Felix Scheinost
f2106c2733
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148 lines
4.3 KiB
Markdown
148 lines
4.3 KiB
Markdown
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title = "Setup your environment"
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weight = 5
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Depending on your tastes, you can bootstrap your development environment in a traditional Rust way or through Nix.
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## The Nix way
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Nix is a generic package manager we use to precisely define our development environment.
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Instructions on how to install it are given on their [Download page](https://nixos.org/download.html).
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Check that your installation is working by running the following commands:
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```
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nix-shell --version
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nix-build --version
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nix-env --version
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```
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Now, you can clone our git repository (run `nix-env -iA git` if you do not have git yet):
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```bash
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git clone https://git.deuxfleurs.fr/Deuxfleurs/garage
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cd garage
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```
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*Optionnaly, you can use our nix.conf file to speed up compilations:*
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```bash
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sudo mkdir -p /etc/nix
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sudo cp nix/nix.conf /etc/nix/nix.conf
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sudo killall nix-daemon
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```
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Now you can enter our nix-shell, all the required packages will be downloaded but they will not pollute your environment outside of the shell:
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```bash
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nix-shell
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```
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You can use the traditional Rust development workflow:
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```bash
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cargo build # compile the project
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cargo run # execute the project
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cargo test # run the tests
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cargo fmt # format the project, run it before any commit!
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cargo clippy # run the linter, run it before any commit!
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```
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You can build the project with Nix by running:
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```bash
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nix-build
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```
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You can parallelize the build (if you use our nix.conf file, it is already automatically done).
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To use all your cores when building a derivation use `-j`, and to build multiple derivations at once use `--max-jobs`.
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The special value `auto` will be replaced by the number of cores of your computer.
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An example:
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```bash
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nix-build -j $(nproc) --max-jobs auto
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```
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Our build has multiple parameters you might want to set:
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- `release` build with release optimisations instead of debug
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- `target allows` for cross compilation
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- `compileMode` can be set to test or bench to build a unit test runner
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- `git_version` to inject the hash to display when running `garage stats`
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An example:
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```bash
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nix-build \
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--arg release true \
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--argstr target x86_64-unknown-linux-musl \
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--argstr compileMode build \
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--git_version $(git rev-parse HEAD)
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```
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*The result is located in `result/bin`. You can pass arguments to cross compile: check `.drone.yml` for examples.*
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If you modify a `Cargo.toml` or regenerate any `Cargo.lock`, you must run `cargo2nix`:
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```
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cargo2nix -f
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```
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Many tools like rclone, `mc` (minio-client), or `aws` (awscliv2) will be available in your environment and will be useful to test Garage.
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**This is the recommended method.**
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## The Rust way
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You need a Rust distribution installed on your computer.
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The most simple way is to install it from [rustup](https://rustup.rs).
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Please avoid using your package manager to install Rust as some tools might be outdated or missing.
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Now, check your Rust distribution works by running the following commands:
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```bash
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rustc --version
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cargo --version
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rustfmt --version
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clippy-driver --version
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```
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Now, you need to clone our git repository ([how to install git](https://git-scm.com/downloads)):
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```bash
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git clone https://git.deuxfleurs.fr/Deuxfleurs/garage
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cd garage
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```
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You can now use the following commands:
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```bash
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cargo build # compile the project
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cargo run # execute the project
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cargo test # run the tests
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cargo fmt # format the project, run it before any commit!
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cargo clippy # run the linter, run it before any commit!
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```
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This is specific to our project, but you will need one last tool, `cargo2nix`.
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To install it, run:
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```bash
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cargo install --git https://github.com/superboum/cargo2nix --branch main cargo2nix
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```
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You must use it every time you modify a `Cargo.toml` or regenerate a `Cargo.lock` file as follow:
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```bash
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cargo build # Rebuild Cargo.lock if needed
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cargo2nix -f
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```
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It will output a `Cargo.nix` file which is a specific `Cargo.lock` file dedicated to Nix that is required by our CI
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which means you must include it in your commits.
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Later, to use our scripts and integration tests, you might need additional tools.
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These tools are listed at the end of the `shell.nix` package in the `nativeBuildInputs` part.
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It is up to you to find a way to install the ones you need on your computer.
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**A global drawback of this method is that it is up to you to adapt your environment to the one defined in the Nix files.**
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