409 lines
12 KiB
Rust
409 lines
12 KiB
Rust
use std::collections::HashMap;
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use std::convert::TryInto;
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use std::sync::Arc;
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use std::time::Duration;
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use async_trait::async_trait;
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use serde::{Deserialize, Serialize};
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use serde_bytes::ByteBuf;
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use futures::future::join_all;
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use tokio::sync::watch;
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use garage_db::counted_tree_hack::CountedTree;
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use garage_util::background::*;
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use garage_util::data::*;
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use garage_util::error::*;
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use garage_util::time::*;
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use garage_rpc::system::System;
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use garage_rpc::*;
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use crate::data::*;
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use crate::replication::*;
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use crate::schema::*;
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const TABLE_GC_BATCH_SIZE: usize = 1024;
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// GC delay for table entries: 1 day (24 hours)
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// (the delay before the entry is added in the GC todo list
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// and the moment the garbage collection actually happens)
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const TABLE_GC_DELAY: Duration = Duration::from_secs(24 * 3600);
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pub(crate) struct TableGc<F: TableSchema, R: TableReplication> {
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system: Arc<System>,
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data: Arc<TableData<F, R>>,
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endpoint: Arc<Endpoint<GcRpc, Self>>,
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}
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#[derive(Serialize, Deserialize)]
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enum GcRpc {
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Update(Vec<ByteBuf>),
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DeleteIfEqualHash(Vec<(ByteBuf, Hash)>),
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Ok,
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}
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impl Rpc for GcRpc {
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type Response = Result<GcRpc, Error>;
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}
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impl<F: TableSchema, R: TableReplication> TableGc<F, R> {
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pub(crate) fn new(system: Arc<System>, data: Arc<TableData<F, R>>) -> Arc<Self> {
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let endpoint = system
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.netapp
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.endpoint(format!("garage_table/gc.rs/Rpc:{}", F::TABLE_NAME));
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let gc = Arc::new(Self {
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system,
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data,
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endpoint,
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});
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gc.endpoint.set_handler(gc.clone());
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gc
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}
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pub(crate) fn spawn_workers(self: &Arc<Self>, bg: &BackgroundRunner) {
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bg.spawn_worker(GcWorker::new(self.clone()));
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}
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async fn gc_loop_iter(&self) -> Result<Option<Duration>, Error> {
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let now = now_msec();
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// List entries in the GC todo list
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// These entries are put there when a tombstone is inserted in the table
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// (see update_entry in data.rs)
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let mut candidates = vec![];
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for entry_kv in self.data.gc_todo.iter()? {
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let (k, vhash) = entry_kv?;
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let todo_entry = GcTodoEntry::parse(&k, &vhash);
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if todo_entry.deletion_time() > now {
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if candidates.is_empty() {
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// If the earliest entry in the todo list shouldn't yet be processed,
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// return a duration to wait in the loop
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return Ok(Some(Duration::from_millis(
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todo_entry.deletion_time() - now,
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)));
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} else {
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// Otherwise we have some entries to process, do a normal iteration.
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break;
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}
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}
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candidates.push(todo_entry);
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if candidates.len() >= 2 * TABLE_GC_BATCH_SIZE {
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break;
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}
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}
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let mut entries = vec![];
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let mut excluded = vec![];
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for mut todo_entry in candidates {
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// Check if the tombstone is still the current value of the entry.
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// If not, we don't actually want to GC it, and we will remove it
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// from the gc_todo table later (below).
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let vhash = todo_entry.value_hash;
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todo_entry.value = self
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.data
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.store
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.get(&todo_entry.key[..])?
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.filter(|v| blake2sum(&v[..]) == vhash)
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.map(|v| v.to_vec());
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if todo_entry.value.is_some() {
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entries.push(todo_entry);
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if entries.len() >= TABLE_GC_BATCH_SIZE {
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break;
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}
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} else {
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excluded.push(todo_entry);
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}
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}
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// Remove from gc_todo entries for tombstones where we have
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// detected that the current value has changed and
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// is no longer a tombstone.
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for entry in excluded {
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entry.remove_if_equal(&self.data.gc_todo)?;
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}
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// Remaining in `entries` is the list of entries we want to GC,
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// and for which they are still currently tombstones in the table.
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if entries.is_empty() {
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// Nothing to do in this iteration (no entries present)
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// Wait for a default delay of 60 seconds
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return Ok(Some(Duration::from_secs(60)));
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}
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debug!("({}) GC: doing {} items", F::TABLE_NAME, entries.len());
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// Split entries to GC by the set of nodes on which they are stored.
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// Here we call them partitions but they are not exactly
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// the same as partitions as defined in the ring: those partitions
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// are defined by the first 8 bits of the hash, but two of these
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// partitions can be stored on the same set of nodes.
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// Here we detect when entries are stored on the same set of nodes:
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// even if they are not in the same 8-bit partition, we can still
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// handle them together.
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let mut partitions = HashMap::new();
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for entry in entries {
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let pkh = Hash::try_from(&entry.key[..32]).unwrap();
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let mut nodes = self.data.replication.write_nodes(&pkh);
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nodes.retain(|x| *x != self.system.id);
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nodes.sort();
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if !partitions.contains_key(&nodes) {
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partitions.insert(nodes.clone(), vec![]);
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}
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partitions.get_mut(&nodes).unwrap().push(entry);
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}
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// For each set of nodes that contains some items,
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// ensure they are aware of the tombstone status, and once they
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// are, instruct them to delete the entries.
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let resps = join_all(
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partitions
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.into_iter()
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.map(|(nodes, items)| self.try_send_and_delete(nodes, items)),
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)
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.await;
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// Collect errors and return a single error value even if several
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// errors occurred.
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let mut errs = vec![];
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for resp in resps {
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if let Err(e) = resp {
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errs.push(e);
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}
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}
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if errs.is_empty() {
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Ok(None)
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} else {
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Err(Error::Message(
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errs.into_iter()
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.map(|x| format!("{}", x))
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.collect::<Vec<_>>()
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.join(", "),
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))
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.err_context("in try_send_and_delete in table GC:")
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}
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}
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async fn try_send_and_delete(
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&self,
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nodes: Vec<Uuid>,
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mut items: Vec<GcTodoEntry>,
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) -> Result<(), Error> {
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let n_items = items.len();
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// Strategy: we first send all of the values to the remote nodes,
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// to ensure that they are aware of the tombstone state,
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// and that the previous state was correctly overwritten
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// (if they have a newer state that overrides the tombstone, that's fine).
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// Second, once everyone is at least at the tombstone state,
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// we instruct everyone to delete the tombstone IF that is still their current state.
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// If they are now at a different state, it means that that state overrides the
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// tombstone in the CRDT lattice, and it will be propagated back to us at some point
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// (either just a regular update that hasn't reached us yet, or later when the
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// table is synced).
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// Here, we store in updates all of the tombstones to send for step 1,
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// and in deletes the list of keys and hashes of value for step 2.
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let mut updates = vec![];
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let mut deletes = vec![];
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for item in items.iter_mut() {
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updates.push(ByteBuf::from(item.value.take().unwrap()));
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deletes.push((ByteBuf::from(item.key.clone()), item.value_hash));
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}
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// Step 1: ensure everyone is at least at tombstone in CRDT lattice
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// Here the quorum is nodes.len(): we cannot tolerate even a single failure,
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// otherwise old values before the tombstone might come back in the data.
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// GC'ing is not a critical function of the system, so it's not a big
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// deal if we can't do it right now.
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self.system
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.rpc
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.try_call_many(
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&self.endpoint,
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&nodes[..],
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GcRpc::Update(updates),
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RequestStrategy::with_priority(PRIO_BACKGROUND).with_quorum(nodes.len()),
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)
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.await
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.err_context("GC: send tombstones")?;
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info!(
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"({}) GC: {} items successfully pushed, will try to delete.",
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F::TABLE_NAME,
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n_items
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);
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// Step 2: delete tombstones everywhere.
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// Here we also fail if even a single node returns a failure:
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// it means that the garbage collection wasn't completed and has
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// to be retried later.
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self.system
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.rpc
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.try_call_many(
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&self.endpoint,
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&nodes[..],
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GcRpc::DeleteIfEqualHash(deletes),
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RequestStrategy::with_priority(PRIO_BACKGROUND).with_quorum(nodes.len()),
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)
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.await
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.err_context("GC: remote delete tombstones")?;
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// GC has been successfull for all of these entries.
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// We now remove them all from our local table and from the GC todo list.
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for item in items {
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self.data
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.delete_if_equal_hash(&item.key[..], item.value_hash)
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.err_context("GC: local delete tombstones")?;
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item.remove_if_equal(&self.data.gc_todo)
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.err_context("GC: remove from todo list after successfull GC")?;
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}
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Ok(())
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}
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}
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#[async_trait]
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impl<F: TableSchema, R: TableReplication> EndpointHandler<GcRpc> for TableGc<F, R> {
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async fn handle(self: &Arc<Self>, message: &GcRpc, _from: NodeID) -> Result<GcRpc, Error> {
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match message {
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GcRpc::Update(items) => {
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self.data.update_many(items)?;
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Ok(GcRpc::Ok)
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}
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GcRpc::DeleteIfEqualHash(items) => {
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for (key, vhash) in items.iter() {
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self.data.delete_if_equal_hash(&key[..], *vhash)?;
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}
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Ok(GcRpc::Ok)
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}
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m => Err(Error::unexpected_rpc_message(m)),
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}
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}
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}
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struct GcWorker<F: TableSchema, R: TableReplication> {
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gc: Arc<TableGc<F, R>>,
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wait_delay: Duration,
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}
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impl<F: TableSchema, R: TableReplication> GcWorker<F, R> {
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fn new(gc: Arc<TableGc<F, R>>) -> Self {
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Self {
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gc,
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wait_delay: Duration::from_secs(0),
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}
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}
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}
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#[async_trait]
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impl<F: TableSchema, R: TableReplication> Worker for GcWorker<F, R> {
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fn name(&self) -> String {
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format!("{} GC", F::TABLE_NAME)
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}
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fn status(&self) -> WorkerStatus {
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WorkerStatus {
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queue_length: Some(self.gc.data.gc_todo_len().unwrap_or(0) as u64),
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..Default::default()
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}
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}
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async fn work(&mut self, _must_exit: &mut watch::Receiver<bool>) -> Result<WorkerState, Error> {
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match self.gc.gc_loop_iter().await? {
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None => Ok(WorkerState::Busy),
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Some(delay) => {
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self.wait_delay = delay;
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Ok(WorkerState::Idle)
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}
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}
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}
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async fn wait_for_work(&mut self) -> WorkerState {
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tokio::time::sleep(self.wait_delay).await;
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WorkerState::Busy
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}
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}
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/// An entry stored in the gc_todo Sled tree associated with the table
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/// Contains helper function for parsing, saving, and removing
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/// such entry in Sled
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///
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/// Format of an entry:
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/// - key = 8 bytes: timestamp of tombstone
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/// (used to implement GC delay)
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/// n bytes: key in the main data table
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/// - value = hash of the table entry to delete (the tombstone)
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/// for verification purpose, because we don't want to delete
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/// things that aren't tombstones
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pub(crate) struct GcTodoEntry {
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tombstone_timestamp: u64,
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key: Vec<u8>,
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value_hash: Hash,
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value: Option<Vec<u8>>,
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}
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impl GcTodoEntry {
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/// Creates a new GcTodoEntry (not saved in Sled) from its components:
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/// the key of an entry in the table, and the hash of the associated
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/// serialized value
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pub(crate) fn new(key: Vec<u8>, value_hash: Hash) -> Self {
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Self {
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tombstone_timestamp: now_msec(),
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key,
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value_hash,
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value: None,
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}
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}
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/// Parses a GcTodoEntry from a (k, v) pair stored in the gc_todo tree
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pub(crate) fn parse(db_k: &[u8], db_v: &[u8]) -> Self {
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Self {
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tombstone_timestamp: u64::from_be_bytes(db_k[0..8].try_into().unwrap()),
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key: db_k[8..].to_vec(),
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value_hash: Hash::try_from(db_v).unwrap(),
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value: None,
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}
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}
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/// Saves the GcTodoEntry in the gc_todo tree
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pub(crate) fn save(&self, gc_todo_tree: &CountedTree) -> Result<(), Error> {
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gc_todo_tree.insert(self.todo_table_key(), self.value_hash.as_slice())?;
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Ok(())
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}
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/// Removes the GcTodoEntry from the gc_todo tree if the
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/// hash of the serialized value is the same here as in the tree.
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/// This is usefull to remove a todo entry only under the condition
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/// that it has not changed since the time it was read, i.e.
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/// what we have to do is still the same
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pub(crate) fn remove_if_equal(&self, gc_todo_tree: &CountedTree) -> Result<(), Error> {
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gc_todo_tree.compare_and_swap::<_, _, &[u8]>(
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&self.todo_table_key(),
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Some(self.value_hash),
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None,
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)?;
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Ok(())
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}
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fn todo_table_key(&self) -> Vec<u8> {
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[
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&u64::to_be_bytes(self.tombstone_timestamp)[..],
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&self.key[..],
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]
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.concat()
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}
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fn deletion_time(&self) -> u64 {
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self.tombstone_timestamp + TABLE_GC_DELAY.as_millis() as u64
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}
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}
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