2 KiB
NodeRoleRemove
Properties
Name | Type | Description | Notes |
---|---|---|---|
Id | Pointer to string | [optional] | |
Remove | bool |
Methods
NewNodeRoleRemove
func NewNodeRoleRemove(remove bool, ) *NodeRoleRemove
NewNodeRoleRemove instantiates a new NodeRoleRemove object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
NewNodeRoleRemoveWithDefaults
func NewNodeRoleRemoveWithDefaults() *NodeRoleRemove
NewNodeRoleRemoveWithDefaults instantiates a new NodeRoleRemove object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
GetId
func (o *NodeRoleRemove) GetId() string
GetId returns the Id field if non-nil, zero value otherwise.
GetIdOk
func (o *NodeRoleRemove) GetIdOk() (*string, bool)
GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetId
func (o *NodeRoleRemove) SetId(v string)
SetId sets Id field to given value.
HasId
func (o *NodeRoleRemove) HasId() bool
HasId returns a boolean if a field has been set.
GetRemove
func (o *NodeRoleRemove) GetRemove() bool
GetRemove returns the Remove field if non-nil, zero value otherwise.
GetRemoveOk
func (o *NodeRoleRemove) GetRemoveOk() (*bool, bool)
GetRemoveOk returns a tuple with the Remove field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetRemove
func (o *NodeRoleRemove) SetRemove(v bool)
SetRemove sets Remove field to given value.