, for example: Cyberduck to interface with the S3 API from Windows/Mac clients.
I pushed up a profile for Garage into Cyberduck weeks ago, once you have garage exposed via HTTPS1, this takes moments to enable:
Currently we are shipping builds for different CPU architectures through cross compiling, by using NixOS tools. Cross compiling to macOS is not possible today, but at least I was able to compile Garage for macOS arm64 (thanks to the GCC Compilation Farm). I tried to cross compile to Windows but it failed, and I had not enough time to debug it. If you are able to integrate cross compilation from Linux to your desired target in Garage's nixos build, we could definitively ship a binary for your platform.