170 lines
4.5 KiB
Markdown
170 lines
4.5 KiB
Markdown
# KeyInfo
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## Properties
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Name | Type | Description | Notes
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------------ | ------------- | ------------- | -------------
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**Name** | Pointer to **string** | | [optional]
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**AccessKeyId** | Pointer to **string** | | [optional]
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**SecretAccessKey** | Pointer to **NullableString** | | [optional]
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**Permissions** | Pointer to [**KeyInfoPermissions**](KeyInfoPermissions.md) | | [optional]
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**Buckets** | Pointer to [**[]KeyInfoBucketsInner**](KeyInfoBucketsInner.md) | | [optional]
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## Methods
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### NewKeyInfo
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`func NewKeyInfo() *KeyInfo`
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NewKeyInfo instantiates a new KeyInfo object
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This constructor will assign default values to properties that have it defined,
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and makes sure properties required by API are set, but the set of arguments
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will change when the set of required properties is changed
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### NewKeyInfoWithDefaults
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`func NewKeyInfoWithDefaults() *KeyInfo`
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NewKeyInfoWithDefaults instantiates a new KeyInfo object
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This constructor will only assign default values to properties that have it defined,
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but it doesn't guarantee that properties required by API are set
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### GetName
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`func (o *KeyInfo) GetName() string`
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GetName returns the Name field if non-nil, zero value otherwise.
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### GetNameOk
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`func (o *KeyInfo) GetNameOk() (*string, bool)`
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GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetName
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`func (o *KeyInfo) SetName(v string)`
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SetName sets Name field to given value.
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### HasName
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`func (o *KeyInfo) HasName() bool`
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HasName returns a boolean if a field has been set.
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### GetAccessKeyId
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`func (o *KeyInfo) GetAccessKeyId() string`
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GetAccessKeyId returns the AccessKeyId field if non-nil, zero value otherwise.
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### GetAccessKeyIdOk
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`func (o *KeyInfo) GetAccessKeyIdOk() (*string, bool)`
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GetAccessKeyIdOk returns a tuple with the AccessKeyId field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetAccessKeyId
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`func (o *KeyInfo) SetAccessKeyId(v string)`
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SetAccessKeyId sets AccessKeyId field to given value.
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### HasAccessKeyId
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`func (o *KeyInfo) HasAccessKeyId() bool`
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HasAccessKeyId returns a boolean if a field has been set.
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### GetSecretAccessKey
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`func (o *KeyInfo) GetSecretAccessKey() string`
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GetSecretAccessKey returns the SecretAccessKey field if non-nil, zero value otherwise.
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### GetSecretAccessKeyOk
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`func (o *KeyInfo) GetSecretAccessKeyOk() (*string, bool)`
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GetSecretAccessKeyOk returns a tuple with the SecretAccessKey field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetSecretAccessKey
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`func (o *KeyInfo) SetSecretAccessKey(v string)`
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SetSecretAccessKey sets SecretAccessKey field to given value.
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### HasSecretAccessKey
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`func (o *KeyInfo) HasSecretAccessKey() bool`
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HasSecretAccessKey returns a boolean if a field has been set.
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### SetSecretAccessKeyNil
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`func (o *KeyInfo) SetSecretAccessKeyNil(b bool)`
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SetSecretAccessKeyNil sets the value for SecretAccessKey to be an explicit nil
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### UnsetSecretAccessKey
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`func (o *KeyInfo) UnsetSecretAccessKey()`
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UnsetSecretAccessKey ensures that no value is present for SecretAccessKey, not even an explicit nil
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### GetPermissions
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`func (o *KeyInfo) GetPermissions() KeyInfoPermissions`
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GetPermissions returns the Permissions field if non-nil, zero value otherwise.
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### GetPermissionsOk
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`func (o *KeyInfo) GetPermissionsOk() (*KeyInfoPermissions, bool)`
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GetPermissionsOk returns a tuple with the Permissions field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetPermissions
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`func (o *KeyInfo) SetPermissions(v KeyInfoPermissions)`
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SetPermissions sets Permissions field to given value.
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### HasPermissions
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`func (o *KeyInfo) HasPermissions() bool`
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HasPermissions returns a boolean if a field has been set.
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### GetBuckets
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`func (o *KeyInfo) GetBuckets() []KeyInfoBucketsInner`
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GetBuckets returns the Buckets field if non-nil, zero value otherwise.
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### GetBucketsOk
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`func (o *KeyInfo) GetBucketsOk() (*[]KeyInfoBucketsInner, bool)`
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GetBucketsOk returns a tuple with the Buckets field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetBuckets
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`func (o *KeyInfo) SetBuckets(v []KeyInfoBucketsInner)`
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SetBuckets sets Buckets field to given value.
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### HasBuckets
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`func (o *KeyInfo) HasBuckets() bool`
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HasBuckets returns a boolean if a field has been set.
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[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
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