using Open_Closed.Classes;
List<MagicType> magicTypes = new List<MagicType>()
{
new MagicType("Fire Magic", 150),
new MagicType("Water Magic", 50000000)
};
Magic magic = new Magic(magicTypes);
magic.CountYourMagic(150);
magic.CountYourMagic(50000000);
magic.CountYourMagic(12345);