2.7 KiB
ClusterLayout
Properties
Name | Type | Description | Notes |
---|---|---|---|
Version | int32 | ||
Roles | []NodeClusterInfo | ||
StagedRoleChanges | []NodeRoleChange |
Methods
NewClusterLayout
func NewClusterLayout(version int32, roles []NodeClusterInfo, stagedRoleChanges []NodeRoleChange, ) *ClusterLayout
NewClusterLayout instantiates a new ClusterLayout object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
NewClusterLayoutWithDefaults
func NewClusterLayoutWithDefaults() *ClusterLayout
NewClusterLayoutWithDefaults instantiates a new ClusterLayout object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
GetVersion
func (o *ClusterLayout) GetVersion() int32
GetVersion returns the Version field if non-nil, zero value otherwise.
GetVersionOk
func (o *ClusterLayout) GetVersionOk() (*int32, bool)
GetVersionOk returns a tuple with the Version field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetVersion
func (o *ClusterLayout) SetVersion(v int32)
SetVersion sets Version field to given value.
GetRoles
func (o *ClusterLayout) GetRoles() []NodeClusterInfo
GetRoles returns the Roles field if non-nil, zero value otherwise.
GetRolesOk
func (o *ClusterLayout) GetRolesOk() (*[]NodeClusterInfo, bool)
GetRolesOk returns a tuple with the Roles field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetRoles
func (o *ClusterLayout) SetRoles(v []NodeClusterInfo)
SetRoles sets Roles field to given value.
GetStagedRoleChanges
func (o *ClusterLayout) GetStagedRoleChanges() []NodeRoleChange
GetStagedRoleChanges returns the StagedRoleChanges field if non-nil, zero value otherwise.
GetStagedRoleChangesOk
func (o *ClusterLayout) GetStagedRoleChangesOk() (*[]NodeRoleChange, bool)
GetStagedRoleChangesOk returns a tuple with the StagedRoleChanges field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetStagedRoleChanges
func (o *ClusterLayout) SetStagedRoleChanges(v []NodeRoleChange)
SetStagedRoleChanges sets StagedRoleChanges field to given value.